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authorQAston <qaston@gmail.com>2010-12-30 02:03:46 +0100
committerQAston <qaston@gmail.com>2010-12-30 02:03:46 +0100
commitc8adcc95f9046235e6ce6ceac98324b406cbebf9 (patch)
tree63eaf2e02409c055f9c53dd6d55c7edc6d9e2376 /src/server/game/Spells/SpellScript.cpp
parent51b46987c3d5bc14f67ea6370e759f6b0bfd61c3 (diff)
Core/Unit: Move spell specific code from Unit::CalcAbsorbResist to AuraScripts.
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
-rwxr-xr-xsrc/server/game/Spells/SpellScript.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index 482a185f590..e175e9d688e 100755
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -447,6 +447,10 @@ bool AuraScript::_Validate(SpellEntry const * entry)
if (!(*itr).GetAffectedEffectsMask(entry))
sLog->outError("TSCR: Spell `%u` Effect `%s` of script`%s` did not match dbc effect data - bound handler won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
+ for (std::list<EffectAbsorbHandler>::iterator itr = AfterEffectAbsorb.begin(); itr != AfterEffectAbsorb.end(); ++itr)
+ if (!(*itr).GetAffectedEffectsMask(entry))
+ sLog->outError("TSCR: Spell `%u` Effect `%s` of script`%s` did not match dbc effect data - bound handler won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
+
return _SpellScript::_Validate(entry);
}