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authorQAston <none@none>2010-07-29 19:48:40 +0200
committerQAston <none@none>2010-07-29 19:48:40 +0200
commitc44b601ac78c429c7e4800c50b19c257dae0aefb (patch)
treee3b1543c226ca4b4cea24ca6293a79efc66ec8af /src/server/game/Spells/SpellMgr.cpp
parentade1bbdd62f980e7c1284f4f39dbd7f1fbf98860 (diff)
*Allow some spell effects to target units not in caster's map - fixes SPELL_EFFECT_SUMMON_PLAYER
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 71193387dc0..6e59277c550 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3230,7 +3230,7 @@ bool CanSpellPierceImmuneAura(SpellEntry const * pierceSpell, SpellEntry const *
// these spells (Cyclone for example) can pierce all...
if ((pierceSpell->AttributesEx & SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE)
// ...but not these (Divine shield for example)
- && !(aura->AttributesEx & SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY))
+ && !(aura && aura->AttributesEx & SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY))
return true;
return false;