diff options
| author | Spp <spp@jorge.gr> | 2012-08-17 14:30:10 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-08-17 14:30:10 +0200 |
| commit | 9749fe55f823503cb7ca8511a67deeddc247a414 (patch) | |
| tree | a68be7cc2571f0ea336d32834bf625e60b67fc1d /src/server/game/Spells | |
| parent | 8da0bbdbb3d841c4f2d22839b4dd819ee201e4d5 (diff) | |
Better way to fix some of the warnings of the previous commit
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index e65a116373d..38afbc28417 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -6613,7 +6613,7 @@ void AuraEffect::HandleObsModPowerAuraTick(Unit* target, Unit* caster) const } // don't regen when permanent aura target has full power - if (GetBase()->IsPermanent() && uint32(target->GetPower(powerType)) == target->GetMaxPower(powerType)) + if (GetBase()->IsPermanent() && target->GetPower(powerType) == target->GetMaxPower(powerType)) return; // ignore negative values (can be result apply spellmods to aura damage @@ -6644,7 +6644,7 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons } // don't regen when permanent aura target has full power - if (GetBase()->IsPermanent() && uint32(target->GetPower(powerType)) == target->GetMaxPower(powerType)) + if (GetBase()->IsPermanent() && target->GetPower(powerType) == target->GetMaxPower(powerType)) return; // ignore negative values (can be result apply spellmods to aura damage diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 58326fcf384..771da8162f9 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5874,7 +5874,7 @@ SpellCastResult Spell::CheckItems() } Powers power = Powers(m_spellInfo->Effects[i].MiscValue); - if (uint32(m_targets.GetUnitTarget()->GetPower(power)) == m_targets.GetUnitTarget()->GetMaxPower(power)) + if (m_targets.GetUnitTarget()->GetPower(power) == m_targets.GetUnitTarget()->GetMaxPower(power)) { failReason = SPELL_FAILED_ALREADY_AT_FULL_POWER; continue; |
