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authorQAston <none@none>2010-08-27 21:07:33 +0200
committerQAston <none@none>2010-08-27 21:07:33 +0200
commit91233b9ba8d04e47f2a773360b846c28107cee42 (patch)
treeb54f2e97cc706a06240808202dc78e1f71b5c7f3 /src/server/game/Spells
parent6c3015a7e6a0ad2cc298ec188d5b0796bc26d60a (diff)
*Fix size of SMSG_SPELLHEALLOG and build (rage!!!)
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp4
-rw-r--r--src/server/game/Spells/SpellMgr.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index f7f6f4b26a5..111ae989c65 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1896,7 +1896,7 @@ int32 SpellMgr::CalculateSpellEffectBaseAmount(int32 value, SpellEntry const * s
return value - 1;
}
-float SpellMgr::CalculateSpellEffectValueMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell const * spell)
+float SpellMgr::CalculateSpellEffectValueMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell * spell)
{
float multiplier = spellEntry->EffectValueMultiplier[effIndex];
@@ -1906,7 +1906,7 @@ float SpellMgr::CalculateSpellEffectValueMultiplier(SpellEntry const * spellEntr
return multiplier;
}
-float SpellMgr::CalculateSpellEffectDamageMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell const * spell)
+float SpellMgr::CalculateSpellEffectDamageMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell * spell)
{
float multiplier = spellEntry->EffectDamageMultiplier[effIndex];
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index a87681ccfa0..8ba8cce0849 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -1238,8 +1238,8 @@ class SpellMgr
bool IsSkillTypeSpell(uint32 spellId, SkillType type) const;
static int32 CalculateSpellEffectAmount(SpellEntry const * spellEntry, uint8 effIndex, Unit const * caster = NULL, int32 const * basePoints = NULL, Unit const * target = NULL);
static int32 CalculateSpellEffectBaseAmount(int32 value, SpellEntry const * spellEntry, uint8 effIndex);
- static float CalculateSpellEffectValueMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell const * spell = NULL);
- static float CalculateSpellEffectDamageMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell const * spell = NULL);
+ static float CalculateSpellEffectValueMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell * spell = NULL);
+ static float CalculateSpellEffectDamageMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell * spell = NULL);
// Spell correctess for client using
static bool IsSpellValid(SpellEntry const * spellInfo, Player* pl = NULL, bool msg = true);