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authorShauren <shauren.trinity@gmail.com>2016-04-29 20:04:01 +0200
committerShauren <shauren.trinity@gmail.com>2016-04-29 20:04:01 +0200
commitc963e703d53a9578cb5320ac0c3de24996e05906 (patch)
treed5e2cf5e5b4f63152dfdc950cb7632d0333d807d /src/server/game/Spells/SpellMgr.cpp
parent2b411aa1488e57dd12198217196922b3c6f60a21 (diff)
Core/Spells: Fixed applying mastery auras
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp61
1 files changed, 1 insertions, 60 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 1744f6f638d..beeb1109dce 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1617,66 +1617,7 @@ void SpellMgr::LoadSpellLearnSpells()
++dbc_count;
}
- uint32 mastery_count = 0;
- for (uint32 i = 0; i < sChrSpecializationStore.GetNumRows(); ++i)
- {
- ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(i);
- if (!chrSpec)
- continue;
-
- if (chrSpec->ClassID >= MAX_CLASSES)
- continue;
-
- uint32 masteryMainSpell = MasterySpells[chrSpec->ClassID];
-
- for (uint32 m = 0; m < MAX_MASTERY_SPELLS; ++m)
- {
- uint32 mastery = chrSpec->MasterySpellID[m];
- if (!mastery)
- continue;
-
- SpellLearnSpellMapBounds db_node_bounds = dbSpellLearnSpells.equal_range(masteryMainSpell);
- bool found = false;
- for (SpellLearnSpellMap::const_iterator itr = db_node_bounds.first; itr != db_node_bounds.second; ++itr)
- {
- if (itr->second.Spell == mastery)
- {
- TC_LOG_ERROR("sql.sql", "Found redundant record (entry: %u, SpellID: %u) in `spell_learn_spell`, spell added automatically as mastery learned spell from ChrSpecialization.dbc", masteryMainSpell, mastery);
- found = true;
- break;
- }
- }
-
- if (found)
- continue;
-
- // Check if it is already found in Spell.dbc, ignore silently if yes
- SpellLearnSpellMapBounds dbc_node_bounds = GetSpellLearnSpellMapBounds(masteryMainSpell);
- found = false;
- for (SpellLearnSpellMap::const_iterator itr = dbc_node_bounds.first; itr != dbc_node_bounds.second; ++itr)
- {
- if (itr->second.Spell == mastery)
- {
- found = true;
- break;
- }
- }
-
- if (found)
- continue;
-
- SpellLearnSpellNode masteryNode;
- masteryNode.Spell = mastery;
- masteryNode.OverridesSpell = 0;
- masteryNode.Active = true;
- masteryNode.AutoLearned = false;
-
- mSpellLearnSpells.insert(SpellLearnSpellMap::value_type(masteryMainSpell, masteryNode));
- ++mastery_count;
- }
- }
-
- TC_LOG_INFO("server.loading", ">> Loaded %u spell learn spells, %u found in Spell.dbc and %u from TalentTab.dbc in %u ms", count, dbc_count, mastery_count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO("server.loading", ">> Loaded %u spell learn spells, %u found in Spell.dbc in %u ms", count, dbc_count, GetMSTimeDiffToNow(oldMSTime));
}
void SpellMgr::LoadSpellTargetPositions()