diff options
| author | Nay <dnpd.dd@gmail.com> | 2012-11-23 23:39:03 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2012-11-23 23:39:03 +0000 |
| commit | 24cd72c8e1d6d1745b58de11ae8a03043dbfa394 (patch) | |
| tree | 6d6a05d15cf0ebb4fc40d065d4b596a4a167b063 /src/server/game/Spells/SpellMgr.cpp | |
| parent | ef7f6b7c1eb7866c57e5a31a386f5a8d55c8fd22 (diff) | |
| parent | eb10226b02ec3cf0370840ebed00315fed566262 (diff) | |
Merge remote-tracking branch 'origin/master' into mmaps
Conflicts:
src/server/game/Maps/Map.cpp
src/server/game/Movement/MovementGenerator.h
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
src/server/game/Spells/SpellEffects.cpp
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
| -rwxr-xr-x | src/server/game/Spells/SpellMgr.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 4ffbab6cb63..1edb8eab103 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -32,6 +32,7 @@ #include "BattlegroundIC.h" #include "BattlefieldWG.h" #include "BattlefieldMgr.h" +#include "Player.h" bool IsPrimaryProfessionSkill(uint32 skill) { @@ -80,6 +81,9 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellInfo const* spellproto, // Gnaw else if (spellproto->Id == 47481) return DIMINISHING_CONTROLLED_STUN; + // ToC Icehowl Arctic Breath + else if (spellproto->SpellVisual[0] == 14153) + return DIMINISHING_NONE; break; } // Event spells @@ -373,7 +377,7 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg if (msg) { if (player) - ChatHandler(player).PSendSysMessage("Craft spell %u not have create item entry.", spellInfo->Id); + ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u not have create item entry.", spellInfo->Id); else sLog->outError(LOG_FILTER_SQL, "Craft spell %u not have create item entry.", spellInfo->Id); } @@ -387,7 +391,7 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg if (msg) { if (player) - ChatHandler(player).PSendSysMessage("Craft spell %u create not-exist in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType); + ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u create not-exist in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType); else sLog->outError(LOG_FILTER_SQL, "Craft spell %u create not-exist in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType); } @@ -405,7 +409,7 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg if (msg) { if (player) - ChatHandler(player).PSendSysMessage("Spell %u learn to broken spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell); + ChatHandler(player->GetSession()).PSendSysMessage("Spell %u learn to broken spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell); else sLog->outError(LOG_FILTER_SQL, "Spell %u learn to invalid spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell); } @@ -425,7 +429,7 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg if (msg) { if (player) - ChatHandler(player).PSendSysMessage("Craft spell %u have not-exist reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]); + ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u have not-exist reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]); else sLog->outError(LOG_FILTER_SQL, "Craft spell %u have not-exist reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]); } |
