diff options
| author | Shauren <none@none> | 2010-10-16 16:34:21 +0200 |
|---|---|---|
| committer | Shauren <none@none> | 2010-10-16 16:34:21 +0200 |
| commit | 8a17d95647f2d87a5a6c08efbcb32040462b4f37 (patch) | |
| tree | ef44f2034474fc9c4c5b78d3f137b3680fceee8e /src/server/game/Spells | |
| parent | 222d1cd211cdea1d0e107e478437cc041728c9ff (diff) | |
Scripts/Icecrown Citadel: Added Professor Putricide script
Scripts/Icecrown Citadel: Fixed Professor Putricide gate opening when both Rotface and Festergut are dead
Scripts/Icecrown Citadel: Added script updating entries of NPCs at Light's Hammer depending on faction
Scripts/Icecrown Citadel: Rotface should not pick main tank as target for Slime Spray (removed debugging code)
Core/Spells/Conditions : Spell script target condition now accepts ConditionValue3 as affecting effect mask (only search targets with matching mask)
--HG--
branch : trunk
extra : rebase_source : 943e3bac5d9063974d7f7132f144e91946f825d4
Diffstat (limited to 'src/server/game/Spells')
| -rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 14 | ||||
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 20 | ||||
| -rwxr-xr-x | src/server/game/Spells/Spell.h | 2 | ||||
| -rwxr-xr-x | src/server/game/Spells/SpellMgr.cpp | 40 |
4 files changed, 68 insertions, 8 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 629f9b9850f..87baad480a7 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1316,6 +1316,20 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const } } } + if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_GENERIC) + { + switch (GetId()) + { + case 70911: // Unbound Plague + case 72854: // Unbound Plague + case 72855: // Unbound Plague + case 72856: // Unbound Plague + damage *= uint32(pow(1.25f, int32(m_tickNumber))); + break; + default: + break; + } + } } else damage = uint32(target->CountPctFromMaxHealth(damage)); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 0aed57b9c4e..819fe27606f 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1877,7 +1877,7 @@ void Spell::SearchGOAreaTarget(std::list<GameObject*> &TagGOMap, float radius, S m_caster->GetMap()->VisitGrid(pos->m_positionX, pos->m_positionY, radius, searcher); } -WorldObject* Spell::SearchNearbyTarget(float range, SpellTargets TargetType) +WorldObject* Spell::SearchNearbyTarget(float range, SpellTargets TargetType, SpellEffIndex effIndex) { switch(TargetType) { @@ -1888,9 +1888,9 @@ WorldObject* Spell::SearchNearbyTarget(float range, SpellTargets TargetType) { sLog.outDebug("Spell (ID: %u) (caster Entry: %u) does not have record in `conditions` for spell script target (ConditionSourceType 14)", m_spellInfo->Id, m_caster->GetEntry()); if (IsPositiveSpell(m_spellInfo->Id)) - return SearchNearbyTarget(range, SPELL_TARGETS_ALLY); + return SearchNearbyTarget(range, SPELL_TARGETS_ALLY, effIndex); else - return SearchNearbyTarget(range, SPELL_TARGETS_ENEMY); + return SearchNearbyTarget(range, SPELL_TARGETS_ENEMY, effIndex); } Creature* creatureScriptTarget = NULL; @@ -1900,6 +1900,8 @@ WorldObject* Spell::SearchNearbyTarget(float range, SpellTargets TargetType) { if ((*i_spellST)->mConditionType != CONDITION_SPELL_SCRIPT_TARGET) continue; + if ((*i_spellST)->mConditionValue3 && !((*i_spellST)->mConditionValue3 & (1 << uint32(effIndex)))) + continue; switch((*i_spellST)->mConditionValue1) { case SPELL_TARGET_TYPE_CONTROLLED: @@ -2087,20 +2089,20 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) case TARGET_UNIT_NEARBY_ENEMY: range = GetSpellMaxRange(m_spellInfo, false); if (modOwner) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RANGE, range, this); - target = SearchNearbyTarget(range, SPELL_TARGETS_ENEMY); + target = SearchNearbyTarget(range, SPELL_TARGETS_ENEMY, SpellEffIndex(i)); break; case TARGET_UNIT_NEARBY_ALLY: case TARGET_UNIT_NEARBY_ALLY_UNK: case TARGET_UNIT_NEARBY_RAID: range = GetSpellMaxRange(m_spellInfo, true); if (modOwner) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RANGE, range, this); - target = SearchNearbyTarget(range, SPELL_TARGETS_ALLY); + target = SearchNearbyTarget(range, SPELL_TARGETS_ALLY, SpellEffIndex(i)); break; case TARGET_UNIT_NEARBY_ENTRY: case TARGET_GAMEOBJECT_NEARBY_ENTRY: range = GetSpellMaxRange(m_spellInfo, IsPositiveSpell(m_spellInfo->Id)); if (modOwner) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RANGE, range, this); - target = SearchNearbyTarget(range, SPELL_TARGETS_ENTRY); + target = SearchNearbyTarget(range, SPELL_TARGETS_ENTRY, SpellEffIndex(i)); break; } @@ -2303,7 +2305,7 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) float range = GetSpellMaxRange(m_spellInfo, IsPositiveSpell(m_spellInfo->Id)); if (modOwner) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RANGE, range, this); - if (WorldObject *target = SearchNearbyTarget(range, SPELL_TARGETS_ENTRY)) + if (WorldObject *target = SearchNearbyTarget(range, SPELL_TARGETS_ENTRY, SpellEffIndex(i))) m_targets.setDst(*target); break; } @@ -2473,6 +2475,8 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) { if ((*i_spellST)->mConditionType != CONDITION_SPELL_SCRIPT_TARGET) continue; + if ((*i_spellST)->mConditionValue3 && !((*i_spellST)->mConditionValue3 & (1<<i))) + continue; if ((*i_spellST)->mConditionValue1 == SPELL_TARGET_TYPE_CREATURE) SearchAreaTarget(unitList, radius, pushType, SPELL_TARGETS_ENTRY, (*i_spellST)->mConditionValue2); else if ((*i_spellST)->mConditionValue1 == SPELL_TARGET_TYPE_CONTROLLED) @@ -2568,6 +2572,8 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur) { if ((*i_spellST)->mConditionType != CONDITION_SPELL_SCRIPT_TARGET) continue; + if ((*i_spellST)->mConditionValue3 && !((*i_spellST)->mConditionValue3 & (1<<i))) + continue; if ((*i_spellST)->mConditionValue1 == SPELL_TARGET_TYPE_GAMEOBJECT) SearchGOAreaTarget(gobjectList, radius, pushType, SPELL_TARGETS_GO, (*i_spellST)->mConditionValue2); } diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 3509f0bffac..2a74e21f817 100755 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -660,7 +660,7 @@ class Spell void SearchAreaTarget(std::list<Unit*> &unitList, float radius, SpellNotifyPushType type, SpellTargets TargetType, uint32 entry = 0); void SearchGOAreaTarget(std::list<GameObject*> &gobjectList, float radius, SpellNotifyPushType type, SpellTargets TargetType, uint32 entry = 0); void SearchChainTarget(std::list<Unit*> &unitList, float radius, uint32 unMaxTargets, SpellTargets TargetType); - WorldObject* SearchNearbyTarget(float range, SpellTargets TargetType); + WorldObject* SearchNearbyTarget(float range, SpellTargets TargetType, SpellEffIndex effIndex); bool IsValidSingleTargetEffect(Unit const* target, Targets type) const; bool IsValidSingleTargetSpell(Unit const* target) const; bool IsValidDeadOrAliveTarget(Unit const* target) const; diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 48d8faa4369..f18d53bc893 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3605,6 +3605,8 @@ void SpellMgr::LoadSpellCustomAttr() case 64422: case 64688: // Sonic Screech case 72373: // Shared Suffering case 71904: // Chaos Bane + case 70492: case 72505: // Ooze Eruption + case 72624: case 72625: // Ooze Eruption // ONLY SPELLS WITH SPELLFAMILY_GENERIC and EFFECT_SCHOOL_DAMAGE mSpellCustomAttr[i] |= SPELL_ATTR_CU_SHARE_DAMAGE; count++; @@ -3882,6 +3884,44 @@ void SpellMgr::LoadSpellCustomAttr() spellInfo->EffectSpellClassMask[0] = flag96(423937, 276955137, 2049); count++; break; + // this is here until targetAuraSpell and alike support SpellDifficulty.dbc + case 70459: // Ooze Eruption Search Effect + spellInfo->targetAuraSpell = 0; + count++; + break; + case 71413: // Green Ooze Summon + case 71414: // Orange Ooze Summon + spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; + count++; + break; + // THIS IS HERE BECAUSE COOLDOWN ON CREATURE PROCS IS NOT IMPLEMENTED + case 71604: // Mutated Strength + case 72673: // Mutated Strength + case 72674: // Mutated Strength + case 72675: // Mutated Strength + spellInfo->Effect[1] = 0; + count++; + break; + case 70447: // Volatile Ooze Adhesive + case 72836: // Volatile Ooze Adhesive + case 72837: // Volatile Ooze Adhesive + case 72838: // Volatile Ooze Adhesive + case 70672: // Gaseous Bloat + case 72455: // Gaseous Bloat + case 72832: // Gaseous Bloat + case 72833: // Gaseous Bloat + spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_TARGET_ENEMY; + spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_TARGET_ENEMY; + spellInfo->EffectImplicitTargetB[2] = TARGET_UNIT_TARGET_ENEMY; + count++; + break; + case 70911: // Unbound Plague + case 72854: // Unbound Plague + case 72855: // Unbound Plague + case 72856: // Unbound Plague + spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_TARGET_ENEMY; + count++; + break; default: break; } |
