diff options
author | Spp <spp@jorge.gr> | 2012-10-17 14:19:59 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2012-10-18 09:15:10 +0200 |
commit | d0334bf94839301cda93f95913db8ea3f27c19cb (patch) | |
tree | 97116c966cffcb9cd95e9aeeb555edf496c9628d /src/server/game/Spells/SpellScript.h | |
parent | ca276292dcce939d65649d434a08796269789901 (diff) |
Core/Dungeon Finder: Some optimizations.
- Store teleport coordinates to avoid recalculations each time someone has to be teleported
- Correct teleport error msg when player is charming or using vehicle
- Internal changes in storage types
- Proper code for missing achievement lock type
- Better debug msgs
- Trying to get rid of "Player*" and "Group*" inside LFGMgr as much as possible (Step 1)
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rwxr-xr-x | src/server/game/Spells/SpellScript.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index c8126f8aaf3..b1a2097a8f9 100755 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -586,7 +586,7 @@ class AuraScript : public _SpellScript uint8 _currentScriptState; bool _defaultActionPrevented; ScriptStateStore(uint8 currentScriptState, AuraApplication const* auraApplication, bool defaultActionPrevented) - : _currentScriptState(currentScriptState), _auraApplication(auraApplication), _defaultActionPrevented(defaultActionPrevented) + : _auraApplication(auraApplication), _currentScriptState(currentScriptState), _defaultActionPrevented(defaultActionPrevented) {} }; typedef std::stack<ScriptStateStore> ScriptStateStack; |