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author | joschiwald <joschiwald.trinity@gmail.com> | 2014-01-30 02:40:12 +0100 |
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committer | joschiwald <joschiwald.trinity@gmail.com> | 2014-01-30 02:40:12 +0100 |
commit | acd46085d1f496657e27e0d5f823f53d466702dc (patch) | |
tree | 2b489957b50a475d8c410cc4a8ab71097c879714 /src/server/game/Spells/SpellScript.h | |
parent | 747184a7c0dc200b9c2c8607a3e1dd990161278e (diff) |
Core/Spells: drop last leftovers of hardcoded spell target selection and move it into spellscripts
Closes #1719
Closes #3186
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rw-r--r-- | src/server/game/Spells/SpellScript.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index dfa494e38e6..6378a8bed9b 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -411,7 +411,8 @@ class SpellScript : public _SpellScript void PreventHitDefaultEffect(SpellEffIndex effIndex); // method avalible only in EffectHandler method - int32 GetEffectValue(); + int32 GetEffectValue() const; + void SetEffectValue(int32 value); // returns: cast item if present. Item* GetCastItem(); |