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authorShauren <shauren.trinity@gmail.com>2016-04-02 17:05:46 +0200
committerShauren <shauren.trinity@gmail.com>2016-04-02 17:05:46 +0200
commite52878b6b5600c2ed6fe8a60fbc27d220f807a2e (patch)
tree23384fd87c6befac3d628128ceb53d7dc8b433a2 /src/server/game/Spells
parente241ff45c5e58e039ffecd32848b40104b22fb9b (diff)
Core/Spells: Renamed EnsureSpellInfo to AssertSpellInfo to minimize differences between branches
Diffstat (limited to 'src/server/game/Spells')
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp4
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
-rw-r--r--src/server/game/Spells/SpellHistory.cpp8
-rw-r--r--src/server/game/Spells/SpellMgr.h2
4 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 207908c6d51..d6cdb99e75c 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -4808,7 +4808,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
uint32 spellId = 24659;
if (apply && caster)
{
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(spellId);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(spellId);
for (uint32 i = 0; i < spell->StackAmount; ++i)
caster->CastSpell(target, spell->Id, true, NULL, NULL, GetCasterGUID());
@@ -4823,7 +4823,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
uint32 spellId = 24662;
if (apply && caster)
{
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(spellId);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(spellId);
for (uint32 i = 0; i < spell->StackAmount; ++i)
caster->CastSpell(target, spell->Id, true, NULL, NULL, GetCasterGUID());
break;
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 2a9db6f0449..96f0e250292 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1830,7 +1830,7 @@ void Spell::EffectEnergize(SpellEffIndex effIndex)
sSpellMgr->GetSetOfSpellsInSpellGroup(SPELL_GROUP_ELIXIR_BATTLE, avalibleElixirs);
for (std::set<uint32>::iterator itr = avalibleElixirs.begin(); itr != avalibleElixirs.end();)
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(*itr);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(*itr);
if (spellInfo->SpellLevel < m_spellInfo->SpellLevel || spellInfo->SpellLevel > unitTarget->getLevel())
avalibleElixirs.erase(itr++);
else if (sSpellMgr->IsSpellMemberOfSpellGroup(*itr, SPELL_GROUP_ELIXIR_SHATTRATH))
diff --git a/src/server/game/Spells/SpellHistory.cpp b/src/server/game/Spells/SpellHistory.cpp
index adf5fc47c77..4f74197fed2 100644
--- a/src/server/game/Spells/SpellHistory.cpp
+++ b/src/server/game/Spells/SpellHistory.cpp
@@ -373,7 +373,7 @@ void SpellHistory::SendCooldownEvent(SpellInfo const* spellInfo, uint32 itemId /
player->SendDirectMessage(&data);
if (startCooldown)
- StartCooldown(sSpellMgr->EnsureSpellInfo(categoryItr->second->SpellId), itemId, spell);
+ StartCooldown(sSpellMgr->AssertSpellInfo(categoryItr->second->SpellId), itemId, spell);
}
WorldPacket data(SMSG_COOLDOWN_EVENT, 4 + 8);
@@ -483,7 +483,7 @@ bool SpellHistory::HasCooldown(SpellInfo const* spellInfo, uint32 itemId /*= 0*/
bool SpellHistory::HasCooldown(uint32 spellId, uint32 itemId /*= 0*/, bool ignoreCategoryCooldown /*= false*/) const
{
- return HasCooldown(sSpellMgr->EnsureSpellInfo(spellId), itemId, ignoreCategoryCooldown);
+ return HasCooldown(sSpellMgr->AssertSpellInfo(spellId), itemId, ignoreCategoryCooldown);
}
uint32 SpellHistory::GetRemainingCooldown(SpellInfo const* spellInfo) const
@@ -542,7 +542,7 @@ void SpellHistory::LockSpellSchool(SpellSchoolMask schoolMask, uint32 lockoutTim
WorldPacket spellCooldowns;
for (uint32 spellId : knownSpells)
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(spellId);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(spellId);
if (spellInfo->IsCooldownStartedOnEvent())
continue;
@@ -688,7 +688,7 @@ void SpellHistory::RestoreCooldownStateAfterDuel()
// add all profession CDs created while in duel (if any)
for (auto itr = _spellCooldowns.begin(); itr != _spellCooldowns.end(); ++itr)
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
if (spellInfo->RecoveryTime > 10 * MINUTE * IN_MILLISECONDS ||
spellInfo->CategoryRecoveryTime > 10 * MINUTE * IN_MILLISECONDS)
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index 269a3a90e9d..fea7513b092 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -692,7 +692,7 @@ class TC_GAME_API SpellMgr
// SpellInfo object management
SpellInfo const* GetSpellInfo(uint32 spellId) const { return spellId < GetSpellInfoStoreSize() ? mSpellInfoMap[spellId] : NULL; }
// Use this only with 100% valid spellIds
- SpellInfo const* EnsureSpellInfo(uint32 spellId) const
+ SpellInfo const* AssertSpellInfo(uint32 spellId) const
{
ASSERT(spellId < GetSpellInfoStoreSize());
SpellInfo const* spellInfo = mSpellInfoMap[spellId];