diff options
| author | Shauren <shauren.trinity@gmail.com> | 2018-09-26 21:34:56 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2018-09-26 23:08:23 +0200 |
| commit | dd356ea04c83b288bdd033222a400f82a9478cbe (patch) | |
| tree | ad7f027fa2d522dbd9f97a38a4835feef965d560 /src/server/game/Spells | |
| parent | a6fb448b44b5c7e64e6ea960bf951ccf0a8dd0c9 (diff) | |
Core/Misc: Extended racemasks in db to uint64
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellMgr.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index ca9bcfaf50d..483f695283f 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2041,7 +2041,7 @@ void SpellMgr::LoadSpellAreas() spellArea.questEndStatus = fields[4].GetUInt32(); spellArea.questEnd = fields[5].GetUInt32(); spellArea.auraSpell = fields[6].GetInt32(); - spellArea.raceMask = fields[7].GetUInt32(); + spellArea.raceMask = fields[7].GetUInt64(); spellArea.gender = Gender(fields[8].GetUInt8()); spellArea.flags = fields[9].GetUInt8(); @@ -2162,7 +2162,7 @@ void SpellMgr::LoadSpellAreas() if (spellArea.raceMask && (spellArea.raceMask & RACEMASK_ALL_PLAYABLE) == 0) { - TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong race mask (%u) requirement.", spell, spellArea.raceMask); + TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong race mask (" UI64FMTD ") requirement.", spell, spellArea.raceMask); continue; } diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index eeb0399f357..50720cb53a6 100644 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -464,7 +464,7 @@ struct TC_GAME_API SpellArea uint32 questStart; // quest start (quest must be active or rewarded for spell apply) uint32 questEnd; // quest end (quest must not be rewarded for spell apply) int32 auraSpell; // spell aura must be applied for spell apply)if possitive) and it must not be applied in other case - uint32 raceMask; // can be applied only to races + uint64 raceMask; // can be applied only to races Gender gender; // can be applied only to gender uint32 questStartStatus; // QuestStatus that quest_start must have in order to keep the spell uint32 questEndStatus; // QuestStatus that the quest_end must have in order to keep the spell (if the quest_end's status is different than this, the spell will be dropped) |
