diff options
| author | Shauren <shauren.trinity@gmail.com> | 2016-07-05 22:07:35 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-07-05 22:07:35 +0200 |
| commit | f7883bd5251a759da1ca8be3ba6f6cead36723ec (patch) | |
| tree | affce8f9ad4b343ba936ad6effa2127ab7d831b1 /src/server/game/Spells | |
| parent | bc81ae70bc350a3decead610f1b17452bd44eec4 (diff) | |
Core/Transmog: Implemented transmog collection and updated transmog handling
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index b7239b21a7b..c69c2ebea5f 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4137,7 +4137,7 @@ void Spell::UpdateSpellCastDataAmmo(WorldPackets::Spells::SpellAmmo& ammo) { ammoInventoryType = pItem->GetTemplate()->GetInventoryType(); if (ammoInventoryType == INVTYPE_THROWN) - ammoDisplayID = pItem->GetDisplayId(); + ammoDisplayID = pItem->GetDisplayId(m_caster->ToPlayer()); else if (m_caster->HasAura(46699)) // Requires No Ammo { ammoDisplayID = 5996; // normal arrow diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 0cca7a27d2c..3720c2addc8 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -5803,9 +5803,9 @@ void Spell::EffectApplyEnchantIllusion(SpellEffIndex /*effIndex*/) return; itemTarget->SetState(ITEM_CHANGED, player); - itemTarget->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION, effectInfo->MiscValue); + itemTarget->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS, effectInfo->MiscValue); if (itemTarget->IsEquipped()) - player->SetUInt16Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENCHANTMENT_OFFSET + (itemTarget->GetSlot() * 2), 1, itemTarget->GetVisibleItemVisual()); + player->SetUInt16Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENCHANTMENT_OFFSET + (itemTarget->GetSlot() * 2), 1, itemTarget->GetVisibleItemVisual(player)); player->RemoveTradeableItem(itemTarget); itemTarget->ClearSoulboundTradeable(player); |
