aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2025-06-01 18:44:36 +0200
committerShauren <shauren.trinity@gmail.com>2025-06-01 18:44:36 +0200
commit0fba073d1a3108a98cb1ff2e04c9c5c4f0846f61 (patch)
tree658d0a9b748ac9791e37becea3bd061be5121eb5 /src/server/game/Spells
parent6f23a46bb493273b6ddb2eb808c50b3c3100d51a (diff)
Core/Spells: Don't set TARGET_FLAG_DEST_LOCATION for cone targets
Diffstat (limited to 'src/server/game/Spells')
-rw-r--r--src/server/game/Spells/Spell.cpp17
-rw-r--r--src/server/game/Spells/SpellInfo.cpp11
2 files changed, 10 insertions, 18 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 055d819a1bb..5f4af512673 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -1250,20 +1250,13 @@ void Spell::SelectImplicitNearbyTargets(SpellEffectInfo const& spellEffectInfo,
void Spell::SelectImplicitConeTargets(SpellEffectInfo const& spellEffectInfo, SpellImplicitTargetInfo const& targetType, SpellTargetIndex targetIndex, uint32 effMask)
{
- Position coneSrc = m_caster->GetPosition();
- float coneAngle = m_spellInfo->ConeAngle;
- switch (targetType.GetReferenceType())
+ if (targetType.GetReferenceType() != TARGET_REFERENCE_TYPE_CASTER)
{
- case TARGET_REFERENCE_TYPE_CASTER:
- break;
- case TARGET_REFERENCE_TYPE_DEST:
- if (m_caster->GetExactDist2d(m_targets.GetDstPos()) > 0.1f)
- coneSrc.SetOrientation(m_caster->GetAbsoluteAngle(m_targets.GetDstPos()));
- break;
- default:
- break;
+ ABORT_MSG("Spell::SelectImplicitConeTargets: received not implemented target reference type");
+ return;
}
+ float coneAngle = m_spellInfo->ConeAngle;
switch (targetType.GetTarget())
{
case TARGET_UNIT_CONE_180_DEG_ENEMY:
@@ -1283,7 +1276,7 @@ void Spell::SelectImplicitConeTargets(SpellEffectInfo const& spellEffectInfo, Sp
if (uint32 containerTypeMask = GetSearcherTypeMask(m_spellInfo, spellEffectInfo, objectType, condList))
{
float extraSearchRadius = radius > 0.0f ? EXTRA_CELL_SEARCH_RADIUS : 0.0f;
- Trinity::WorldObjectSpellConeTargetCheck check(coneSrc, DegToRad(coneAngle), m_spellInfo->Width ? m_spellInfo->Width : m_caster->GetCombatReach(), radius, m_caster, m_spellInfo, selectionType, condList, objectType);
+ Trinity::WorldObjectSpellConeTargetCheck check(*m_caster, DegToRad(coneAngle), m_spellInfo->Width ? m_spellInfo->Width : m_caster->GetCombatReach(), radius, m_caster, m_spellInfo, selectionType, condList, objectType);
Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> searcher(m_caster, targets, check, containerTypeMask);
SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> >(searcher, containerTypeMask, m_caster, m_caster, radius + extraSearchRadius);
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index bfcdd256bad..12d9947db55 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -346,13 +346,13 @@ std::array<SpellImplicitTargetInfo::StaticData, TOTAL_SPELL_TARGETS> SpellImplic
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 101 TARGET_UNIT_PASSENGER_5
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 102 TARGET_UNIT_PASSENGER_6
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 103 TARGET_UNIT_PASSENGER_7
- {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 104 TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY
+ {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 104 TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_AREA, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 105 TARGET_UNIT_CASTER_AND_PASSENGERS
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 106 TARGET_DEST_NEARBY_DB
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_NEARBY, TARGET_CHECK_ENTRY, TARGET_DIR_NONE}, // 107 TARGET_DEST_NEARBY_ENTRY_2
- {TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 108 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ENEMY
- {TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ALLY, TARGET_DIR_FRONT}, // 109 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ALLY
- {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENTRY, TARGET_DIR_FRONT}, // 110 TARGET_UNIT_CONE_CASTER_TO_DEST_ENTRY
+ {TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 108 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ENEMY
+ {TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ALLY, TARGET_DIR_FRONT}, // 109 TARGET_GAMEOBJECT_CONE_CASTER_TO_DEST_ALLY
+ {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENTRY, TARGET_DIR_FRONT}, // 110 TARGET_UNIT_CONE_CASTER_TO_DEST_ENTRY
{TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 111
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 112
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_TARGET, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 113
@@ -378,7 +378,7 @@ std::array<SpellImplicitTargetInfo::StaticData, TOTAL_SPELL_TARGETS> SpellImplic
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_LINE, TARGET_CHECK_ALLY, TARGET_DIR_NONE}, // 133 TARGET_UNIT_LINE_CASTER_TO_DEST_ALLY
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_LINE, TARGET_CHECK_ENEMY, TARGET_DIR_NONE}, // 134 TARGET_UNIT_LINE_CASTER_TO_DEST_ENEMY
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_LINE, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 135 TARGET_UNIT_LINE_CASTER_TO_DEST
- {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ALLY, TARGET_DIR_FRONT}, // 136 TARGET_UNIT_CONE_CASTER_TO_DEST_ALLY
+ {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ALLY, TARGET_DIR_FRONT}, // 136 TARGET_UNIT_CONE_CASTER_TO_DEST_ALLY
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 137 TARGET_DEST_CASTER_MOVEMENT_DIRECTION
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 138 TARGET_DEST_DEST_GROUND
{TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 139
@@ -4492,7 +4492,6 @@ void SpellInfo::_InitializeExplicitTargetMask()
// add explicit target flags based on spell effects which have EFFECT_IMPLICIT_TARGET_EXPLICIT and no valid target provided
if (effect.GetImplicitTargetType() == EFFECT_IMPLICIT_TARGET_EXPLICIT)
{
-
// extend explicit target mask only if valid targets for effect could not be provided by target types
uint32 effectTargetMask = effect.GetMissingTargetMask(srcSet, dstSet, targetMask);