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authorGiuseppe Montesanto <montesanto.giuseppe@live.it>2012-02-04 13:32:40 +0100
committerGiuseppe Montesanto <montesanto.giuseppe@live.it>2012-02-04 13:32:40 +0100
commit271feb587f2ef0940e1af3309bb3c679b8ad76d2 (patch)
tree340b08fc48b884ce5339075d2d68988d15bc42df /src/server/game/Spells
parent894c27af520eb550764d4cacd2b43e87fd100597 (diff)
Add hook on AuraScript called when an aura is dispelled
Diffstat (limited to 'src/server/game/Spells')
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.cpp24
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.h2
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp2
-rwxr-xr-xsrc/server/game/Spells/SpellScript.cpp18
-rwxr-xr-xsrc/server/game/Spells/SpellScript.h23
5 files changed, 68 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 5577422919f..8d2309e51f6 100755
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -2075,6 +2075,30 @@ bool Aura::CallScriptCheckAreaTargetHandlers(Unit* target)
return true;
}
+void Aura::CallScriptDispel(DispelInfo* dispelInfo)
+{
+ for (std::list<AuraScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
+ {
+ (*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_DISPEL);
+ std::list<AuraScript::AuraDispelHandler>::iterator hookItrEnd = (*scritr)->OnDispel.end(), hookItr = (*scritr)->OnDispel.begin();
+ for (; hookItr != hookItrEnd ; ++hookItr)
+ (*hookItr).Call(*scritr, dispelInfo);
+ (*scritr)->_FinishScriptCall();
+ }
+}
+
+void Aura::CallScriptAfterDispel(DispelInfo* dispelInfo)
+{
+ for (std::list<AuraScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr)
+ {
+ (*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_AFTER_DISPEL);
+ std::list<AuraScript::AuraDispelHandler>::iterator hookItrEnd = (*scritr)->AfterDispel.end(), hookItr = (*scritr)->AfterDispel.begin();
+ for (; hookItr != hookItrEnd ; ++hookItr)
+ (*hookItr).Call(*scritr, dispelInfo);
+ (*scritr)->_FinishScriptCall();
+ }
+}
+
bool Aura::CallScriptEffectApplyHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode)
{
bool preventDefault = false;
diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h
index 8c9cde37c15..173819a465c 100755
--- a/src/server/game/Spells/Auras/SpellAuras.h
+++ b/src/server/game/Spells/Auras/SpellAuras.h
@@ -198,6 +198,8 @@ class Aura
// AuraScript
void LoadScripts();
bool CallScriptCheckAreaTargetHandlers(Unit* target);
+ void CallScriptDispel(DispelInfo* dispelInfo);
+ void CallScriptAfterDispel(DispelInfo* dispelInfo);
bool CallScriptEffectApplyHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode);
bool CallScriptEffectRemoveHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode);
void CallScriptAfterEffectApplyHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode);
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index eaf5f4e1d31..2699652cfe6 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -3317,7 +3317,7 @@ void Spell::EffectDispel(SpellEffIndex effIndex)
// Send dispelled spell info
dataSuccess << uint32(itr->first->GetId()); // Spell Id
dataSuccess << uint8(0); // 0 - dispelled !=0 cleansed
- unitTarget->RemoveAurasDueToSpellByDispel(itr->first->GetId(), itr->first->GetCasterGUID(), m_caster, itr->second);
+ unitTarget->RemoveAurasDueToSpellByDispel(itr->first->GetId(), m_spellInfo->Id, itr->first->GetCasterGUID(), m_caster, itr->second);
}
m_caster->SendMessageToSet(&dataSuccess, true);
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index 8e20fd21fcf..8a58ce3c52a 100755
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -542,6 +542,14 @@ bool AuraScript::_Validate(SpellInfo const* entry)
if (!entry->HasAreaAuraEffect())
sLog->outError("TSCR: Spell `%u` of script `%s` does not have area aura effect - handler bound to hook `DoCheckAreaTarget` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
+ for (std::list<AuraDispelHandler>::iterator itr = OnDispel.begin(); itr != OnDispel.end(); ++itr)
+ if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
+ sLog->outError("TSCR: Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `OnDispel` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
+
+ for (std::list<AuraDispelHandler>::iterator itr = AfterDispel.begin(); itr != AfterDispel.end(); ++itr)
+ if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect())
+ sLog->outError("TSCR: Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `AfterDispel` of AuraScript won't be executed", entry->Id, m_scriptName->c_str());
+
for (std::list<EffectApplyHandler>::iterator itr = OnEffectApply.begin(); itr != OnEffectApply.end(); ++itr)
if (!(*itr).GetAffectedEffectsMask(entry))
sLog->outError("TSCR: Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectApply` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str());
@@ -607,6 +615,16 @@ bool AuraScript::CheckAreaTargetHandler::Call(AuraScript* auraScript, Unit* _tar
return (auraScript->*pHandlerScript)(_target);
}
+AuraScript::AuraDispelHandler::AuraDispelHandler(AuraDispelFnType _pHandlerScript)
+{
+ pHandlerScript = _pHandlerScript;
+}
+
+void AuraScript::AuraDispelHandler::Call(AuraScript* auraScript, DispelInfo* _dispelInfo)
+{
+ (auraScript->*pHandlerScript)(_dispelInfo);
+}
+
AuraScript::EffectBase::EffectBase(uint8 _effIndex, uint16 _effName)
: _SpellScript::EffectAuraNameCheck(_effName), _SpellScript::EffectHook(_effIndex)
{
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index a1d8e6563b0..945a62674d9 100755
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -385,6 +385,8 @@ enum AuraScriptHookType
AURA_SCRIPT_HOOK_EFFECT_MANASHIELD,
AURA_SCRIPT_HOOK_EFFECT_AFTER_MANASHIELD,
AURA_SCRIPT_HOOK_CHECK_AREA_TARGET,
+ AURA_SCRIPT_HOOK_DISPEL,
+ AURA_SCRIPT_HOOK_AFTER_DISPEL,
/*AURA_SCRIPT_HOOK_APPLY,
AURA_SCRIPT_HOOK_REMOVE, */
};
@@ -400,6 +402,7 @@ class AuraScript : public _SpellScript
#define AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) \
typedef bool(CLASSNAME::*AuraCheckAreaTargetFnType)(Unit* target); \
+ typedef void(CLASSNAME::*AuraDispelFnType)(DispelInfo* dispelInfo); \
typedef void(CLASSNAME::*AuraEffectApplicationModeFnType)(AuraEffect const*, AuraEffectHandleModes); \
typedef void(CLASSNAME::*AuraEffectPeriodicFnType)(AuraEffect const*); \
typedef void(CLASSNAME::*AuraEffectUpdatePeriodicFnType)(AuraEffect*); \
@@ -418,6 +421,14 @@ class AuraScript : public _SpellScript
private:
AuraCheckAreaTargetFnType pHandlerScript;
};
+ class AuraDispelHandler
+ {
+ public:
+ AuraDispelHandler(AuraDispelFnType pHandlerScript);
+ void Call(AuraScript* auraScript, DispelInfo* dispelInfo);
+ private:
+ AuraDispelFnType pHandlerScript;
+ };
class EffectBase : public _SpellScript::EffectAuraNameCheck, public _SpellScript::EffectHook
{
public:
@@ -493,6 +504,7 @@ class AuraScript : public _SpellScript
#define AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \
class CheckAreaTargetFunction : public AuraScript::CheckAreaTargetHandler { public: CheckAreaTargetFunction(AuraCheckAreaTargetFnType _pHandlerScript) : AuraScript::CheckAreaTargetHandler((AuraScript::AuraCheckAreaTargetFnType)_pHandlerScript) {} }; \
+ class AuraDispelFunction : public AuraScript::AuraDispelHandler { public: AuraDispelFunction(AuraDispelFnType _pHandlerScript) : AuraScript::AuraDispelHandler((AuraScript::AuraDispelFnType)_pHandlerScript) {} }; \
class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \
@@ -540,6 +552,17 @@ class AuraScript : public _SpellScript
// where function is: bool function (Unit* target);
HookList<CheckAreaTargetHandler> DoCheckAreaTarget;
#define AuraCheckAreaTargetFn(F) CheckAreaTargetFunction(&F)
+
+ // executed when aura is dispelled by a unit
+ // example: OnDispel += AuraDispelFn(class::function);
+ // where function is: void function (DispelInfo* dispelInfo);
+ HookList<AuraDispelHandler> OnDispel;
+ // executed after aura is dispelled by a unit
+ // example: AfterDispel += AuraDispelFn(class::function);
+ // where function is: void function (DispelInfo* dispelInfo);
+ HookList<AuraDispelHandler> AfterDispel;
+ #define AuraDispelFn(F) AuraDispelFunction(&F)
+
// executed when aura effect is applied with specified mode to target
// should be used when when effect handler preventing/replacing is needed, do not use this hook for triggering spellcasts/removing auras etc - may be unsafe
// example: OnEffectApply += AuraEffectApplyFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier, AuraEffectHandleModes);