diff options
| author | megamage <none@none.none> | 2011-10-18 10:53:34 -0400 |
|---|---|---|
| committer | megamage <none@none.none> | 2011-10-18 10:53:34 -0400 |
| commit | c29ff410015be2ef8c8c55ba3015940962ff56c3 (patch) | |
| tree | d2b5b36bbf32bbb695ef0f1456a461294609fd06 /src/server/game/Spells | |
| parent | e3f8588a227cbf9108f396131a199d75868bf539 (diff) | |
Rename some classes in grid system.
Note: The naming of classes is still confusing. "cell" usually refers to class "Grid", and "grid" usually refers to class "NGrid". But it requires a lot of changes to clean this up.
Diffstat (limited to 'src/server/game/Spells')
| -rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 98b0303a30b..9fc74ae1345 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5711,7 +5711,7 @@ void AuraEffect::HandlePeriodicDummyAuraTick(Unit* target, Unit* caster) const // eff_radius == 0 float radius = GetSpellInfo()->GetMaxRange(false); - CellPair p(Trinity::ComputeCellPair(target->GetPositionX(), target->GetPositionY())); + CellCoord p(Trinity::ComputeCellCoord(target->GetPositionX(), target->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 16243396ebb..c5e096b9a62 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -598,7 +598,7 @@ WorldObject* Spell::FindCorpseUsing() // non-standard target selection float max_range = m_spellInfo->GetMaxRange(false); - CellPair p(Trinity::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); + CellCoord p(Trinity::ComputeCellCoord(m_caster->GetPositionX(), m_caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); @@ -5820,7 +5820,7 @@ SpellCastResult Spell::CheckItems() // check spell focus object if (m_spellInfo->RequiresSpellFocus) { - CellPair p(Trinity::ComputeCellPair(m_caster->GetPositionX(), m_caster->GetPositionY())); + CellCoord p(Trinity::ComputeCellCoord(m_caster->GetPositionX(), m_caster->GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; |
