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authorShauren <shauren.trinity@gmail.com>2018-12-09 14:45:03 +0100
committerShauren <shauren.trinity@gmail.com>2018-12-09 14:45:03 +0100
commitf94deace764f0b8d99249760d2bc2e85c891c387 (patch)
tree4c7c56f34768fc7aef05268061a12845c5bf67ce /src/server/game/Spells/SpellMgr.h
parent8725eec9c1c15f3e76bd9d524d4a5d8d0b3f0a44 (diff)
parenta70030ff252b266d12023ffada2a309409c1ccdb (diff)
Merge branch 'bfa'
Diffstat (limited to 'src/server/game/Spells/SpellMgr.h')
-rw-r--r--src/server/game/Spells/SpellMgr.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index 1034f6b4333..690edb8f508 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -37,7 +37,6 @@ class Player;
class Unit;
class ProcEventInfo;
struct SkillLineAbilityEntry;
-struct SpellEntry;
struct SpellAuraOptionsEntry;
struct SpellAuraRestrictionsEntry;
struct SpellCastingRequirementsEntry;
@@ -48,6 +47,7 @@ struct SpellEquippedItemsEntry;
struct SpellInterruptsEntry;
struct SpellLevelsEntry;
struct SpellMiscEntry;
+struct SpellNameEntry;
struct SpellReagentsEntry;
struct SpellScalingEntry;
struct SpellShapeshiftEntry;
@@ -464,7 +464,7 @@ struct TC_GAME_API SpellArea
uint32 questStart; // quest start (quest must be active or rewarded for spell apply)
uint32 questEnd; // quest end (quest must not be rewarded for spell apply)
int32 auraSpell; // spell aura must be applied for spell apply)if possitive) and it must not be applied in other case
- uint32 raceMask; // can be applied only to races
+ uint64 raceMask; // can be applied only to races
Gender gender; // can be applied only to gender
uint32 questStartStatus; // QuestStatus that quest_start must have in order to keep the spell
uint32 questEndStatus; // QuestStatus that the quest_end must have in order to keep the spell (if the quest_end's status is different than this, the spell will be dropped)
@@ -561,7 +561,7 @@ bool IsWeaponSkill(uint32 skill);
inline bool IsProfessionSkill(uint32 skill)
{
- return IsPrimaryProfessionSkill(skill) || skill == SKILL_FISHING || skill == SKILL_COOKING || skill == SKILL_FIRST_AID;
+ return IsPrimaryProfessionSkill(skill) || skill == SKILL_FISHING || skill == SKILL_COOKING;
}
inline bool IsProfessionOrRidingSkill(uint32 skill)
@@ -575,7 +575,7 @@ TC_GAME_API extern PetFamilySpellsStore sPetFamilySpells
struct SpellInfoLoadHelper
{
- SpellEntry const* Entry = nullptr;
+ SpellNameEntry const* Entry = nullptr;
SpellAuraOptionsEntry const* AuraOptions = nullptr;
SpellAuraRestrictionsEntry const* AuraRestrictions = nullptr;