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authorjoschiwald <joschiwald@online.de>2012-12-19 12:55:51 +0100
committerjoschiwald <joschiwald@online.de>2012-12-19 12:55:51 +0100
commitf4e7cde1b5c8e5f071c4cb650a1101e184ddf552 (patch)
treefd1bfb6a8ec8ce4edf08b0d0eb545a7afcdeeaa2 /src/server/game/Spells
parentdb6195789d158c69d7e061ce1b2cf34396dd5661 (diff)
Core/Misc:
- some simplifications in reputation calculation - removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty - remove some unneeded variable declarations when it's already declared - remove some hacks - fix some warnings in Lfg stuff - some codestyle changes
Diffstat (limited to 'src/server/game/Spells')
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 17cb16fd6d5..ae30cf72609 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -5453,7 +5453,7 @@ void AuraEffect::HandleAuraLinked(AuraApplication const* aurApp, uint8 mode, boo
{
Unit* target = aurApp->GetTarget();
- uint32 triggeredSpellId = m_spellInfo->Effects[m_effIndex].TriggerSpell;
+ uint32 triggeredSpellId = sSpellMgr->GetSpellIdForDifficulty(m_spellInfo->Effects[m_effIndex].TriggerSpell, target);
SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(triggeredSpellId);
if (!triggeredSpellInfo)
return;