diff options
author | Spp <spp@jorge.gr> | 2012-10-24 15:34:23 +0200 |
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committer | Spp <spp@jorge.gr> | 2012-10-24 15:34:48 +0200 |
commit | 9fbc4c0ae2acab3ceba717b33c72e2382a1e5bb8 (patch) | |
tree | 2190f494bc8830b8a695c5fcad612e4d0c350fee /src/server/game/Spells/SpellScript.h | |
parent | 013fb1f4d9131fc8ec45931445e6a05408dce8f9 (diff) |
Core/Misc: reduced amount of string memory allocations (Step II)
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rwxr-xr-x | src/server/game/Spells/SpellScript.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index b1a2097a8f9..26dda4d2327 100755 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -72,6 +72,8 @@ class _SpellScript { public: EffectHook(uint8 _effIndex); + virtual ~EffectHook() { } + uint8 GetAffectedEffectsMask(SpellInfo const* spellEntry); bool IsEffectAffected(SpellInfo const* spellEntry, uint8 effIndex); virtual bool CheckEffect(SpellInfo const* spellEntry, uint8 effIndex) = 0; @@ -83,7 +85,7 @@ class _SpellScript class EffectNameCheck { public: - EffectNameCheck(uint16 _effName) {effName = _effName;}; + EffectNameCheck(uint16 _effName) { effName = _effName; } bool Check(SpellInfo const* spellEntry, uint8 effIndex); std::string ToString(); private: @@ -118,7 +120,7 @@ class _SpellScript virtual bool Load() { return true; } // Function called when script is destroyed // use for: deallocating memory allocated by script - virtual void Unload() {} + virtual void Unload() { } }; // SpellScript interface - enum used for runtime checks of script function calls |