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authorBootz <Stage6Dev@EMPulseGaming.com>2011-11-07 11:06:39 -0600
committerBootz <Stage6Dev@EMPulseGaming.com>2011-11-07 11:06:39 -0600
commitf75ec5ba2bcf4c44fd4e3b713f60178d26855e6d (patch)
tree8c7ee70616e00c4bef794b16e740b05293eafcf3 /src/server/game/Spells
parentc51f6e7fa02710cacaa1ded36cbac757ec462400 (diff)
Core: Codestyle clean-up
"plr"->player Note: codestyle methods needs maintained, Player* player.
Diffstat (limited to 'src/server/game/Spells')
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp22
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp8
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp30
3 files changed, 30 insertions, 30 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 9b955be918c..c5056739f89 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -2847,7 +2847,7 @@ void AuraEffect::HandleAuraAllowFlight(AuraApplication const* aurApp, uint8 mode
if (target->GetTypeId() == TYPEID_UNIT)
target->SetFlying(apply);
- if (Player* plr = target->m_movedPlayer)
+ if (Player* player = target->m_movedPlayer)
{
// allow flying
WorldPacket data;
@@ -2857,7 +2857,7 @@ void AuraEffect::HandleAuraAllowFlight(AuraApplication const* aurApp, uint8 mode
data.Initialize(SMSG_MOVE_UNSET_CAN_FLY, 12);
data.append(target->GetPackGUID());
data << uint32(0); // unk
- plr->SendDirectMessage(&data);
+ player->SendDirectMessage(&data);
}
}
@@ -3246,16 +3246,16 @@ void AuraEffect::HandleAuraModIncreaseFlightSpeed(AuraApplication const* aurApp,
// do not remove unit flag if there are more than this auraEffect of that kind on unit on unit
if (mode & AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK && (apply || (!target->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !target->HasAuraType(SPELL_AURA_FLY))))
{
- if (Player* plr = target->m_movedPlayer)
+ if (Player* player = target->m_movedPlayer)
{
WorldPacket data;
if (apply)
data.Initialize(SMSG_MOVE_SET_CAN_FLY, 12);
else
data.Initialize(SMSG_MOVE_UNSET_CAN_FLY, 12);
- data.append(plr->GetPackGUID());
+ data.append(player->GetPackGUID());
data << uint32(0); // unknown
- plr->SendDirectMessage(&data);
+ player->SendDirectMessage(&data);
}
}
@@ -5394,9 +5394,9 @@ void AuraEffect::HandleAuraConvertRune(AuraApplication const* aurApp, uint8 mode
if (target->GetTypeId() != TYPEID_PLAYER)
return;
- Player* plr = (Player*)target;
+ Player* player = (Player*)target;
- if (plr->getClass() != CLASS_DEATH_KNIGHT)
+ if (player->getClass() != CLASS_DEATH_KNIGHT)
return;
uint32 runes = m_amount;
@@ -5405,17 +5405,17 @@ void AuraEffect::HandleAuraConvertRune(AuraApplication const* aurApp, uint8 mode
{
for (uint32 i = 0; i < MAX_RUNES && runes; ++i)
{
- if (GetMiscValue() != plr->GetCurrentRune(i))
+ if (GetMiscValue() != player->GetCurrentRune(i))
continue;
- if (!plr->GetRuneCooldown(i))
+ if (!player->GetRuneCooldown(i))
{
- plr->AddRuneByAuraEffect(i, RuneType(GetMiscValueB()), this);
+ player->AddRuneByAuraEffect(i, RuneType(GetMiscValueB()), this);
--runes;
}
}
}
else
- plr->RemoveRunesByAuraEffect(this);
+ player->RemoveRunesByAuraEffect(this);
}
void AuraEffect::HandleAuraLinked(AuraApplication const* aurApp, uint8 mode, bool apply) const
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index a62a37914ba..dc56e04c3b5 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4330,9 +4330,9 @@ SpellCastResult Spell::CheckRuneCost(uint32 runeCostID)
if (m_caster->GetTypeId() != TYPEID_PLAYER)
return SPELL_CAST_OK;
- Player* plr = (Player*)m_caster;
+ Player* player = (Player*)m_caster;
- if (plr->getClass() != CLASS_DEATH_KNIGHT)
+ if (player->getClass() != CLASS_DEATH_KNIGHT)
return SPELL_CAST_OK;
SpellRuneCostEntry const* src = sSpellRuneCostStore.LookupEntry(runeCostID);
@@ -4356,8 +4356,8 @@ SpellCastResult Spell::CheckRuneCost(uint32 runeCostID)
for (uint32 i = 0; i < MAX_RUNES; ++i)
{
- RuneType rune = plr->GetCurrentRune(i);
- if ((plr->GetRuneCooldown(i) == 0) && (runeCost[rune] > 0))
+ RuneType rune = player->GetCurrentRune(i);
+ if ((player->GetRuneCooldown(i) == 0) && (runeCost[rune] > 0))
runeCost[rune]--;
}
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 8a899522c5d..128c327c5ce 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5344,11 +5344,11 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
case 64142: // Upper Deck - Create Foam Sword
if (unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
- Player* plr = unitTarget->ToPlayer();
+ Player* player = unitTarget->ToPlayer();
static uint32 const itemId[] = {45061, 45176, 45177, 45178, 45179, 0};
// player can only have one of these items
for (uint32 const* itr = &itemId[0]; *itr; ++itr)
- if (plr->HasItemCount(*itr, 1, true))
+ if (player->HasItemCount(*itr, 1, true))
return;
DoCreateItem(effIndex, itemId[urand(0, 4)]);
return;
@@ -6155,15 +6155,15 @@ void Spell::EffectSelfResurrect(SpellEffIndex effIndex)
mana = CalculatePctN(m_caster->GetMaxPower(POWER_MANA), damage);
}
- Player* plr = m_caster->ToPlayer();
- plr->ResurrectPlayer(0.0f);
+ Player* player = m_caster->ToPlayer();
+ player->ResurrectPlayer(0.0f);
- plr->SetHealth(health);
- plr->SetPower(POWER_MANA, mana);
- plr->SetPower(POWER_RAGE, 0);
- plr->SetPower(POWER_ENERGY, plr->GetMaxPower(POWER_ENERGY));
+ player->SetHealth(health);
+ player->SetPower(POWER_MANA, mana);
+ player->SetPower(POWER_RAGE, 0);
+ player->SetPower(POWER_ENERGY, player->GetMaxPower(POWER_ENERGY));
- plr->SpawnCorpseBones();
+ player->SpawnCorpseBones();
}
void Spell::EffectSkinning(SpellEffIndex /*effIndex*/)
@@ -6937,9 +6937,9 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex)
if (m_caster->GetTypeId() != TYPEID_PLAYER)
return;
- Player* plr = m_caster->ToPlayer();
+ Player* player = m_caster->ToPlayer();
- if (plr->getClass() != CLASS_DEATH_KNIGHT)
+ if (player->getClass() != CLASS_DEATH_KNIGHT)
return;
// needed later
@@ -6949,9 +6949,9 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex)
if (count == 0) count = 1;
for (uint32 j = 0; j < MAX_RUNES && count > 0; ++j)
{
- if (plr->GetRuneCooldown(j) && plr->GetCurrentRune(j) == RuneType(m_spellInfo->Effects[effIndex].MiscValue))
+ if (player->GetRuneCooldown(j) && player->GetCurrentRune(j) == RuneType(m_spellInfo->Effects[effIndex].MiscValue))
{
- plr->SetRuneCooldown(j, 0);
+ player->SetRuneCooldown(j, 0);
--count;
}
}
@@ -6964,8 +6964,8 @@ void Spell::EffectActivateRune(SpellEffIndex effIndex)
for (uint32 i = 0; i < MAX_RUNES; ++i)
{
- if (plr->GetRuneCooldown(i) && (plr->GetCurrentRune(i) == RUNE_FROST || plr->GetCurrentRune(i) == RUNE_DEATH))
- plr->SetRuneCooldown(i, 0);
+ if (player->GetRuneCooldown(i) && (player->GetCurrentRune(i) == RUNE_FROST || player->GetCurrentRune(i) == RUNE_DEATH))
+ player->SetRuneCooldown(i, 0);
}
}
}