diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2017-12-15 13:25:05 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2017-12-15 13:26:34 -0300 |
| commit | e6d529a75ab3bfe9715e2417e0d6b56a61ca4203 (patch) | |
| tree | 6b1053c4a429d5e4cd25667f87ebbaad223b73da /src/server/game/Spells/SpellMgr.cpp | |
| parent | 73435a4dc97398faf2f8df114310603e530bf536 (diff) | |
Core/Auras: implemented SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR delay mechanic
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 6be03a6b714..4dafa614139 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -4618,6 +4618,11 @@ void SpellMgr::LoadSpellInfoCorrections() if (!spellInfo->Speed && !spellInfo->SpellFamilyName) spellInfo->Speed = SPEED_CHARGE; break; + case SPELL_EFFECT_APPLY_AURA: + // special aura updates each 30 seconds + if (spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR) + spellInfo->Effects[j].Amplitude = 30 * IN_MILLISECONDS; + break; } // Passive talent auras cannot target pets |
