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authorQAston <qaston@gmail.com>2011-06-30 00:49:10 +0200
committerQAston <qaston@gmail.com>2011-06-30 00:49:10 +0200
commite79d46e499a4602e2ebc5ebb058fc056ecffe2bb (patch)
treece6256079ca4f43dfc6b2ff62c6a7690fbad281a /src/server/game/Spells/SpellMgr.cpp
parentd31f53c16a1765032e5e4c3209da1039afa9aa50 (diff)
Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEARBY_ALLY(4) target types.
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 96b37beb641..0c014509804 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -134,8 +134,8 @@ SpellMgr::SpellMgr()
break;
case TARGET_UNIT_NEARBY_ENEMY:
case TARGET_UNIT_NEARBY_ALLY:
- case TARGET_UNIT_NEARBY_ALLY_UNK:
case TARGET_UNIT_NEARBY_ENTRY:
+ case TARGET_UNIT_NEARBY_PARTY:
case TARGET_UNIT_NEARBY_RAID:
case TARGET_GAMEOBJECT_NEARBY_ENTRY:
SpellTargetType[i] = TARGET_TYPE_UNIT_NEARBY;