diff options
| author | Bootz <Stage6Dev@EMPulseGaming.com> | 2011-11-07 11:06:39 -0600 |
|---|---|---|
| committer | Bootz <Stage6Dev@EMPulseGaming.com> | 2011-11-07 11:06:39 -0600 |
| commit | f75ec5ba2bcf4c44fd4e3b713f60178d26855e6d (patch) | |
| tree | 8c7ee70616e00c4bef794b16e740b05293eafcf3 /src/server/game/Spells | |
| parent | c51f6e7fa02710cacaa1ded36cbac757ec462400 (diff) | |
Core: Codestyle clean-up
"plr"->player
Note: codestyle methods needs maintained, Player* player.
Diffstat (limited to 'src/server/game/Spells')
| -rwxr-xr-x | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 22 | ||||
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 8 | ||||
| -rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 30 |
3 files changed, 30 insertions, 30 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 9b955be918c..c5056739f89 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -2847,7 +2847,7 @@ void AuraEffect::HandleAuraAllowFlight(AuraApplication const* aurApp, uint8 mode if (target->GetTypeId() == TYPEID_UNIT) target->SetFlying(apply); - if (Player* plr = target->m_movedPlayer) + if (Player* player = target->m_movedPlayer) { // allow flying WorldPacket data; @@ -2857,7 +2857,7 @@ void AuraEffect::HandleAuraAllowFlight(AuraApplication const* aurApp, uint8 mode data.Initialize(SMSG_MOVE_UNSET_CAN_FLY, 12); data.append(target->GetPackGUID()); data << uint32(0); // unk - plr->SendDirectMessage(&data); + player->SendDirectMessage(&data); } } @@ -3246,16 +3246,16 @@ void AuraEffect::HandleAuraModIncreaseFlightSpeed(AuraApplication const* aurApp, // do not remove unit flag if there are more than this auraEffect of that kind on unit on unit if (mode & AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK && (apply || (!target->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !target->HasAuraType(SPELL_AURA_FLY)))) { - if (Player* plr = target->m_movedPlayer) + if (Player* player = target->m_movedPlayer) { WorldPacket data; if (apply) data.Initialize(SMSG_MOVE_SET_CAN_FLY, 12); else data.Initialize(SMSG_MOVE_UNSET_CAN_FLY, 12); - data.append(plr->GetPackGUID()); + data.append(player->GetPackGUID()); data << uint32(0); // unknown - plr->SendDirectMessage(&data); + player->SendDirectMessage(&data); } } @@ -5394,9 +5394,9 @@ void AuraEffect::HandleAuraConvertRune(AuraApplication const* aurApp, uint8 mode if (target->GetTypeId() != TYPEID_PLAYER) return; - Player* plr = (Player*)target; + Player* player = (Player*)target; - if (plr->getClass() != CLASS_DEATH_KNIGHT) + if (player->getClass() != CLASS_DEATH_KNIGHT) return; uint32 runes = m_amount; @@ -5405,17 +5405,17 @@ void AuraEffect::HandleAuraConvertRune(AuraApplication const* aurApp, uint8 mode { for (uint32 i = 0; i < MAX_RUNES && runes; ++i) { - if (GetMiscValue() != plr->GetCurrentRune(i)) + if (GetMiscValue() != player->GetCurrentRune(i)) continue; - if (!plr->GetRuneCooldown(i)) + if (!player->GetRuneCooldown(i)) { - plr->AddRuneByAuraEffect(i, RuneType(GetMiscValueB()), this); + player->AddRuneByAuraEffect(i, RuneType(GetMiscValueB()), this); --runes; } } } else - plr->RemoveRunesByAuraEffect(this); + player->RemoveRunesByAuraEffect(this); } void AuraEffect::HandleAuraLinked(AuraApplication const* aurApp, uint8 mode, bool apply) const diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index a62a37914ba..dc56e04c3b5 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4330,9 +4330,9 @@ SpellCastResult Spell::CheckRuneCost(uint32 runeCostID) if (m_caster->GetTypeId() != TYPEID_PLAYER) return SPELL_CAST_OK; - Player* plr = (Player*)m_caster; + Player* player = (Player*)m_caster; - if (plr->getClass() != CLASS_DEATH_KNIGHT) + if (player->getClass() != CLASS_DEATH_KNIGHT) return SPELL_CAST_OK; SpellRuneCostEntry const* src = sSpellRuneCostStore.LookupEntry(runeCostID); @@ -4356,8 +4356,8 @@ SpellCastResult Spell::CheckRuneCost(uint32 runeCostID) for (uint32 i = 0; i < MAX_RUNES; ++i) { - RuneType rune = plr->GetCurrentRune(i); - if ((plr->GetRuneCooldown(i) == 0) && (runeCost[rune] > 0)) + RuneType rune = player->GetCurrentRune(i); + if ((player->GetRuneCooldown(i) == 0) && (runeCost[rune] > 0)) runeCost[rune]--; } diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 8a899522c5d..128c327c5ce 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5344,11 +5344,11 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex) case 64142: // Upper Deck - Create Foam Sword if (unitTarget->GetTypeId() != TYPEID_PLAYER) return; - Player* plr = unitTarget->ToPlayer(); + Player* player = unitTarget->ToPlayer(); static uint32 const itemId[] = {45061, 45176, 45177, 45178, 45179, 0}; // player can only have one of these items for (uint32 const* itr = &itemId[0]; *itr; ++itr) - if (plr->HasItemCount(*itr, 1, true)) + if (player->HasItemCount(*itr, 1, true)) return; DoCreateItem(effIndex, itemId[urand(0, 4)]); return; @@ -6155,15 +6155,15 @@ void Spell::EffectSelfResurrect(SpellEffIndex effIndex) mana = CalculatePctN(m_caster->GetMaxPower(POWER_MANA), damage); } - Player* plr = m_caster->ToPlayer(); - plr->ResurrectPlayer(0.0f); + Player* player = m_caster->ToPlayer(); + player->ResurrectPlayer(0.0f); - plr->SetHealth(health); - plr->SetPower(POWER_MANA, mana); - plr->SetPower(POWER_RAGE, 0); - plr->SetPower(POWER_ENERGY, plr->GetMaxPower(POWER_ENERGY)); + player->SetHealth(health); + player->SetPower(POWER_MANA, mana); + player->SetPower(POWER_RAGE, 0); + player->SetPower(POWER_ENERGY, player->GetMaxPower(POWER_ENERGY)); - plr->SpawnCorpseBones(); + player->SpawnCorpseBones(); } void Spell::EffectSkinning(SpellEffIndex /*effIndex*/) @@ -6937,9 +6937,9 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex) if (m_caster->GetTypeId() != TYPEID_PLAYER) return; - Player* plr = m_caster->ToPlayer(); + Player* player = m_caster->ToPlayer(); - if (plr->getClass() != CLASS_DEATH_KNIGHT) + if (player->getClass() != CLASS_DEATH_KNIGHT) return; // needed later @@ -6949,9 +6949,9 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex) if (count == 0) count = 1; for (uint32 j = 0; j < MAX_RUNES && count > 0; ++j) { - if (plr->GetRuneCooldown(j) && plr->GetCurrentRune(j) == RuneType(m_spellInfo->Effects[effIndex].MiscValue)) + if (player->GetRuneCooldown(j) && player->GetCurrentRune(j) == RuneType(m_spellInfo->Effects[effIndex].MiscValue)) { - plr->SetRuneCooldown(j, 0); + player->SetRuneCooldown(j, 0); --count; } } @@ -6964,8 +6964,8 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex) for (uint32 i = 0; i < MAX_RUNES; ++i) { - if (plr->GetRuneCooldown(i) && (plr->GetCurrentRune(i) == RUNE_FROST || plr->GetCurrentRune(i) == RUNE_DEATH)) - plr->SetRuneCooldown(i, 0); + if (player->GetRuneCooldown(i) && (player->GetCurrentRune(i) == RUNE_FROST || player->GetCurrentRune(i) == RUNE_DEATH)) + player->SetRuneCooldown(i, 0); } } } |
