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authorShauren <shauren.trinity@gmail.com>2011-08-20 15:47:35 +0200
committerShauren <shauren.trinity@gmail.com>2011-08-20 15:47:35 +0200
commit080c420e6a80ab6368aa08f60277844b4a2ab252 (patch)
treefaa86c4ec627380ffd1cdde367bc193d77a63eb7 /src/server/game/Spells/SpellScript.h
parent7b95bbd2c13427a1e5623c334a8b2b12484658d1 (diff)
Core/SpellScripts: Added method to access m_spellValue in script
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rwxr-xr-xsrc/server/game/Spells/SpellScript.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 764a260c66b..c9f88092028 100755
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -256,6 +256,7 @@ class SpellScript : public _SpellScript
Unit* GetCaster();
Unit* GetOriginalCaster();
SpellInfo const* GetSpellInfo();
+ SpellValue const* GetSpellValue();
// methods useable after spell targets are set
// accessors to the "focus" targets of the spell