diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-07-21 00:33:36 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-07-21 00:33:36 +0200 |
| commit | a22e4e121a1e54b2f4154d59623ee4a94a449176 (patch) | |
| tree | d4fb01e9f32e3f146062f47638cb1e664568c0de /src/server/game/Spells | |
| parent | 5987391073b0a7a257658ecef51f1df4f0f38842 (diff) | |
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 48 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellScript.cpp | 20 |
4 files changed, 42 insertions, 42 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index ae9fd1bee0d..b16d6893175 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1132,8 +1132,8 @@ void Spell::SelectImplicitNearbyTargets(SpellEffIndex effIndex, SpellImplicitTar { case TARGET_OBJECT_TYPE_UNIT: { - if (Unit* unitTarget = target->ToUnit()) - AddUnitTarget(unitTarget, effMask, true, false); + if (Unit* unit = target->ToUnit()) + AddUnitTarget(unit, effMask, true, false); else { TC_LOG_DEBUG("spells", "Spell::SelectImplicitNearbyTargets: OnObjectTargetSelect script hook for spell Id %u set object of wrong type, expected unit, got %s, effect %u", m_spellInfo->Id, target->GetGUID().GetTypeName(), effMask); @@ -1194,8 +1194,8 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) { - if (Unit* unitTarget = (*itr)->ToUnit()) - AddUnitTarget(unitTarget, effMask, false); + if (Unit* unit = (*itr)->ToUnit()) + AddUnitTarget(unit, effMask, false); else if (GameObject* gObjTarget = (*itr)->ToGameObject()) AddGOTarget(gObjTarget, effMask); } @@ -1273,8 +1273,8 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) { - if (Unit* unitTarget = (*itr)->ToUnit()) - AddUnitTarget(unitTarget, effMask, false, true, center); + if (Unit* unit = (*itr)->ToUnit()) + AddUnitTarget(unit, effMask, false, true, center); else if (GameObject* gObjTarget = (*itr)->ToGameObject()) AddGOTarget(gObjTarget, effMask); } @@ -1545,8 +1545,8 @@ void Spell::SelectImplicitChainTargets(SpellEffIndex effIndex, SpellImplicitTarg CallScriptObjectAreaTargetSelectHandlers(targets, effIndex, targetType); for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) - if (Unit* unitTarget = (*itr)->ToUnit()) - AddUnitTarget(unitTarget, effMask, false); + if (Unit* unit = (*itr)->ToUnit()) + AddUnitTarget(unit, effMask, false); } } @@ -1601,12 +1601,12 @@ void Spell::SelectImplicitTrajTargets(SpellEffIndex effIndex) if (m_spellInfo->CheckTarget(m_caster, *itr, true) != SPELL_CAST_OK) continue; - if (Unit* unitTarget = (*itr)->ToUnit()) + if (Unit* unit = (*itr)->ToUnit()) { - if (m_caster == *itr || m_caster->IsOnVehicle(unitTarget) || unitTarget->GetVehicle()) + if (m_caster == *itr || m_caster->IsOnVehicle(unit) || unit->GetVehicle()) continue; - if (Creature* creatureTarget = unitTarget->ToCreature()) + if (Creature* creatureTarget = unit->ToCreature()) { if (!(creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PROJECTILE_COLLISION)) continue; @@ -1761,8 +1761,8 @@ void Spell::SelectEffectTypeImplicitTargets(uint32 effIndex) // player which not released his spirit is Unit, but target flag for it is TARGET_FLAG_CORPSE_MASK if (targetMask & (TARGET_FLAG_UNIT_MASK | TARGET_FLAG_CORPSE_MASK)) { - if (Unit* unitTarget = m_targets.GetUnitTarget()) - target = unitTarget; + if (Unit* unit = m_targets.GetUnitTarget()) + target = unit; else if (targetMask & TARGET_FLAG_CORPSE_MASK) { if (Corpse* corpseTarget = m_targets.GetCorpseTarget()) @@ -1777,8 +1777,8 @@ void Spell::SelectEffectTypeImplicitTargets(uint32 effIndex) } if (targetMask & TARGET_FLAG_ITEM_MASK) { - if (Item* itemTarget = m_targets.GetItemTarget()) - AddItemTarget(itemTarget, 1 << effIndex); + if (Item* item = m_targets.GetItemTarget()) + AddItemTarget(item, 1 << effIndex); return; } if (targetMask & TARGET_FLAG_GAMEOBJECT_MASK) @@ -1958,10 +1958,10 @@ void Spell::SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTar uint32 maxHPDeficit = 0; for (std::list<WorldObject*>::iterator itr = tempTargets.begin(); itr != tempTargets.end(); ++itr) { - if (Unit* unitTarget = (*itr)->ToUnit()) + if (Unit* unit = (*itr)->ToUnit()) { - uint32 deficit = unitTarget->GetMaxHealth() - unitTarget->GetHealth(); - if ((deficit > maxHPDeficit || foundItr == tempTargets.end()) && target->IsWithinDist(unitTarget, jumpRadius) && target->IsWithinLOSInMap(unitTarget)) + uint32 deficit = unit->GetMaxHealth() - unit->GetHealth(); + if ((deficit > maxHPDeficit || foundItr == tempTargets.end()) && target->IsWithinDist(unit, jumpRadius) && target->IsWithinLOSInMap(unit)) { foundItr = itr; maxHPDeficit = deficit; @@ -5101,12 +5101,12 @@ SpellCastResult Spell::CheckCast(bool strict) case SPELL_EFFECT_LEARN_PET_SPELL: { // check target only for unit target case - if (Unit* unitTarget = m_targets.GetUnitTarget()) + if (Unit* unit = m_targets.GetUnitTarget()) { if (m_caster->GetTypeId() != TYPEID_PLAYER) return SPELL_FAILED_BAD_TARGETS; - Pet* pet = unitTarget->ToPet(); + Pet* pet = unit->ToPet(); if (!pet || pet->GetOwner() != m_caster) return SPELL_FAILED_BAD_TARGETS; @@ -5503,8 +5503,8 @@ SpellCastResult Spell::CheckCast(bool strict) if (target->GetOwner() && target->GetOwner()->GetTypeId() == TYPEID_PLAYER) return SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED; - int32 damage = CalculateDamage(effect->EffectIndex, target); - if (damage && int32(target->getLevel()) > damage) + int32 value = CalculateDamage(effect->EffectIndex, target); + if (value && int32(target->getLevel()) > value) return SPELL_FAILED_HIGHLEVEL; } @@ -6587,8 +6587,8 @@ bool Spell::CheckEffectTarget(Unit const* target, SpellEffectInfo const* effect, return false; if (!target->GetCharmerGUID().IsEmpty()) return false; - if (int32 damage = CalculateDamage(effect->EffectIndex, target)) - if ((int32)target->getLevel() > damage) + if (int32 value = CalculateDamage(effect->EffectIndex, target)) + if ((int32)target->getLevel() > value) return false; break; default: diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 474ce4361e8..75610d2e911 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3119,9 +3119,9 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex) uint32 eff_damage(std::max(weaponDamage, 0)); // Add melee damage bonuses (also check for negative) - uint32 damage = m_caster->MeleeDamageBonusDone(unitTarget, eff_damage, m_attackType, m_spellInfo); + uint32 damageBonusDone = m_caster->MeleeDamageBonusDone(unitTarget, eff_damage, m_attackType, m_spellInfo); - m_damage += unitTarget->MeleeDamageBonusTaken(m_caster, damage, m_attackType, m_spellInfo); + m_damage += unitTarget->MeleeDamageBonusTaken(m_caster, damageBonusDone, m_attackType, m_spellInfo); } void Spell::EffectThreat(SpellEffIndex /*effIndex*/) @@ -3379,9 +3379,9 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) case 54426: if (unitTarget) { - int32 damage = int32(unitTarget->GetHealth()) - int32(unitTarget->CountPctFromMaxHealth(5)); - if (damage > 0) - m_caster->CastCustomSpell(28375, SPELLVALUE_BASE_POINT0, damage, unitTarget); + int32 decimateDamage = int32(unitTarget->GetHealth()) - int32(unitTarget->CountPctFromMaxHealth(5)); + if (decimateDamage > 0) + m_caster->CastCustomSpell(28375, SPELLVALUE_BASE_POINT0, decimateDamage, unitTarget); } return; // Mirren's Drinking Hat diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 55b0d1cdebf..94fc49a2c3d 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -3313,10 +3313,10 @@ SpellEffectInfoVector SpellInfo::GetEffectsForDifficulty(uint32 difficulty) cons DifficultyEntry const* difficultyEntry = sDifficultyStore.LookupEntry(difficulty); while (difficultyEntry) { - SpellEffectInfoMap::const_iterator itr = _effects.find(difficulty); - if (itr != _effects.end()) + SpellEffectInfoMap::const_iterator effectItr = _effects.find(difficulty); + if (effectItr != _effects.end()) { - for (SpellEffectInfo const* effect : itr->second) + for (SpellEffectInfo const* effect : effectItr->second) { // overwrite any existing effect from DIFFICULTY_NONE if (effect) diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 62aa5a52279..12fed61b9e9 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -85,9 +85,9 @@ uint32 _SpellScript::EffectHook::GetAffectedEffectsMask(SpellInfo const* spellEn return mask; } -bool _SpellScript::EffectHook::IsEffectAffected(SpellInfo const* spellEntry, uint8 effIndex) +bool _SpellScript::EffectHook::IsEffectAffected(SpellInfo const* spellEntry, uint8 effIndexToCheck) { - return (GetAffectedEffectsMask(spellEntry) & 1 << effIndex) != 0; + return (GetAffectedEffectsMask(spellEntry) & 1 << effIndexToCheck) != 0; } std::string _SpellScript::EffectHook::EffIndexToString() @@ -189,14 +189,14 @@ std::string SpellScript::EffectHandler::ToString() return "Index: " + EffIndexToString() + " Name: " +_SpellScript::EffectNameCheck::ToString(); } -bool SpellScript::EffectHandler::CheckEffect(SpellInfo const* spellEntry, uint8 effIndex) +bool SpellScript::EffectHandler::CheckEffect(SpellInfo const* spellEntry, uint8 effIndexToCheck) { - return _SpellScript::EffectNameCheck::Check(spellEntry, effIndex); + return _SpellScript::EffectNameCheck::Check(spellEntry, effIndexToCheck); } -void SpellScript::EffectHandler::Call(SpellScript* spellScript, SpellEffIndex effIndex) +void SpellScript::EffectHandler::Call(SpellScript* spellScript, SpellEffIndex effIndexToHandle) { - (spellScript->*pEffectHandlerScript)(effIndex); + (spellScript->*pEffectHandlerScript)(effIndexToHandle); } SpellScript::HitHandler::HitHandler(SpellHitFnType _pHitHandlerScript) @@ -219,12 +219,12 @@ std::string SpellScript::TargetHook::ToString() return oss.str(); } -bool SpellScript::TargetHook::CheckEffect(SpellInfo const* spellEntry, uint8 effIndex) +bool SpellScript::TargetHook::CheckEffect(SpellInfo const* spellEntry, uint8 effIndexToCheck) { if (!targetType) return false; - SpellEffectInfo const* effect = spellEntry->GetEffect(effIndex); + SpellEffectInfo const* effect = spellEntry->GetEffect(effIndexToCheck); if (!effect) return false; @@ -781,9 +781,9 @@ void AuraScript::AuraDispelHandler::Call(AuraScript* auraScript, DispelInfo* _di AuraScript::EffectBase::EffectBase(uint8 _effIndex, uint16 _effName) : _SpellScript::EffectAuraNameCheck(_effName), _SpellScript::EffectHook(_effIndex) { } -bool AuraScript::EffectBase::CheckEffect(SpellInfo const* spellEntry, uint8 effIndex) +bool AuraScript::EffectBase::CheckEffect(SpellInfo const* spellEntry, uint8 effIndexToCheck) { - return _SpellScript::EffectAuraNameCheck::Check(spellEntry, effIndex); + return _SpellScript::EffectAuraNameCheck::Check(spellEntry, effIndexToCheck); } std::string AuraScript::EffectBase::ToString() |
