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authorazazel <none@none>2010-10-16 13:32:30 +0600
committerazazel <none@none>2010-10-16 13:32:30 +0600
commit3bd1ee0665f8c48bc256fcbe30f447c1fa40bec8 (patch)
tree0d16a8f7fafdf330d9d1f2ce7055ee7bf186a1b5 /src/server/game/Spells/SpellScript.cpp
parent88235496944f364bc8f13ef61dbad4639c43f471 (diff)
Fix most of the recently introduced warnings
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
-rwxr-xr-xsrc/server/game/Spells/SpellScript.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index ee2c7836f62..af884e6ebcc 100755
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -255,7 +255,7 @@ Unit * SpellScript::GetHitUnit()
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitUnit was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitUnit was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->unitTarget;
@@ -265,7 +265,7 @@ Creature * SpellScript::GetHitCreature()
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitCreature was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitCreature was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
if (m_spell->unitTarget)
@@ -278,7 +278,7 @@ Player * SpellScript::GetHitPlayer()
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitPlayer was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitPlayer was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
if (m_spell->unitTarget)
@@ -291,7 +291,7 @@ Item * SpellScript::GetHitItem()
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitItem was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitItem was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->itemTarget;
@@ -301,7 +301,7 @@ GameObject * SpellScript::GetHitGObj()
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitGObj was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitGObj was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->gameObjTarget;
@@ -311,7 +311,7 @@ int32 SpellScript::GetHitDamage()
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitDamage was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitDamage was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->m_damage;
@@ -321,7 +321,7 @@ void SpellScript::SetHitDamage(int32 damage)
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::SetHitDamage was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::SetHitDamage was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_spell->m_damage = damage;
@@ -331,7 +331,7 @@ int32 SpellScript::GetHitHeal()
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitHeal was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitHeal was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
return m_spell->m_healing;
@@ -341,7 +341,7 @@ void SpellScript::SetHitHeal(int32 heal)
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::SetHitHeal was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::SetHitHeal was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_spell->m_healing = heal;
@@ -351,7 +351,7 @@ Aura* SpellScript::GetHitAura()
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitAura was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::GetHitAura was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return NULL;
}
if (!m_spell->m_spellAura)
@@ -365,7 +365,7 @@ void SpellScript::PreventHitAura()
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitAura was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitAura was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
if (m_spell->m_spellAura)
@@ -376,7 +376,7 @@ void SpellScript::PreventHitEffect(SpellEffIndex effIndex)
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitEffect was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitEffect was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_hitPreventEffectMask |= 1 << effIndex;
@@ -387,7 +387,7 @@ void SpellScript::PreventHitDefaultEffect(SpellEffIndex effIndex)
{
if (!IsInHitPhase())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return;
}
m_hitPreventDefaultEffectMask |= 1 << effIndex;
@@ -397,7 +397,7 @@ int32 SpellScript::GetEffectValue()
{
if (!IsInEffectHook())
{
- sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called while spell not in hit phase!", m_scriptName, m_scriptSpellId);
+ sLog.outError("TSCR: Script: `%s` Spell: `%u`: function SpellScript::PreventHitDefaultEffect was called while spell not in hit phase!", m_scriptName->c_str(), m_scriptSpellId);
return 0;
}
return m_spell->damage;