aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/SpellScript.h
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2017-08-27 11:28:08 +0200
committerShauren <shauren.trinity@gmail.com>2017-08-27 11:28:08 +0200
commit5774e926d997ef870bf3f184d0f23396e283fe56 (patch)
tree9228f0a0f3c3d48cc9e2c5d9716f31b7505f656d /src/server/game/Spells/SpellScript.h
parentaca16d22e18bc161cadca0718eff6db99d7fb2a0 (diff)
Core/Spells: Fixed mage Cauterize
* No more immortal fire mages
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rw-r--r--src/server/game/Spells/SpellScript.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 268ef5cc12e..1c38de31787 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -793,7 +793,7 @@ class TC_GAME_API AuraScript : public _SpellScript
// executed when absorb aura effect is going to reduce damage
// example: OnEffectAbsorb += AuraEffectAbsorbFn(class::function, EffectIndexSpecifier);
- // where function is: void function (AuraEffect const* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount);
+ // where function is: void function (AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount);
HookList<EffectAbsorbHandler> OnEffectAbsorb;
#define AuraEffectAbsorbFn(F, I) EffectAbsorbFunction(&F, I)