diff options
| author | DDuarte <dnpd.dd@gmail.com> | 2014-10-19 00:18:06 +0100 |
|---|---|---|
| committer | DDuarte <dnpd.dd@gmail.com> | 2014-10-19 00:18:06 +0100 |
| commit | 5bf55eacfdf7cfd0036bf51e78a2f04f9b55feb0 (patch) | |
| tree | 9653ff7011d0b370c1360e09590c09ebec4f7e9a /src/server/game/Spells | |
| parent | e07d3ebe4e6d2d797cb77ba65fb52efbef3462d9 (diff) | |
| parent | 15a9c6729ee274044b2ba78f8b9ad3c167c94bd1 (diff) | |
Merge remote-tracking branch 'origin/3.3.5' into 4.3.4
Conflicts:
sql/base/auth_database.sql
src/server/game/Instances/InstanceScript.h
src/server/scripts/Northrend/isle_of_conquest.cpp
src/server/shared/Database/Implementation/LoginDatabase.cpp
src/server/shared/Database/Implementation/LoginDatabase.h
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 34 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.h | 4 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 5 |
4 files changed, 41 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 3d0955f5d97..81b7198b2e8 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -113,8 +113,6 @@ SpellCastTargets::SpellCastTargets() : m_elevation(0), m_speed(0), m_strTarget() m_objectTarget = NULL; m_itemTarget = NULL; - m_objectTargetGUID.Clear(); - m_itemTargetGUID.Clear(); m_itemTargetEntry = 0; m_targetMask = 0; @@ -212,6 +210,28 @@ void SpellCastTargets::Write(ByteBuffer& data) data << m_strTarget; } +ObjectGuid SpellCastTargets::GetOrigUnitTargetGUID() const +{ + switch (m_origObjectTargetGUID.GetHigh()) + { + case HIGHGUID_PLAYER: + case HIGHGUID_VEHICLE: + case HIGHGUID_UNIT: + case HIGHGUID_PET: + return m_origObjectTargetGUID; + default: + return ObjectGuid(); + } +} + +void SpellCastTargets::SetOrigUnitTarget(Unit* target) +{ + if (!target) + return; + + m_origObjectTargetGUID = target->GetGUID(); +} + ObjectGuid SpellCastTargets::GetUnitTargetGUID() const { if (m_objectTargetGUID.IsUnit()) @@ -638,6 +658,7 @@ Spell::~Spell() void Spell::InitExplicitTargets(SpellCastTargets const& targets) { m_targets = targets; + m_targets.SetOrigUnitTarget(m_targets.GetUnitTarget()); // this function tries to correct spell explicit targets for spell // client doesn't send explicit targets correctly sometimes - we need to fix such spells serverside // this also makes sure that we correctly send explicit targets to client (removes redundant data) @@ -3411,8 +3432,13 @@ void Spell::_handle_finish_phase() HandleHolyPower(m_caster->m_movedPlayer); } - if (m_caster->m_extraAttacks && GetSpellInfo()->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS)) - m_caster->HandleProcExtraAttackFor(m_caster->GetVictim()); + if (m_caster->m_extraAttacks && m_spellInfo->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS)) + { + if (Unit* victim = ObjectAccessor::FindUnit(m_targets.GetOrigUnitTargetGUID())) + m_caster->HandleProcExtraAttackFor(victim); + else + m_caster->m_extraAttacks = 0; + } /// @todo trigger proc phase finish here } diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 9fc3deaef99..65fe51b37e3 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -109,6 +109,9 @@ class SpellCastTargets void SetTargetFlag(SpellCastTargetFlags flag) { m_targetMask |= flag; } + ObjectGuid GetOrigUnitTargetGUID() const; + void SetOrigUnitTarget(Unit* target); + ObjectGuid GetUnitTargetGUID() const; Unit* GetUnitTarget() const; void SetUnitTarget(Unit* target); @@ -174,6 +177,7 @@ class SpellCastTargets Item* m_itemTarget; // object GUID/etc, can be used always + ObjectGuid m_origObjectTargetGUID; ObjectGuid m_objectTargetGUID; ObjectGuid m_itemTargetGUID; uint32 m_itemTargetEntry; diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index b68b6dfbc04..6f800c4ed13 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -4276,7 +4276,7 @@ void Spell::EffectAddExtraAttacks(SpellEffIndex effIndex) if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) return; - if (!unitTarget || !unitTarget->IsAlive() || !unitTarget->GetVictim()) + if (!unitTarget || !unitTarget->IsAlive()) return; if (unitTarget->m_extraAttacks) @@ -4284,7 +4284,7 @@ void Spell::EffectAddExtraAttacks(SpellEffIndex effIndex) unitTarget->m_extraAttacks = damage; - ExecuteLogEffectExtraAttacks(effIndex, unitTarget->GetVictim(), damage); + ExecuteLogEffectExtraAttacks(effIndex, unitTarget, damage); } void Spell::EffectParry(SpellEffIndex /*effIndex*/) diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 49e84d26d60..62d5763d6e2 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -1911,6 +1911,11 @@ bool SpellInfo::CheckTargetCreatureType(Unit const* target) const else return true; } + + // if target is magnet (i.e Grounding Totem) the check is skipped + if (target->IsMagnet()) + return true; + uint32 creatureType = target->GetCreatureTypeMask(); return !TargetCreatureType || !creatureType || (creatureType & TargetCreatureType); } |
