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authorShauren <shauren.trinity@gmail.com>2016-07-05 22:07:35 +0200
committerShauren <shauren.trinity@gmail.com>2016-07-05 22:07:35 +0200
commitf7883bd5251a759da1ca8be3ba6f6cead36723ec (patch)
treeaffce8f9ad4b343ba936ad6effa2127ab7d831b1 /src/server/game/Spells
parentbc81ae70bc350a3decead610f1b17452bd44eec4 (diff)
Core/Transmog: Implemented transmog collection and updated transmog handling
Diffstat (limited to 'src/server/game/Spells')
-rw-r--r--src/server/game/Spells/Spell.cpp2
-rw-r--r--src/server/game/Spells/SpellEffects.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index b7239b21a7b..c69c2ebea5f 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -4137,7 +4137,7 @@ void Spell::UpdateSpellCastDataAmmo(WorldPackets::Spells::SpellAmmo& ammo)
{
ammoInventoryType = pItem->GetTemplate()->GetInventoryType();
if (ammoInventoryType == INVTYPE_THROWN)
- ammoDisplayID = pItem->GetDisplayId();
+ ammoDisplayID = pItem->GetDisplayId(m_caster->ToPlayer());
else if (m_caster->HasAura(46699)) // Requires No Ammo
{
ammoDisplayID = 5996; // normal arrow
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 0cca7a27d2c..3720c2addc8 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5803,9 +5803,9 @@ void Spell::EffectApplyEnchantIllusion(SpellEffIndex /*effIndex*/)
return;
itemTarget->SetState(ITEM_CHANGED, player);
- itemTarget->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION, effectInfo->MiscValue);
+ itemTarget->SetModifier(ITEM_MODIFIER_ENCHANT_ILLUSION_ALL_SPECS, effectInfo->MiscValue);
if (itemTarget->IsEquipped())
- player->SetUInt16Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENCHANTMENT_OFFSET + (itemTarget->GetSlot() * 2), 1, itemTarget->GetVisibleItemVisual());
+ player->SetUInt16Value(PLAYER_VISIBLE_ITEM + VISIBLE_ITEM_ENCHANTMENT_OFFSET + (itemTarget->GetSlot() * 2), 1, itemTarget->GetVisibleItemVisual(player));
player->RemoveTradeableItem(itemTarget);
itemTarget->ClearSoulboundTradeable(player);