aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/SpellScript.h
diff options
context:
space:
mode:
authorQAston <none@none>2010-10-08 22:33:21 +0200
committerQAston <none@none>2010-10-08 22:33:21 +0200
commitf8a43127011853a7d20f88943e0aa14366cc1ac9 (patch)
treee44d07c215860f53c9c8f3084854cbeb833e611e /src/server/game/Spells/SpellScript.h
parentce712adda2c14926bdba34afa14be452a271cd66 (diff)
Core/ScriptSystem: Add compile time type check of function assigned to hooks -
prevents incorrect function calls. Since this rev you have to put PrepareAuraScript(<yourscriptclassnamehere>) at the beginning of every aura script. --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells/SpellScript.h')
-rwxr-xr-xsrc/server/game/Spells/SpellScript.h25
1 files changed, 18 insertions, 7 deletions
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 7600b24a8d6..09ef73c37c0 100755
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -360,6 +360,17 @@ class AuraScript : public _SpellScript
AuraEffectApplicationModeFnType pEffectHandlerScript;
AuraEffectHandleModes mode;
};
+
+ #define AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \
+ class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript,uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
+ class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript,uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
+ class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript,uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
+ class EffectCalcPeriodicHandlerFunction : public AuraScript::EffectCalcPeriodicHandler { public: EffectCalcPeriodicHandlerFunction(AuraEffectCalcPeriodicFnType _pEffectHandlerScript,uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcPeriodicHandler((AuraScript::AuraEffectCalcPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
+ class EffectCalcSpellModHandlerFunction : public AuraScript::EffectCalcSpellModHandler { public: EffectCalcSpellModHandlerFunction(AuraEffectCalcSpellModFnType _pEffectHandlerScript,uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcSpellModHandler((AuraScript::AuraEffectCalcSpellModFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
+ class EffectApplyHandlerFunction : public AuraScript::EffectApplyHandler { public: EffectApplyHandlerFunction(AuraEffectApplicationModeFnType _pEffectHandlerScript,uint8 _effIndex, uint16 _effName, AuraEffectHandleModes _mode) : AuraScript::EffectApplyHandler((AuraScript::AuraEffectApplicationModeFnType)_pEffectHandlerScript, _effIndex, _effName, _mode) {} }; \
+
+ #define PrepareAuraScript(CLASSNAME) AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME)
+
public:
bool _Validate(SpellEntry const * entry);
bool _Load(Aura * aura);
@@ -377,43 +388,43 @@ class AuraScript : public _SpellScript
// executed when periodic aura effect is applied with specified mode to target
// example: OnEffectApply += AuraEffectApplyFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier, AuraEffectHandleModes);
HookList<EffectApplyHandler> OnEffectApply;
- #define AuraEffectApplyFn(F, I, N, M) EffectApplyHandler((AuraEffectApplicationModeFnType)&F, I, N, M)
+ #define AuraEffectApplyFn(F, I, N, M) EffectApplyHandlerFunction((AuraEffectApplicationModeFnType)&F, I, N, M)
// executed when periodic aura effect is removed with specified mode from target
// example: OnEffectRemove += AuraEffectRemoveFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier, AuraEffectHandleModes);
// where function is: void function (AuraEffect const * aurEff, AuraApplication const * aurApp, AuraEffectHandleModes mode);
HookList<EffectApplyHandler> OnEffectRemove;
- #define AuraEffectRemoveFn(F, I, N, M) EffectApplyHandler((AuraEffectApplicationModeFnType)&F, I, N, M)
+ #define AuraEffectRemoveFn(F, I, N, M) EffectApplyHandlerFunction((AuraEffectApplicationModeFnType)&F, I, N, M)
// executed when periodic aura effect ticks on target
// example: OnEffectPeriodic += AuraEffectPeriodicFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier);
// where function is: void function (AuraEffect const * aurEff, AuraApplication const * aurApp, AuraEffectHandleModes mode);
HookList<EffectPeriodicHandler> OnEffectPeriodic;
- #define AuraEffectPeriodicFn(F, I, N) EffectPeriodicHandler((AuraEffectPeriodicFnType)&F, I, N)
+ #define AuraEffectPeriodicFn(F, I, N) EffectPeriodicHandlerFunction((AuraEffectPeriodicFnType)&F, I, N)
// executed when periodic aura effect is updated
// example: OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier);
// where function is: void function (AuraEffect const * aurEff, AuraApplication const * aurApp);
HookList<EffectUpdatePeriodicHandler> OnEffectUpdatePeriodic;
- #define AuraEffectUpdatePeriodicFn(F, I, N) EffectUpdatePeriodicHandler((AuraEffectUpdatePeriodicFnType)&F, I, N)
+ #define AuraEffectUpdatePeriodicFn(F, I, N) EffectUpdatePeriodicHandlerFunction((AuraEffectUpdatePeriodicFnType)&F, I, N)
// executed when aura effect calculates amount
// example: OnEffectCalcAmount += AuraEffectCalcAmounFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier);
// where function is: void function (AuraEffect * aurEff, int32 & amount, bool & canBeRecalculated);
HookList<EffectCalcAmountHandler> OnEffectCalcAmount;
- #define AuraEffectCalcAmountFn(F, I, N) EffectCalcAmountHandler((AuraEffectCalcAmountFnType)&F, I, N)
+ #define AuraEffectCalcAmountFn(F, I, N) EffectCalcAmountHandlerFunction((AuraEffectCalcAmountFnType)&F, I, N)
// executed when aura effect calculates periodic data
// example: OnEffectCalcPeriodic += AuraEffectCalcPeriodicFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier);
// where function is: void function (AuraEffect const * aurEff, bool & isPeriodic, int32 & amplitude);
HookList<EffectCalcPeriodicHandler> OnEffectCalcPeriodic;
- #define AuraEffectCalcPeriodicFn(F, I, N) EffectCalcPeriodicHandler((AuraEffectCalcPeriodicFnType)&F, I, N)
+ #define AuraEffectCalcPeriodicFn(F, I, N) EffectCalcPeriodicHandlerFunction((AuraEffectCalcPeriodicFnType)&F, I, N)
// executed when aura effect calculates spellmod
// example: OnEffectCalcSpellMod += AuraEffectCalcSpellModFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier);
// where function is: void function (AuraEffect const * aurEff, SpellModifier *& spellMod);
HookList<EffectCalcSpellModHandler> OnEffectCalcSpellMod;
- #define AuraEffectCalcSpellModFn(F, I, N) EffectCalcSpellModHandler((AuraEffectCalcSpellModFnType)&F, I, N)
+ #define AuraEffectCalcSpellModFn(F, I, N) EffectCalcSpellModHandlerFunction((AuraEffectCalcSpellModFnType)&F, I, N)
// AuraScript interface - hook/effect execution manipulators