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authorSubv <s.v.h21@hotmail.com>2012-12-24 18:24:30 -0500
committerSubv <s.v.h21@hotmail.com>2012-12-24 18:25:57 -0500
commitf9e592e9c7b758d8d61d43e7f2c6b09cc0c1dd7f (patch)
treeb93af2d2f88d8c6b9cb00a4ec99cb32adbe9d72e /src/server/game/Spells/SpellMgr.cpp
parent81fee56bfe5b1fd596ef2e3183c55c84adb023fe (diff)
Scripts/HallsOfOrigination: Some work on Halls of Origination.
Temple Guardian Anhuur's script added. ToDo: Make the triggers invisible. Merry Christmas folks!
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index b86d67ff1ca..295aeceee8c 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3661,6 +3661,13 @@ void SpellMgr::LoadSpellInfoCorrections()
case 49345: // Call Emerald Drake
spellInfo->Effects[EFFECT_1].Effect = 0;
break;
+ // Halls Of Origination spells
+ // Temple Guardian Anhuur
+ case 76606: // Disable Beacon Beams L
+ case 76608: // Disable Beacon Beams R
+ // Little hack, Increase the radius so it can hit the Cave In Stalkers in the platform.
+ spellInfo->Effects[EFFECT_0].MaxRadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_45_YARDS);
+ break;
default:
break;
}