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authorShauren <shauren.trinity@gmail.com>2024-06-19 20:14:53 +0200
committerShauren <shauren.trinity@gmail.com>2024-06-19 20:14:53 +0200
commitc968dedfee59db53fc912ac166309f3d87470821 (patch)
tree040b523a5bed5e38c7447dadbad8b314ea6c6463 /src/server/game/Spells
parente54e3ed2040d0c21c3b05433269044568572cb7a (diff)
Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS and removed banish special cases that were neccessary because that attribute wasn't correctly supported
Diffstat (limited to 'src/server/game/Spells')
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp40
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp2
-rw-r--r--src/server/game/Spells/Spell.cpp2
-rw-r--r--src/server/game/Spells/SpellInfo.cpp56
4 files changed, 30 insertions, 70 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 1ee6f4545c0..37d938dd7e7 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -3369,28 +3369,6 @@ void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint
Unit* target = aurApp->GetTarget();
m_spellInfo->ApplyAllSpellImmunitiesTo(target, GetSpellEffectInfo(), apply);
- if (GetSpellInfo()->Mechanic == MECHANIC_BANISH)
- {
- if (apply)
- target->AddUnitState(UNIT_STATE_ISOLATED);
- else
- {
- bool banishFound = false;
- Unit::AuraEffectList const& banishAuras = target->GetAuraEffectsByType(GetAuraType());
- for (AuraEffect const* aurEff : banishAuras)
- {
- if (aurEff->GetSpellInfo()->Mechanic == MECHANIC_BANISH)
- {
- banishFound = true;
- break;
- }
- }
-
- if (!banishFound)
- target->ClearUnitState(UNIT_STATE_ISOLATED);
- }
- }
-
// TODO: should be changed to a proc script on flag spell (they have "Taken positive" proc flags in db2)
{
if (apply && GetMiscValue() == SPELL_SCHOOL_MASK_NORMAL)
@@ -5431,7 +5409,7 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const
if (!target->IsAlive())
return;
- if (target->HasUnitState(UNIT_STATE_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo(), &GetSpellEffectInfo()))
+ if (target->IsImmunedToDamage(caster, GetSpellInfo(), &GetSpellEffectInfo()))
{
SendTickImmune(target, caster);
return;
@@ -5566,7 +5544,7 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c
if (!target->IsAlive())
return;
- if (target->HasUnitState(UNIT_STATE_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo(), &GetSpellEffectInfo()))
+ if (target->IsImmunedToDamage(caster, GetSpellInfo(), &GetSpellEffectInfo()))
{
SendTickImmune(target, caster);
return;
@@ -5665,7 +5643,7 @@ void AuraEffect::HandlePeriodicHealthFunnelAuraTick(Unit* target, Unit* caster)
if (!caster || !caster->IsAlive() || !target->IsAlive())
return;
- if (target->HasUnitState(UNIT_STATE_ISOLATED))
+ if (target->IsImmunedToAuraPeriodicTick(caster, GetSpellInfo(), &GetSpellEffectInfo()))
{
SendTickImmune(target, caster);
return;
@@ -5695,7 +5673,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const
if (!target->IsAlive())
return;
- if (target->HasUnitState(UNIT_STATE_ISOLATED))
+ if (target->IsImmunedToAuraPeriodicTick(caster, GetSpellInfo(), &GetSpellEffectInfo()))
{
SendTickImmune(target, caster);
return;
@@ -5755,7 +5733,7 @@ void AuraEffect::HandlePeriodicManaLeechAuraTick(Unit* target, Unit* caster) con
if (!caster || !caster->IsAlive() || !target->IsAlive() || target->GetPowerType() != powerType)
return;
- if (target->HasUnitState(UNIT_STATE_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo(), &GetSpellEffectInfo()))
+ if (target->IsImmunedToAuraPeriodicTick(caster, GetSpellInfo(), &GetSpellEffectInfo()))
{
SendTickImmune(target, caster);
return;
@@ -5818,7 +5796,7 @@ void AuraEffect::HandleObsModPowerAuraTick(Unit* target, Unit* caster) const
if (!target->IsAlive() || !target->GetMaxPower(powerType))
return;
- if (target->HasUnitState(UNIT_STATE_ISOLATED))
+ if (target->IsImmunedToAuraPeriodicTick(caster, GetSpellInfo(), &GetSpellEffectInfo()))
{
SendTickImmune(target, caster);
return;
@@ -5848,7 +5826,7 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons
if (!target->IsAlive() || !target->GetMaxPower(powerType))
return;
- if (target->HasUnitState(UNIT_STATE_ISOLATED))
+ if (target->IsImmunedToAuraPeriodicTick(caster, GetSpellInfo(), &GetSpellEffectInfo()))
{
SendTickImmune(target, caster);
return;
@@ -5880,7 +5858,7 @@ void AuraEffect::HandlePeriodicPowerBurnAuraTick(Unit* target, Unit* caster) con
if (!caster || !target->IsAlive() || target->GetPowerType() != powerType)
return;
- if (target->HasUnitState(UNIT_STATE_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo(), &GetSpellEffectInfo()))
+ if (target->IsImmunedToDamage(caster, GetSpellInfo(), &GetSpellEffectInfo()))
{
SendTickImmune(target, caster);
return;
@@ -6008,7 +5986,7 @@ void AuraEffect::HandleProcTriggerDamageAuraProc(AuraApplication* aurApp, ProcEv
{
Unit* target = aurApp->GetTarget();
Unit* triggerTarget = eventInfo.GetProcTarget();
- if (triggerTarget->HasUnitState(UNIT_STATE_ISOLATED) || triggerTarget->IsImmunedToDamage(GetSpellInfo(), &GetSpellEffectInfo()))
+ if (triggerTarget->IsImmunedToDamage(target, GetSpellInfo(), &GetSpellEffectInfo()))
{
SendTickImmune(triggerTarget, target);
return;
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index c28730263bb..00287b1f4b7 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -2541,7 +2541,7 @@ void UnitAura::FillTargetMap(std::unordered_map<Unit*, uint32>& targets, Unit* c
if (!GetUnitOwner()->IsInWorld())
continue;
- if (GetUnitOwner()->HasUnitState(UNIT_STATE_ISOLATED))
+ if (GetUnitOwner()->HasAuraState(AURA_STATE_BANISHED, GetSpellInfo(), caster))
continue;
std::vector<WorldObject*> units;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index f84066f77c4..785f468612d 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2920,7 +2920,7 @@ void Spell::TargetInfo::DoDamageAndTriggers(Spell* spell)
// Fill base damage struct (unitTarget - is real spell target)
SpellNonMeleeDamage damageInfo(caster, spell->unitTarget, spell->m_spellInfo, spell->m_SpellVisual, spell->m_spellSchoolMask, spell->m_castId);
// Check damage immunity
- if (spell->unitTarget->IsImmunedToDamage(spell->m_spellInfo))
+ if (spell->unitTarget->IsImmunedToDamage(caster, spell->m_spellInfo))
{
hitMask = PROC_HIT_IMMUNE;
spell->m_damage = 0;
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index c732f497e0c..0d172cef5e6 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -1848,24 +1848,6 @@ bool SpellInfo::IsAffectedBySpellMod(SpellModifier const* mod) const
bool SpellInfo::CanPierceImmuneAura(SpellInfo const* auraSpellInfo) const
{
- // aura can't be pierced
- if (!auraSpellInfo || auraSpellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES))
- return false;
-
- // these spells pierce all available spells (Resurrection Sickness for example)
- if (HasAttribute(SPELL_ATTR0_NO_IMMUNITIES))
- return true;
-
- // these spells (Cyclone for example) can pierce all...
- if (HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS) || HasAttribute(SPELL_ATTR2_NO_SCHOOL_IMMUNITIES))
- {
- // ...but not these (Divine shield, Ice block, Cyclone and Banish for example)
- if (auraSpellInfo->Mechanic != MECHANIC_IMMUNE_SHIELD &&
- auraSpellInfo->Mechanic != MECHANIC_INVULNERABILITY &&
- (auraSpellInfo->Mechanic != MECHANIC_BANISH || (IsRankOf(auraSpellInfo) && auraSpellInfo->Dispel != DISPEL_NONE))) // Banish shouldn't be immune to itself, but Cyclone should
- return true;
- }
-
// Dispels other auras on immunity, check if this spell makes the unit immune to aura
if (HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT) && CanSpellProvideImmunityAgainstAura(auraSpellInfo))
return true;
@@ -1879,15 +1861,6 @@ bool SpellInfo::CanDispelAura(SpellInfo const* auraSpellInfo) const
if (auraSpellInfo->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES))
return false;
- // These spells (like Mass Dispel) can dispel all auras
- if (HasAttribute(SPELL_ATTR0_NO_IMMUNITIES))
- return true;
-
- // These auras (Cyclone for example) are not dispelable
- if ((auraSpellInfo->HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS) && auraSpellInfo->Mechanic != MECHANIC_NONE)
- || auraSpellInfo->HasAttribute(SPELL_ATTR2_NO_SCHOOL_IMMUNITIES))
- return false;
-
return true;
}
@@ -3521,14 +3494,24 @@ void SpellInfo::ApplyAllSpellImmunitiesTo(Unit* target, SpellEffectInfo const& s
if (apply && HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT))
{
- target->RemoveAppliedAuras([this, schoolImmunity](AuraApplication const* aurApp) -> bool
+ target->RemoveAppliedAuras([this, target, schoolImmunity](AuraApplication const* aurApp) -> bool
{
SpellInfo const* auraSpellInfo = aurApp->GetBase()->GetSpellInfo();
- return ((auraSpellInfo->GetSchoolMask() & schoolImmunity) != 0 && // Check for school mask
- CanDispelAura(auraSpellInfo) &&
- (IsPositive() != aurApp->IsPositive()) && // Check spell vs aura possitivity
- !auraSpellInfo->IsPassive() && // Don't remove passive auras
- auraSpellInfo->Id != Id); // Don't remove self
+ if (auraSpellInfo->Id == Id) // Don't remove self
+ return false;
+ if (auraSpellInfo->IsPassive()) // Don't remove passive auras
+ return false;
+ if (!(auraSpellInfo->GetSchoolMask() & schoolImmunity)) // Check for school mask
+ return false;
+ if (!CanDispelAura(auraSpellInfo))
+ return false;
+ if (!HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS))
+ {
+ WorldObject const* existingAuraCaster = aurApp->GetBase()->GetWorldObjectCaster();
+ if (existingAuraCaster && existingAuraCaster->IsFriendlyTo(target)) // Check spell vs aura possitivity
+ return false;
+ }
+ return true;
});
}
@@ -3597,10 +3580,9 @@ void SpellInfo::ApplyAllSpellImmunitiesTo(Unit* target, SpellEffectInfo const& s
{
target->ApplySpellImmune(Id, IMMUNITY_STATE, auraType, apply);
if (apply && HasAttribute(SPELL_ATTR1_IMMUNITY_PURGES_EFFECT))
- target->RemoveAurasByType(auraType, [](AuraApplication const* aurApp) -> bool
+ target->RemoveAurasByType(auraType, [this](AuraApplication const* aurApp) -> bool
{
- // if the aura has SPELL_ATTR0_NO_IMMUNITIES, then it cannot be removed by immunity
- return !aurApp->GetBase()->GetSpellInfo()->HasAttribute(SPELL_ATTR0_NO_IMMUNITIES);
+ return CanDispelAura(aurApp->GetBase()->GetSpellInfo());
});
}
@@ -3625,7 +3607,7 @@ bool SpellInfo::CanSpellProvideImmunityAgainstAura(SpellInfo const* auraSpellInf
if (!immuneInfo)
continue;
- if (!auraSpellInfo->HasAttribute(SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS) && !auraSpellInfo->HasAttribute(SPELL_ATTR2_NO_SCHOOL_IMMUNITIES))
+ if (!auraSpellInfo->HasAttribute(SPELL_ATTR2_NO_SCHOOL_IMMUNITIES))
{
if (uint32 schoolImmunity = immuneInfo->SchoolImmuneMask)
if ((auraSpellInfo->SchoolMask & schoolImmunity) != 0)