diff options
| author | Spp <spp@jorge.gr> | 2012-11-17 05:18:37 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-11-17 05:18:37 +0100 |
| commit | b99c3477470eddea62095a3ffbf97ffa9240c821 (patch) | |
| tree | 1e6da591b1707df25facfc480d50ea6dcf248946 /src/server/game/Spells | |
| parent | d55771267acb0c4788dd51256930d5cad1acb149 (diff) | |
Core: Remove Player.h dependency from all the possible headers
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Spells/SpellMgr.cpp | 9 |
2 files changed, 7 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 27b4f22bbcf..be4c522956c 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -21,6 +21,8 @@ #include "Spell.h" #include "DBCStores.h" #include "ConditionMgr.h" +#include "Player.h" +#include "Battleground.h" uint32 GetTargetFlagMask(SpellTargetObjectTypes objType) { diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 4ffbab6cb63..f3317f3a424 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -32,6 +32,7 @@ #include "BattlegroundIC.h" #include "BattlefieldWG.h" #include "BattlefieldMgr.h" +#include "Player.h" bool IsPrimaryProfessionSkill(uint32 skill) { @@ -373,7 +374,7 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg if (msg) { if (player) - ChatHandler(player).PSendSysMessage("Craft spell %u not have create item entry.", spellInfo->Id); + ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u not have create item entry.", spellInfo->Id); else sLog->outError(LOG_FILTER_SQL, "Craft spell %u not have create item entry.", spellInfo->Id); } @@ -387,7 +388,7 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg if (msg) { if (player) - ChatHandler(player).PSendSysMessage("Craft spell %u create not-exist in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType); + ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u create not-exist in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType); else sLog->outError(LOG_FILTER_SQL, "Craft spell %u create not-exist in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType); } @@ -405,7 +406,7 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg if (msg) { if (player) - ChatHandler(player).PSendSysMessage("Spell %u learn to broken spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell); + ChatHandler(player->GetSession()).PSendSysMessage("Spell %u learn to broken spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell); else sLog->outError(LOG_FILTER_SQL, "Spell %u learn to invalid spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell); } @@ -425,7 +426,7 @@ bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg if (msg) { if (player) - ChatHandler(player).PSendSysMessage("Craft spell %u have not-exist reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]); + ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u have not-exist reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]); else sLog->outError(LOG_FILTER_SQL, "Craft spell %u have not-exist reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]); } |
