diff options
| author | Machiavelli <none@none> | 2010-06-25 00:18:01 +0200 |
|---|---|---|
| committer | Machiavelli <none@none> | 2010-06-25 00:18:01 +0200 |
| commit | 0f7657b68c8b6444fadb480cdd0f87631391afa5 (patch) | |
| tree | a5ffdaecbb1332ffbc655916842a23a622340c98 /src/server/game/Spells | |
| parent | a6b9e716a61334e218cff227f66b0c51053e72f3 (diff) | |
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 2 |
2 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 7a975f021ff..a62e602fe49 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -41,7 +41,6 @@ #include "MapManager.h" #include "ObjectAccessor.h" #include "CellImpl.h" -#include "SingletonImp.h" #include "SharedDefines.h" #include "LootMgr.h" #include "VMapFactory.h" diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index f89a0650729..19702f1b8f7 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1164,7 +1164,7 @@ void SpellMgr::LoadSpellTargetPositions() // additional requirements if (spellInfo->Effect[i]==SPELL_EFFECT_BIND && spellInfo->EffectMiscValue[i]) { - uint32 area_id = MapManager::Instance().GetAreaId(st.target_mapId, st.target_X, st.target_Y, st.target_Z); + uint32 area_id = sMapMgr.GetAreaId(st.target_mapId, st.target_X, st.target_Y, st.target_Z); if (area_id != uint32(spellInfo->EffectMiscValue[i])) { sLog.outErrorDb("Spell (Id: %u) listed in `spell_target_position` expected point to zone %u bit point to zone %u.",Spell_ID, spellInfo->EffectMiscValue[i], area_id); |
