aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/SpellMgr.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2023-09-23 20:01:27 +0200
committerShauren <shauren.trinity@gmail.com>2023-09-23 20:01:27 +0200
commit68b6d81d4c0fdb35391147725a21e5cfc347dedf (patch)
tree64ac7cbc2e9088e0335580b6c81788533348bfc0 /src/server/game/Spells/SpellMgr.cpp
parentae1dd8caf009b394cfc77592fdeff74809ab170b (diff)
Core/Skills: Fixed updating riding skill value when learning riding spells automatically
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 72ad8ccd7fa..a5009bdd6c8 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -965,11 +965,8 @@ void SpellMgr::LoadSpellLearnSkills()
case SPELL_EFFECT_SKILL:
dbc_node.skill = uint16(spellEffectInfo.MiscValue);
dbc_node.step = uint16(spellEffectInfo.CalcValue());
- if (dbc_node.skill != SKILL_RIDING)
- dbc_node.value = 1;
- else
- dbc_node.value = dbc_node.step * 75;
- dbc_node.maxvalue = dbc_node.step * 75;
+ dbc_node.value = 0;
+ dbc_node.maxvalue = 0;
break;
case SPELL_EFFECT_DUAL_WIELD:
dbc_node.skill = SKILL_DUAL_WIELD;