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authorjackpoz <giacomopoz@gmail.com>2019-03-30 17:48:36 +0100
committerShauren <shauren.trinity@gmail.com>2021-11-24 23:40:15 +0100
commit43a41caafbcd2c086a8dd9a1546ed325b466617c (patch)
tree62f99a7ce2988b0f67a58da44e1f5c6de4f7bcb2 /src/server/game/Spells
parentad322b2b0183a6501ef65bf4dbb1bd189925220d (diff)
Core/Misc: Fix GCC 8 warnings
(cherry picked from commit 1d04a3b216901671eae0104547715a570b1ff3ab)
Diffstat (limited to 'src/server/game/Spells')
-rw-r--r--src/server/game/Spells/Spell.cpp3
-rw-r--r--src/server/game/Spells/SpellInfo.cpp4
-rw-r--r--src/server/game/Spells/SpellMgr.cpp2
3 files changed, 4 insertions, 5 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 0c4b991ef23..48fac208658 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5788,8 +5788,7 @@ SpellCastResult Spell::CheckCast(bool strict, int32* param1 /*= nullptr*/, int32
case SUMMON_CATEGORY_PET:
if (!m_spellInfo->HasAttribute(SPELL_ATTR1_DISMISS_PET) && !unitCaster->GetPetGUID().IsEmpty())
return SPELL_FAILED_ALREADY_HAVE_SUMMON;
- /* fallthrough */
- // intentional, check both GetPetGUID() and GetCharmGUID for SUMMON_CATEGORY_PET
+ /* fallthrough - check both GetPetGUID() and GetCharmGUID for SUMMON_CATEGORY_PET*/
case SUMMON_CATEGORY_PUPPET:
if (!unitCaster->GetCharmedGUID().IsEmpty())
return SPELL_FAILED_ALREADY_HAVE_CHARM;
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index 82d7d9ad21b..aaa735bae1b 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -186,7 +186,7 @@ uint32 SpellImplicitTargetInfo::GetExplicitTargetMask(bool& srcSet, bool& dstSet
targetMask = TARGET_FLAG_UNIT_PASSENGER;
break;
case TARGET_CHECK_RAID_CLASS:
- // nobreak;
+ /* fallthrough */
default:
targetMask = TARGET_FLAG_UNIT;
break;
@@ -2685,7 +2685,7 @@ void SpellInfo::_LoadSpellSpecific()
/// @workaround For non-stacking tracking spells (We need generic solution)
if (Id == 30645) // Gas Cloud Tracking
return SPELL_SPECIFIC_NORMAL;
- /* fallthrough */
+ /* fallthrough */
case SPELL_AURA_TRACK_RESOURCES:
case SPELL_AURA_TRACK_STEALTHED:
return SPELL_SPECIFIC_TRACKER;
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 9439579ea7e..fd1d0a882b0 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3149,7 +3149,7 @@ void SpellMgr::LoadSpellInfoCustomAttributes()
spellEffectInfo.ApplyAuraName == SPELL_AURA_PERIODIC_HEALTH_FUNNEL ||
spellEffectInfo.ApplyAuraName == SPELL_AURA_PERIODIC_DUMMY)
break;
- /* fallthrough */
+ /* fallthrough */
default:
{
// No value and not interrupt cast or crowd control without SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY flag