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authorGiacomo Pozzoni <giacomopoz@gmail.com>2020-06-29 21:03:03 +0000
committerShauren <shauren.trinity@gmail.com>2022-01-20 00:13:02 +0100
commit8f4db9aa6919e2b3b22ec21ffea4eacb605e9bc2 (patch)
tree9863a03c733072d6c7f8ab4125e8e683f72c3d6b /src/server/game/Spells/SpellScript.h
parentb9666481bbf943000c6c925c3287c1e1c9a94e7f (diff)
Core/Spells: implement corpse target type support and properly fix resurrections (#24921)
* Core/Spells: implement corpse target type support and properly fix resurrections (cherry picked from commit df193945d9aff8596985a20e2c654105354b0af7) * Core/Spells: implement TARGET_CORPSE_SRC_AREA_RAID and updated remaining resurrection effect handlers for updated corpse targeting (cherry picked from commit 98b075cb4b0da126d409ab42daa63a1f531a70ea) * Fix no-pch Co-authored-by: Ovahlord <dreadkiller@gmx.de> (cherry picked from commit cc71da35b5dc74abf71f8691161525a23d870bb5)
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rw-r--r--src/server/game/Spells/SpellScript.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 16724dc3fa0..28d4e103a1d 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -486,6 +486,7 @@ class TC_GAME_API SpellScript : public _SpellScript
int64 GetUnitTargetCountForEffect(SpellEffIndex effect) const;
int64 GetGameObjectTargetCountForEffect(SpellEffIndex effect) const;
int64 GetItemTargetCountForEffect(SpellEffIndex effect) const;
+ int64 GetCorpseTargetCountForEffect(SpellEffIndex effect) const;
// methods useable only during spell hit on target, or during spell launch on target:
// returns: target of current effect if it was Unit otherwise NULL