diff options
author | azazel <none@none> | 2010-10-16 13:32:30 +0600 |
---|---|---|
committer | azazel <none@none> | 2010-10-16 13:32:30 +0600 |
commit | 3bd1ee0665f8c48bc256fcbe30f447c1fa40bec8 (patch) | |
tree | 0d16a8f7fafdf330d9d1f2ce7055ee7bf186a1b5 /src/server/game/Spells/SpellScript.cpp | |
parent | 88235496944f364bc8f13ef61dbad4639c43f471 (diff) |
Fix most of the recently introduced warnings
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
-rwxr-xr-x | src/server/game/Spells/SpellScript.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index ee2c7836f62..af884e6ebcc 100755 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -255,7 +255,7 @@ Unit * SpellScript::GetHitUnit() { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitUnit was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitUnit was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return NULL; } return m_spell->unitTarget; @@ -265,7 +265,7 @@ Creature * SpellScript::GetHitCreature() { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitCreature was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitCreature was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return NULL; } if (m_spell->unitTarget) @@ -278,7 +278,7 @@ Player * SpellScript::GetHitPlayer() { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitPlayer was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitPlayer was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return NULL; } if (m_spell->unitTarget) @@ -291,7 +291,7 @@ Item * SpellScript::GetHitItem() { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitItem was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitItem was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return NULL; } return m_spell->itemTarget; @@ -301,7 +301,7 @@ GameObject * SpellScript::GetHitGObj() { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitGObj was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitGObj was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return NULL; } return m_spell->gameObjTarget; @@ -311,7 +311,7 @@ int32 SpellScript::GetHitDamage() { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitDamage was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitDamage was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return NULL; } return m_spell->m_damage; @@ -321,7 +321,7 @@ void SpellScript::SetHitDamage(int32 damage) { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::SetHitDamage was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::SetHitDamage was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return; } m_spell->m_damage = damage; @@ -331,7 +331,7 @@ int32 SpellScript::GetHitHeal() { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitHeal was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitHeal was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return NULL; } return m_spell->m_healing; @@ -341,7 +341,7 @@ void SpellScript::SetHitHeal(int32 heal) { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::SetHitHeal was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::SetHitHeal was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return; } m_spell->m_healing = heal; @@ -351,7 +351,7 @@ Aura* SpellScript::GetHitAura() { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitAura was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitAura was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return NULL; } if (!m_spell->m_spellAura) @@ -365,7 +365,7 @@ void SpellScript::PreventHitAura() { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitAura was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitAura was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return; } if (m_spell->m_spellAura) @@ -376,7 +376,7 @@ void SpellScript::PreventHitEffect(SpellEffIndex effIndex) { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitEffect was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitEffect was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return; } m_hitPreventEffectMask |= 1 << effIndex; @@ -387,7 +387,7 @@ void SpellScript::PreventHitDefaultEffect(SpellEffIndex effIndex) { if (!IsInHitPhase()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return; } m_hitPreventDefaultEffectMask |= 1 << effIndex; @@ -397,7 +397,7 @@ int32 SpellScript::GetEffectValue() { if (!IsInEffectHook()) { - sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called while spell not in hit phase!", m_scriptName, m_scriptSpellId); + sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId); return 0; } return m_spell->damage; |