diff options
| author | Ovah <dreadkiller@gmx.de> | 2020-06-01 15:58:31 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-06 19:46:41 +0100 |
| commit | 294657f7dd4d2db1ca6dcf66f0b0895c6ba92949 (patch) | |
| tree | 398d4fa0bbbd1c62bcc02df6fa3366b09186eadf /src/server/game/Spells | |
| parent | 5af8373cce498c14c7ee42066efde30c41a3e934 (diff) | |
Core/Units: flight and hover checks will now consider movement template data as well as manually set flight states
- manually set flight states via auras and scripts will no longer be ignored
- restored movement template consideration when generating pathings
- renamed IsLevitating to IsGravityDisabled to reflect the referenced movement flag's name
(cherry picked from commit 43ef610fe059c3da4cc1ad2036f83cfa67ce0fee)
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index c03f5d38bb2..8328e21890d 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -2585,7 +2585,7 @@ void AuraEffect::HandleAuraAllowFlight(AuraApplication const* aurApp, uint8 mode if (target->SetCanFly(apply)) { - if (!apply && !target->IsLevitating()) + if (!apply && !target->IsGravityDisabled()) target->GetMotionMaster()->MoveFall(); } } @@ -3012,7 +3012,7 @@ void AuraEffect::HandleAuraModIncreaseFlightSpeed(AuraApplication const* aurApp, target->SetCanTransitionBetweenSwimAndFly(apply); if (target->SetCanFly(apply)) - if (!apply && !target->IsLevitating()) + if (!apply && !target->IsGravityDisabled()) target->GetMotionMaster()->MoveFall(); } |
