diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-02-12 21:36:46 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-02-12 21:36:46 +0100 |
commit | f8ad7017dd69e3853ed5912ac6151bc56b6265a0 (patch) | |
tree | 13c6568cf2e7b3a7ccb964b12f6686651f0e714d /src/server/game/Spells/SpellScript.cpp | |
parent | 5b28a5ab14f3ca25f986d547e2d2005be3f047b7 (diff) |
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoids compiling them in every file that includes them)
Diffstat (limited to 'src/server/game/Spells/SpellScript.cpp')
-rw-r--r-- | src/server/game/Spells/SpellScript.cpp | 226 |
1 files changed, 171 insertions, 55 deletions
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 0029986471a..65adc36a019 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -35,6 +35,12 @@ bool _SpellScript::_Validate(SpellInfo const* entry) return true; } +_SpellScript::_SpellScript(): m_currentScriptState(SPELL_SCRIPT_STATE_NONE), m_scriptName(nullptr), m_scriptSpellId(0) +{ +} + +_SpellScript::~_SpellScript() = default; + bool _SpellScript::_ValidateSpellInfo(uint32 spellId) { if (!sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE)) @@ -84,6 +90,10 @@ _SpellScript::EffectHook::EffectHook(uint8 _effIndex) effIndex = _effIndex; } +_SpellScript::EffectHook::EffectHook(EffectHook&& right) noexcept = default; +_SpellScript::EffectHook& _SpellScript::EffectHook::operator=(EffectHook&& right) noexcept = default; +_SpellScript::EffectHook::~EffectHook() = default; + uint32 _SpellScript::EffectHook::GetAffectedEffectsMask(SpellInfo const* spellEntry) const { uint32 mask = 0; @@ -121,6 +131,14 @@ std::string _SpellScript::EffectHook::EffIndexToString() const return "Invalid Value"; } +_SpellScript::EffectNameCheck::EffectNameCheck(uint16 _effName) : effName(_effName) +{ +} + +_SpellScript::EffectNameCheck::EffectNameCheck(EffectNameCheck&& right) noexcept = default; +_SpellScript::EffectNameCheck& _SpellScript::EffectNameCheck::operator=(EffectNameCheck&& right) noexcept = default; +_SpellScript::EffectNameCheck::~EffectNameCheck() = default; + bool _SpellScript::EffectNameCheck::Check(SpellInfo const* spellEntry, uint8 effIndex) const { if (spellEntry->GetEffects().size() <= effIndex) @@ -146,6 +164,14 @@ std::string _SpellScript::EffectNameCheck::ToString() const } } +_SpellScript::EffectAuraNameCheck::EffectAuraNameCheck(uint16 _effAurName) : effAurName(_effAurName) +{ +} + +_SpellScript::EffectAuraNameCheck::EffectAuraNameCheck(EffectAuraNameCheck&& right) noexcept = default; +_SpellScript::EffectAuraNameCheck& _SpellScript::EffectAuraNameCheck::operator=(EffectAuraNameCheck&& right) noexcept = default; +_SpellScript::EffectAuraNameCheck::~EffectAuraNameCheck() = default; + bool _SpellScript::EffectAuraNameCheck::Check(SpellInfo const* spellEntry, uint8 effIndex) const { if (spellEntry->GetEffects().size() <= effIndex) @@ -171,42 +197,55 @@ std::string _SpellScript::EffectAuraNameCheck::ToString() const } } -SpellScript::CastHandler::CastHandler(SpellCastFnType _pCastHandlerScript) +SpellScript::CastHandler::CastHandler(SpellCastFnType _pCastHandlerScript) : pCastHandlerScript(_pCastHandlerScript) { - pCastHandlerScript = _pCastHandlerScript; } +SpellScript::CastHandler::CastHandler(CastHandler&& right) noexcept = default; +SpellScript::CastHandler& SpellScript::CastHandler::operator=(CastHandler&& right) noexcept = default; +SpellScript::CastHandler::~CastHandler() = default; + void SpellScript::CastHandler::Call(SpellScript* spellScript) { (spellScript->*pCastHandlerScript)(); } -SpellScript::CheckCastHandler::CheckCastHandler(SpellCheckCastFnType checkCastHandlerScript) +SpellScript::CheckCastHandler::CheckCastHandler(SpellCheckCastFnType checkCastHandlerScript) : _checkCastHandlerScript(checkCastHandlerScript) { - _checkCastHandlerScript = checkCastHandlerScript; } +SpellScript::CheckCastHandler::CheckCastHandler(CheckCastHandler&& right) noexcept = default; +SpellScript::CheckCastHandler& SpellScript::CheckCastHandler::operator=(CheckCastHandler&& right) noexcept = default; +SpellScript::CheckCastHandler::~CheckCastHandler() = default; + SpellCastResult SpellScript::CheckCastHandler::Call(SpellScript* spellScript) { return (spellScript->*_checkCastHandlerScript)(); } -SpellScript::OnCalculateResistAbsorbHandler::OnCalculateResistAbsorbHandler(SpellOnResistAbsorbCalculateFnType onResistAbsorbCalculateHandlerScript) +SpellScript::OnCalculateResistAbsorbHandler::OnCalculateResistAbsorbHandler(SpellOnResistAbsorbCalculateFnType onResistAbsorbCalculateHandlerScript) : + pOnCalculateResistAbsorbHandlerScript(onResistAbsorbCalculateHandlerScript) { - pOnCalculateResistAbsorbHandlerScript = onResistAbsorbCalculateHandlerScript; } +SpellScript::OnCalculateResistAbsorbHandler::OnCalculateResistAbsorbHandler(OnCalculateResistAbsorbHandler&& right) noexcept = default; +SpellScript::OnCalculateResistAbsorbHandler& SpellScript::OnCalculateResistAbsorbHandler::operator=(OnCalculateResistAbsorbHandler&& right) noexcept = default; +SpellScript::OnCalculateResistAbsorbHandler::~OnCalculateResistAbsorbHandler() = default; + void SpellScript::OnCalculateResistAbsorbHandler::Call(SpellScript* spellScript, DamageInfo const& damageInfo, uint32& resistAmount, int32& absorbAmount) { return (spellScript->*pOnCalculateResistAbsorbHandlerScript)(damageInfo, resistAmount, absorbAmount); } SpellScript::EffectHandler::EffectHandler(SpellEffectFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) - : _SpellScript::EffectNameCheck(_effName), _SpellScript::EffectHook(_effIndex) + : _SpellScript::EffectNameCheck(_effName), _SpellScript::EffectHook(_effIndex), pEffectHandlerScript(_pEffectHandlerScript) { - pEffectHandlerScript = _pEffectHandlerScript; } +SpellScript::EffectHandler::EffectHandler(EffectHandler&& right) noexcept = default; +SpellScript::EffectHandler& SpellScript::EffectHandler::operator=(EffectHandler&& right) noexcept = default; +SpellScript::EffectHandler::~EffectHandler() = default; + std::string SpellScript::EffectHandler::ToString() const { return "Index: " + EffIndexToString() + " Name: " +_SpellScript::EffectNameCheck::ToString(); @@ -222,31 +261,41 @@ void SpellScript::EffectHandler::Call(SpellScript* spellScript, SpellEffIndex ef (spellScript->*pEffectHandlerScript)(effIndexToHandle); } -SpellScript::BeforeHitHandler::BeforeHitHandler(SpellBeforeHitFnType pBeforeHitHandlerScript) +SpellScript::BeforeHitHandler::BeforeHitHandler(SpellBeforeHitFnType pBeforeHitHandlerScript) : _pBeforeHitHandlerScript(pBeforeHitHandlerScript) { - _pBeforeHitHandlerScript = pBeforeHitHandlerScript; } +SpellScript::BeforeHitHandler::BeforeHitHandler(BeforeHitHandler&& right) noexcept = default; +SpellScript::BeforeHitHandler& SpellScript::BeforeHitHandler::operator=(BeforeHitHandler&& right) noexcept = default; +SpellScript::BeforeHitHandler::~BeforeHitHandler() = default; + void SpellScript::BeforeHitHandler::Call(SpellScript* spellScript, SpellMissInfo missInfo) { (spellScript->*_pBeforeHitHandlerScript)(missInfo); } -SpellScript::HitHandler::HitHandler(SpellHitFnType _pHitHandlerScript) +SpellScript::HitHandler::HitHandler(SpellHitFnType _pHitHandlerScript) : pHitHandlerScript(_pHitHandlerScript) { - pHitHandlerScript = _pHitHandlerScript; } +SpellScript::HitHandler::HitHandler(HitHandler&& right) noexcept = default; +SpellScript::HitHandler& SpellScript::HitHandler::operator=(HitHandler&& right) noexcept = default; +SpellScript::HitHandler::~HitHandler() = default; + void SpellScript::HitHandler::Call(SpellScript* spellScript) { (spellScript->*pHitHandlerScript)(); } -SpellScript::OnCalcCritChanceHandler::OnCalcCritChanceHandler(SpellOnCalcCritChanceFnType onCalcCritChanceHandlerScript) +SpellScript::OnCalcCritChanceHandler::OnCalcCritChanceHandler(SpellOnCalcCritChanceFnType onCalcCritChanceHandlerScript) : _onCalcCritChanceHandlerScript( + onCalcCritChanceHandlerScript) { - _onCalcCritChanceHandlerScript = onCalcCritChanceHandlerScript; } +SpellScript::OnCalcCritChanceHandler::OnCalcCritChanceHandler(OnCalcCritChanceHandler&& right) noexcept = default; +SpellScript::OnCalcCritChanceHandler& SpellScript::OnCalcCritChanceHandler::operator=(OnCalcCritChanceHandler&& right) noexcept = default; +SpellScript::OnCalcCritChanceHandler::~OnCalcCritChanceHandler() = default; + void SpellScript::OnCalcCritChanceHandler::Call(SpellScript* spellScript, Unit const* victim, float& critChance) const { (spellScript->*_onCalcCritChanceHandlerScript)(victim, critChance); @@ -255,6 +304,10 @@ void SpellScript::OnCalcCritChanceHandler::Call(SpellScript* spellScript, Unit c SpellScript::TargetHook::TargetHook(uint8 _effectIndex, uint16 _targetType, bool _area, bool _dest) : _SpellScript::EffectHook(_effectIndex), targetType(_targetType), area(_area), dest(_dest) { } +SpellScript::TargetHook::TargetHook(TargetHook&& right) noexcept = default; +SpellScript::TargetHook& SpellScript::TargetHook::operator=(TargetHook&& right) noexcept = default; +SpellScript::TargetHook::~TargetHook() = default; + std::string SpellScript::TargetHook::ToString() const { std::ostringstream oss; @@ -317,33 +370,42 @@ bool SpellScript::TargetHook::CheckEffect(SpellInfo const* spellEntry, uint8 eff } SpellScript::ObjectAreaTargetSelectHandler::ObjectAreaTargetSelectHandler(SpellObjectAreaTargetSelectFnType _pObjectAreaTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) - : TargetHook(_effIndex, _targetType, true, false) + : TargetHook(_effIndex, _targetType, true, false), pObjectAreaTargetSelectHandlerScript(_pObjectAreaTargetSelectHandlerScript) { - pObjectAreaTargetSelectHandlerScript = _pObjectAreaTargetSelectHandlerScript; } +SpellScript::ObjectAreaTargetSelectHandler::ObjectAreaTargetSelectHandler(ObjectAreaTargetSelectHandler&& right) noexcept = default; +SpellScript::ObjectAreaTargetSelectHandler& SpellScript::ObjectAreaTargetSelectHandler::operator=(ObjectAreaTargetSelectHandler&& right) noexcept = default; +SpellScript::ObjectAreaTargetSelectHandler::~ObjectAreaTargetSelectHandler() = default; + void SpellScript::ObjectAreaTargetSelectHandler::Call(SpellScript* spellScript, std::list<WorldObject*>& targets) { (spellScript->*pObjectAreaTargetSelectHandlerScript)(targets); } SpellScript::ObjectTargetSelectHandler::ObjectTargetSelectHandler(SpellObjectTargetSelectFnType _pObjectTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) - : TargetHook(_effIndex, _targetType, false, false) + : TargetHook(_effIndex, _targetType, false, false), pObjectTargetSelectHandlerScript(_pObjectTargetSelectHandlerScript) { - pObjectTargetSelectHandlerScript = _pObjectTargetSelectHandlerScript; } +SpellScript::ObjectTargetSelectHandler::ObjectTargetSelectHandler(ObjectTargetSelectHandler&& right) noexcept = default; +SpellScript::ObjectTargetSelectHandler& SpellScript::ObjectTargetSelectHandler::operator=(ObjectTargetSelectHandler&& right) noexcept = default; +SpellScript::ObjectTargetSelectHandler::~ObjectTargetSelectHandler() = default; + void SpellScript::ObjectTargetSelectHandler::Call(SpellScript* spellScript, WorldObject*& target) { (spellScript->*pObjectTargetSelectHandlerScript)(target); } SpellScript::DestinationTargetSelectHandler::DestinationTargetSelectHandler(SpellDestinationTargetSelectFnType _DestinationTargetSelectHandlerScript, uint8 _effIndex, uint16 _targetType) - : TargetHook(_effIndex, _targetType, false, true) + : TargetHook(_effIndex, _targetType, false, true), DestinationTargetSelectHandlerScript(_DestinationTargetSelectHandlerScript) { - DestinationTargetSelectHandlerScript = _DestinationTargetSelectHandlerScript; } +SpellScript::DestinationTargetSelectHandler::DestinationTargetSelectHandler(DestinationTargetSelectHandler&& right) noexcept = default; +SpellScript::DestinationTargetSelectHandler& SpellScript::DestinationTargetSelectHandler::operator=(DestinationTargetSelectHandler&& right) noexcept = default; +SpellScript::DestinationTargetSelectHandler::~DestinationTargetSelectHandler() = default; + void SpellScript::DestinationTargetSelectHandler::Call(SpellScript* spellScript, SpellDestination& target) { (spellScript->*DestinationTargetSelectHandlerScript)(target); @@ -928,21 +990,27 @@ bool AuraScript::_Validate(SpellInfo const* entry) return _SpellScript::_Validate(entry); } -AuraScript::CheckAreaTargetHandler::CheckAreaTargetHandler(AuraCheckAreaTargetFnType _pHandlerScript) +AuraScript::CheckAreaTargetHandler::CheckAreaTargetHandler(AuraCheckAreaTargetFnType _pHandlerScript) : pHandlerScript(_pHandlerScript) { - pHandlerScript = _pHandlerScript; } +AuraScript::CheckAreaTargetHandler::CheckAreaTargetHandler(CheckAreaTargetHandler&& right) noexcept = default; +AuraScript::CheckAreaTargetHandler& AuraScript::CheckAreaTargetHandler::operator=(CheckAreaTargetHandler&& right) noexcept = default; +AuraScript::CheckAreaTargetHandler::~CheckAreaTargetHandler() = default; + bool AuraScript::CheckAreaTargetHandler::Call(AuraScript* auraScript, Unit* _target) { return (auraScript->*pHandlerScript)(_target); } -AuraScript::AuraDispelHandler::AuraDispelHandler(AuraDispelFnType _pHandlerScript) +AuraScript::AuraDispelHandler::AuraDispelHandler(AuraDispelFnType _pHandlerScript) : pHandlerScript(_pHandlerScript) { - pHandlerScript = _pHandlerScript; } +AuraScript::AuraDispelHandler::AuraDispelHandler(AuraDispelHandler&& right) noexcept = default; +AuraScript::AuraDispelHandler& AuraScript::AuraDispelHandler::operator=(AuraDispelHandler&& right) noexcept = default; +AuraScript::AuraDispelHandler::~AuraDispelHandler() = default; + void AuraScript::AuraDispelHandler::Call(AuraScript* auraScript, DispelInfo* _dispelInfo) { (auraScript->*pHandlerScript)(_dispelInfo); @@ -951,6 +1019,10 @@ void AuraScript::AuraDispelHandler::Call(AuraScript* auraScript, DispelInfo* _di AuraScript::EffectBase::EffectBase(uint8 _effIndex, uint16 _effName) : _SpellScript::EffectAuraNameCheck(_effName), _SpellScript::EffectHook(_effIndex) { } +AuraScript::EffectBase::EffectBase(EffectBase&& right) noexcept = default; +AuraScript::EffectBase& AuraScript::EffectBase::operator=(EffectBase&& right) noexcept = default; +AuraScript::EffectBase::~EffectBase() = default; + bool AuraScript::EffectBase::CheckEffect(SpellInfo const* spellEntry, uint8 effIndexToCheck) const { return _SpellScript::EffectAuraNameCheck::Check(spellEntry, effIndexToCheck); @@ -962,78 +1034,98 @@ std::string AuraScript::EffectBase::ToString() const } AuraScript::EffectPeriodicHandler::EffectPeriodicHandler(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) - : AuraScript::EffectBase(_effIndex, _effName) + : AuraScript::EffectBase(_effIndex, _effName), pEffectHandlerScript(_pEffectHandlerScript) { - pEffectHandlerScript = _pEffectHandlerScript; } +AuraScript::EffectPeriodicHandler::EffectPeriodicHandler(EffectPeriodicHandler&& right) noexcept = default; +AuraScript::EffectPeriodicHandler& AuraScript::EffectPeriodicHandler::operator=(EffectPeriodicHandler&& right) noexcept = default; +AuraScript::EffectPeriodicHandler::~EffectPeriodicHandler() = default; + void AuraScript::EffectPeriodicHandler::Call(AuraScript* auraScript, AuraEffect const* _aurEff) { (auraScript->*pEffectHandlerScript)(_aurEff); } AuraScript::EffectUpdatePeriodicHandler::EffectUpdatePeriodicHandler(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) - : AuraScript::EffectBase(_effIndex, _effName) + : AuraScript::EffectBase(_effIndex, _effName), pEffectHandlerScript(_pEffectHandlerScript) { - pEffectHandlerScript = _pEffectHandlerScript; } +AuraScript::EffectUpdatePeriodicHandler::EffectUpdatePeriodicHandler(EffectUpdatePeriodicHandler&& right) noexcept = default; +AuraScript::EffectUpdatePeriodicHandler& AuraScript::EffectUpdatePeriodicHandler::operator=(EffectUpdatePeriodicHandler&& right) noexcept = default; +AuraScript::EffectUpdatePeriodicHandler::~EffectUpdatePeriodicHandler() = default; + void AuraScript::EffectUpdatePeriodicHandler::Call(AuraScript* auraScript, AuraEffect* aurEff) { (auraScript->*pEffectHandlerScript)(aurEff); } AuraScript::EffectCalcAmountHandler::EffectCalcAmountHandler(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) - : AuraScript::EffectBase(_effIndex, _effName) + : AuraScript::EffectBase(_effIndex, _effName), pEffectHandlerScript(_pEffectHandlerScript) { - pEffectHandlerScript = _pEffectHandlerScript; } +AuraScript::EffectCalcAmountHandler::EffectCalcAmountHandler(EffectCalcAmountHandler&& right) noexcept = default; +AuraScript::EffectCalcAmountHandler& AuraScript::EffectCalcAmountHandler::operator=(EffectCalcAmountHandler&& right) noexcept = default; +AuraScript::EffectCalcAmountHandler::~EffectCalcAmountHandler() = default; + void AuraScript::EffectCalcAmountHandler::Call(AuraScript* auraScript, AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated) { (auraScript->*pEffectHandlerScript)(aurEff, amount, canBeRecalculated); } AuraScript::EffectCalcPeriodicHandler::EffectCalcPeriodicHandler(AuraEffectCalcPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) - : AuraScript::EffectBase(_effIndex, _effName) + : AuraScript::EffectBase(_effIndex, _effName), pEffectHandlerScript(_pEffectHandlerScript) { - pEffectHandlerScript = _pEffectHandlerScript; } +AuraScript::EffectCalcPeriodicHandler::EffectCalcPeriodicHandler(EffectCalcPeriodicHandler&& right) noexcept = default; +AuraScript::EffectCalcPeriodicHandler& AuraScript::EffectCalcPeriodicHandler::operator=(EffectCalcPeriodicHandler&& right) noexcept = default; +AuraScript::EffectCalcPeriodicHandler::~EffectCalcPeriodicHandler() = default; + void AuraScript::EffectCalcPeriodicHandler::Call(AuraScript* auraScript, AuraEffect const* aurEff, bool& isPeriodic, int32& periodicTimer) { (auraScript->*pEffectHandlerScript)(aurEff, isPeriodic, periodicTimer); } AuraScript::EffectCalcSpellModHandler::EffectCalcSpellModHandler(AuraEffectCalcSpellModFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) - : AuraScript::EffectBase(_effIndex, _effName) + : AuraScript::EffectBase(_effIndex, _effName), pEffectHandlerScript(_pEffectHandlerScript) { - pEffectHandlerScript = _pEffectHandlerScript; } +AuraScript::EffectCalcSpellModHandler::EffectCalcSpellModHandler(EffectCalcSpellModHandler&& right) noexcept = default; +AuraScript::EffectCalcSpellModHandler& AuraScript::EffectCalcSpellModHandler::operator=(EffectCalcSpellModHandler&& right) noexcept = default; +AuraScript::EffectCalcSpellModHandler::~EffectCalcSpellModHandler() = default; + void AuraScript::EffectCalcSpellModHandler::Call(AuraScript* auraScript, AuraEffect const* aurEff, SpellModifier*& spellMod) { (auraScript->*pEffectHandlerScript)(aurEff, spellMod); } AuraScript::EffectCalcCritChanceHandler::EffectCalcCritChanceHandler(AuraEffectCalcCritChanceFnType effectHandlerScript, uint8 effIndex, uint16 effName) - : AuraScript::EffectBase(effIndex, effName) + : AuraScript::EffectBase(effIndex, effName), _effectHandlerScript(effectHandlerScript) { - _effectHandlerScript = effectHandlerScript; } +AuraScript::EffectCalcCritChanceHandler::EffectCalcCritChanceHandler(EffectCalcCritChanceHandler&& right) noexcept = default; +AuraScript::EffectCalcCritChanceHandler& AuraScript::EffectCalcCritChanceHandler::operator=(EffectCalcCritChanceHandler&& right) noexcept = default; +AuraScript::EffectCalcCritChanceHandler::~EffectCalcCritChanceHandler() = default; + void AuraScript::EffectCalcCritChanceHandler::Call(AuraScript* auraScript, AuraEffect const* aurEff, Unit const* victim, float& critChance) const { (auraScript->*_effectHandlerScript)(aurEff, victim, critChance); } AuraScript::EffectApplyHandler::EffectApplyHandler(AuraEffectApplicationModeFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode) - : AuraScript::EffectBase(_effIndex, _effName) + : AuraScript::EffectBase(_effIndex, _effName), pEffectHandlerScript(_pEffectHandlerScript), mode(_mode) { - pEffectHandlerScript = _pEffectHandlerScript; - mode = _mode; } +AuraScript::EffectApplyHandler::EffectApplyHandler(EffectApplyHandler&& right) noexcept = default; +AuraScript::EffectApplyHandler& AuraScript::EffectApplyHandler::operator=(EffectApplyHandler&& right) noexcept = default; +AuraScript::EffectApplyHandler::~EffectApplyHandler() = default; + void AuraScript::EffectApplyHandler::Call(AuraScript* auraScript, AuraEffect const* _aurEff, AuraEffectHandleModes _mode) { if (_mode & mode) @@ -1041,85 +1133,109 @@ void AuraScript::EffectApplyHandler::Call(AuraScript* auraScript, AuraEffect con } AuraScript::EffectAbsorbHandler::EffectAbsorbHandler(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex, bool overKill) - : AuraScript::EffectBase(_effIndex, overKill ? SPELL_AURA_SCHOOL_ABSORB_OVERKILL : SPELL_AURA_SCHOOL_ABSORB) + : AuraScript::EffectBase(_effIndex, overKill ? SPELL_AURA_SCHOOL_ABSORB_OVERKILL : SPELL_AURA_SCHOOL_ABSORB), pEffectHandlerScript(_pEffectHandlerScript) { - pEffectHandlerScript = _pEffectHandlerScript; } +AuraScript::EffectAbsorbHandler::EffectAbsorbHandler(EffectAbsorbHandler&& right) noexcept = default; +AuraScript::EffectAbsorbHandler& AuraScript::EffectAbsorbHandler::operator=(EffectAbsorbHandler&& right) noexcept = default; +AuraScript::EffectAbsorbHandler::~EffectAbsorbHandler() = default; + void AuraScript::EffectAbsorbHandler::Call(AuraScript* auraScript, AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount) { (auraScript->*pEffectHandlerScript)(aurEff, dmgInfo, absorbAmount); } AuraScript::EffectManaShieldHandler::EffectManaShieldHandler(AuraEffectAbsorbFnType _pEffectHandlerScript, uint8 _effIndex) - : AuraScript::EffectBase(_effIndex, SPELL_AURA_MANA_SHIELD) + : AuraScript::EffectBase(_effIndex, SPELL_AURA_MANA_SHIELD), pEffectHandlerScript(_pEffectHandlerScript) { - pEffectHandlerScript = _pEffectHandlerScript; } +AuraScript::EffectManaShieldHandler::EffectManaShieldHandler(EffectManaShieldHandler&& right) noexcept = default; +AuraScript::EffectManaShieldHandler& AuraScript::EffectManaShieldHandler::operator=(EffectManaShieldHandler&& right) noexcept = default; +AuraScript::EffectManaShieldHandler::~EffectManaShieldHandler() = default; + void AuraScript::EffectManaShieldHandler::Call(AuraScript* auraScript, AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount) { (auraScript->*pEffectHandlerScript)(aurEff, dmgInfo, absorbAmount); } AuraScript::EffectSplitHandler::EffectSplitHandler(AuraEffectSplitFnType _pEffectHandlerScript, uint8 _effIndex) - : AuraScript::EffectBase(_effIndex, SPELL_AURA_SPLIT_DAMAGE_PCT) + : AuraScript::EffectBase(_effIndex, SPELL_AURA_SPLIT_DAMAGE_PCT), pEffectHandlerScript(_pEffectHandlerScript) { - pEffectHandlerScript = _pEffectHandlerScript; } +AuraScript::EffectSplitHandler::EffectSplitHandler(EffectSplitHandler&& right) noexcept = default; +AuraScript::EffectSplitHandler& AuraScript::EffectSplitHandler::operator=(EffectSplitHandler&& right) noexcept = default; +AuraScript::EffectSplitHandler::~EffectSplitHandler() = default; + void AuraScript::EffectSplitHandler::Call(AuraScript* auraScript, AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& splitAmount) { (auraScript->*pEffectHandlerScript)(aurEff, dmgInfo, splitAmount); } -AuraScript::CheckProcHandler::CheckProcHandler(AuraCheckProcFnType handlerScript) +AuraScript::CheckProcHandler::CheckProcHandler(AuraCheckProcFnType handlerScript) : _HandlerScript(handlerScript) { - _HandlerScript = handlerScript; } +AuraScript::CheckProcHandler::CheckProcHandler(CheckProcHandler&& right) noexcept = default; +AuraScript::CheckProcHandler& AuraScript::CheckProcHandler::operator=(CheckProcHandler&& right) noexcept = default; +AuraScript::CheckProcHandler::~CheckProcHandler() = default; + bool AuraScript::CheckProcHandler::Call(AuraScript* auraScript, ProcEventInfo& eventInfo) { return (auraScript->*_HandlerScript)(eventInfo); } AuraScript::CheckEffectProcHandler::CheckEffectProcHandler(AuraCheckEffectProcFnType handlerScript, uint8 effIndex, uint16 effName) - : AuraScript::EffectBase(effIndex, effName) + : AuraScript::EffectBase(effIndex, effName), _HandlerScript(handlerScript) { - _HandlerScript = handlerScript; } +AuraScript::CheckEffectProcHandler::CheckEffectProcHandler(CheckEffectProcHandler&& right) noexcept = default; +AuraScript::CheckEffectProcHandler& AuraScript::CheckEffectProcHandler::operator=(CheckEffectProcHandler&& right) noexcept = default; +AuraScript::CheckEffectProcHandler::~CheckEffectProcHandler() = default; + bool AuraScript::CheckEffectProcHandler::Call(AuraScript* auraScript, AuraEffect const* aurEff, ProcEventInfo& eventInfo) { return (auraScript->*_HandlerScript)(aurEff, eventInfo); } -AuraScript::AuraProcHandler::AuraProcHandler(AuraProcFnType handlerScript) +AuraScript::AuraProcHandler::AuraProcHandler(AuraProcFnType handlerScript) : _HandlerScript(handlerScript) { - _HandlerScript = handlerScript; } +AuraScript::AuraProcHandler::AuraProcHandler(AuraProcHandler&& right) noexcept = default; +AuraScript::AuraProcHandler& AuraScript::AuraProcHandler::operator=(AuraProcHandler&& right) noexcept = default; +AuraScript::AuraProcHandler::~AuraProcHandler() = default; + void AuraScript::AuraProcHandler::Call(AuraScript* auraScript, ProcEventInfo& eventInfo) { (auraScript->*_HandlerScript)(eventInfo); } AuraScript::EffectProcHandler::EffectProcHandler(AuraEffectProcFnType effectHandlerScript, uint8 effIndex, uint16 effName) - : AuraScript::EffectBase(effIndex, effName) + : AuraScript::EffectBase(effIndex, effName), _EffectHandlerScript(effectHandlerScript) { - _EffectHandlerScript = effectHandlerScript; } +AuraScript::EffectProcHandler::EffectProcHandler(EffectProcHandler&& right) noexcept = default; +AuraScript::EffectProcHandler& AuraScript::EffectProcHandler::operator=(EffectProcHandler&& right) noexcept = default; +AuraScript::EffectProcHandler::~EffectProcHandler() = default; + void AuraScript::EffectProcHandler::Call(AuraScript* auraScript, AuraEffect* aurEff, ProcEventInfo& eventInfo) { (auraScript->*_EffectHandlerScript)(aurEff, eventInfo); } -AuraScript::EnterLeaveCombatHandler::EnterLeaveCombatHandler(AuraEnterLeaveCombatFnType handlerScript) +AuraScript::EnterLeaveCombatHandler::EnterLeaveCombatHandler(AuraEnterLeaveCombatFnType handlerScript) : _handlerScript(handlerScript) { - _handlerScript = handlerScript; } +AuraScript::EnterLeaveCombatHandler::EnterLeaveCombatHandler(EnterLeaveCombatHandler&& right) noexcept = default; +AuraScript::EnterLeaveCombatHandler& AuraScript::EnterLeaveCombatHandler::operator=(EnterLeaveCombatHandler&& right) noexcept = default; +AuraScript::EnterLeaveCombatHandler::~EnterLeaveCombatHandler() = default; + void AuraScript::EnterLeaveCombatHandler::Call(AuraScript* auraScript, bool isNowInCombat) const { (auraScript->*_handlerScript)(isNowInCombat); |