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authorIvan Beňovic <Ivan.Benovic2@gmail.com>2016-07-20 09:08:58 +0200
committerShauren <shauren.trinity@gmail.com>2016-07-20 09:08:58 +0200
commit8ff5b35be1256d03b85438b130dcec7cd4cae6e1 (patch)
tree38d7460449eb774a0ffddcfb046df9c003ad5bfd /src/server/game/Spells/SpellScript.cpp
parentdc9e2a53aa27a0cad18b876234e13bba79995323 (diff)
Core/Spells: Add SpellMissInfo argument to BeforeHit hooks and call them also when the spell doesn't hit. (#17613)
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
-rw-r--r--src/server/game/Spells/SpellScript.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index c1eb798760b..a131e005a86 100644
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -206,6 +206,16 @@ void SpellScript::EffectHandler::Call(SpellScript* spellScript, SpellEffIndex ef
(spellScript->*pEffectHandlerScript)(effIndexToHandle);
}
+SpellScript::BeforeHitHandler::BeforeHitHandler(SpellBeforeHitFnType pBeforeHitHandlerScript)
+{
+ _pBeforeHitHandlerScript = pBeforeHitHandlerScript;
+}
+
+void SpellScript::BeforeHitHandler::Call(SpellScript* spellScript, SpellMissInfo missInfo)
+{
+ (spellScript->*_pBeforeHitHandlerScript)(missInfo);
+}
+
SpellScript::HitHandler::HitHandler(SpellHitFnType _pHitHandlerScript)
{
pHitHandlerScript = _pHitHandlerScript;