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authorVincent_Michael <Vincent_Michael@gmx.de>2013-12-15 03:47:21 +0100
committerVincent_Michael <Vincent_Michael@gmx.de>2013-12-15 03:47:21 +0100
commitf7aedaef3303b38d2e54faaad6ff80b66aaea074 (patch)
tree8f5df9c7482adafded212bee31ae68e91dbe1840 /src/server/game/Spells/SpellMgr.cpp
parent506ddbbf40d588840cd8eee810761b6a5ed44973 (diff)
parentdcfbe53552b0a242a88a068a6e3e7f4c863f2ffb (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Battlegrounds/BattlegroundMgr.cpp src/server/game/Entities/Player/Player.cpp src/server/game/Handlers/QuestHandler.cpp src/server/game/Spells/SpellInfo.h src/server/game/World/World.cpp
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 9a01b86af00..6d58da9095b 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3403,6 +3403,11 @@ void SpellMgr::LoadSpellInfoCorrections()
case 34471: // The Beast Within
spellInfo->AttributesEx5 |= SPELL_ATTR5_USABLE_WHILE_CONFUSED | SPELL_ATTR5_USABLE_WHILE_FEARED | SPELL_ATTR5_USABLE_WHILE_STUNNED;
break;
+ case 56606: // Ride Jokkum
+ case 61791: // Ride Vehicle (Yogg-Saron)
+ /// @todo: remove this when basepoints of all Ride Vehicle auras are calculated correctly
+ spellInfo->Effects[EFFECT_0].BasePoints = 1;
+ break;
// ULDUAR SPELLS
//
case 62374: // Pursued (Flame Leviathan)
@@ -3441,10 +3446,6 @@ void SpellMgr::LoadSpellInfoCorrections()
// that will be clear if we get more spells with problem like this
spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY;
break;
- case 61791: // Ride Vehicle (Yogg-Saron)
- // TODO: remove this when basepoints of all Ride Vehicle auras are calculated correctly
- spellInfo->Effects[EFFECT_0].BasePoints = 1;
- break;
case 64468: // Empowering Shadows (Yogg-Saron)
case 64486: // Empowering Shadows (Yogg-Saron)
spellInfo->MaxAffectedTargets = 3; // same for both modes?