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authorMatan Shukry <matanshukry@gmail.com>2021-02-21 22:12:08 +0200
committerGitHub <noreply@github.com>2021-02-21 21:12:08 +0100
commit19b733fefcf02f85b2eafb8b7396290a2ed1a8fa (patch)
treec6e8ca0823e4c7408aae6b3ea0de103c09b0de2b /src/server/game/Spells/SpellScript.h
parent51a9d2a9c20f36f5343049a340663601c1c1165b (diff)
Scripts/Spells: Fix Prayer of Mending (#26020)
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rw-r--r--src/server/game/Spells/SpellScript.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 8637994d86c..1c0e5d3aba7 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -856,7 +856,7 @@ class TC_GAME_API AuraScript : public _SpellScript
HookList<EffectProcHandler> OnEffectProc;
// executed after aura effect proced
// example: AfterEffectProc += AuraEffectProcFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier);
- // where function is: void function (AuraEffect const* aurEff, ProcEventInfo& procInfo);
+ // where function is: void function (AuraEffect* aurEff, ProcEventInfo& procInfo);
HookList<EffectProcHandler> AfterEffectProc;
#define AuraEffectProcFn(F, I, N) EffectProcHandlerFunction(&F, I, N)