diff options
| author | Intel <chemicstry@gmail.com> | 2014-11-09 23:53:48 +0200 |
|---|---|---|
| committer | Intel <chemicstry@gmail.com> | 2014-11-09 23:53:48 +0200 |
| commit | f847f55385cd1babc67d701d49f180242c63e83e (patch) | |
| tree | 60b5ca2094ee359cd297da3a1217959b9bad672c /src/server/game/Spells | |
| parent | 2a4f56107f6e066211eebfe85ee70a9f5a9735fb (diff) | |
Core/DataStores: Updating spells dbc part 1
Diffstat (limited to 'src/server/game/Spells')
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 35 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.h | 8 | ||||
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 156 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellInfo.h | 33 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 20 |
7 files changed, 144 insertions, 126 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index ef83bdced50..88791cc2e77 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -476,10 +476,10 @@ int32 AuraEffect::CalculateAmount(Unit* caster) // default amount calculation int32 amount = 0; - if (!(m_spellInfo->AttributesEx8 & SPELL_ATTR8_MASTERY_SPECIALIZATION) || G3D::fuzzyEq(m_spellInfo->Effects[m_effIndex].BonusMultiplier, 0.0f)) + if (!(m_spellInfo->AttributesEx8 & SPELL_ATTR8_MASTERY_SPECIALIZATION) || G3D::fuzzyEq(m_spellInfo->Effects[m_effIndex].BonusCoefficient, 0.0f)) amount = m_spellInfo->Effects[m_effIndex].CalcValue(caster, &m_baseAmount, GetBase()->GetOwner()->ToUnit()); else if (caster && caster->GetTypeId() == TYPEID_PLAYER) - amount = int32(caster->GetFloatValue(PLAYER_MASTERY) * m_spellInfo->Effects[m_effIndex].BonusMultiplier); + amount = int32(caster->GetFloatValue(PLAYER_MASTERY) * m_spellInfo->Effects[m_effIndex].BonusCoefficient); // check item enchant aura cast if (!amount && caster) @@ -604,15 +604,15 @@ int32 AuraEffect::CalculateAmount(Unit* caster) void AuraEffect::CalculatePeriodic(Unit* caster, bool resetPeriodicTimer /*= true*/, bool load /*= false*/) { - m_amplitude = m_spellInfo->Effects[m_effIndex].Amplitude; + m_period = m_spellInfo->Effects[m_effIndex].ApplyAuraPeriod; // prepare periodics switch (GetAuraType()) { case SPELL_AURA_OBS_MOD_POWER: // 3 spells have no amplitude set - if (!m_amplitude) - m_amplitude = 1 * IN_MILLISECONDS; + if (!m_period) + m_period = 1 * IN_MILLISECONDS; case SPELL_AURA_PERIODIC_DAMAGE: case SPELL_AURA_PERIODIC_HEAL: case SPELL_AURA_OBS_MOD_HEALTH: @@ -631,7 +631,7 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool resetPeriodicTimer /*= tru break; } - GetBase()->CallScriptEffectCalcPeriodicHandlers(this, m_isPeriodic, m_amplitude); + GetBase()->CallScriptEffectCalcPeriodicHandlers(this, m_isPeriodic, m_period); if (!m_isPeriodic) return; @@ -639,11 +639,11 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool resetPeriodicTimer /*= tru Player* modOwner = caster ? caster->GetSpellModOwner() : NULL; // Apply casting time mods - if (m_amplitude) + if (m_period) { // Apply periodic time mod if (modOwner) - modOwner->ApplySpellMod(GetId(), SPELLMOD_ACTIVATION_TIME, m_amplitude); + modOwner->ApplySpellMod(GetId(), SPELLMOD_ACTIVATION_TIME, m_period); if (caster) { @@ -651,17 +651,17 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool resetPeriodicTimer /*= tru if (m_spellInfo->IsChanneled()) { if (m_spellInfo->AttributesEx5 & SPELL_ATTR5_HASTE_AFFECT_DURATION) - caster->ModSpellCastTime(m_spellInfo, m_amplitude); + caster->ModSpellCastTime(m_spellInfo, m_period); } else if (m_spellInfo->AttributesEx5 & SPELL_ATTR5_HASTE_AFFECT_DURATION) - m_amplitude = int32(m_amplitude * caster->GetFloatValue(UNIT_MOD_CAST_SPEED)); + m_period = int32(m_period * caster->GetFloatValue(UNIT_MOD_CAST_SPEED)); } } if (load) // aura loaded from db { - m_tickNumber = m_amplitude ? GetBase()->GetDuration() / m_amplitude : 0; - m_periodicTimer = m_amplitude ? GetBase()->GetDuration() % m_amplitude : 0; + m_tickNumber = m_period ? GetBase()->GetDuration() / m_period : 0; + m_periodicTimer = m_period ? GetBase()->GetDuration() % m_period : 0; if (m_spellInfo->AttributesEx5 & SPELL_ATTR5_START_PERIODIC_AT_APPLY) ++m_tickNumber; } @@ -675,8 +675,8 @@ void AuraEffect::CalculatePeriodic(Unit* caster, bool resetPeriodicTimer /*= tru { m_periodicTimer = 0; // Start periodic on next tick or at aura apply - if (m_amplitude && !(m_spellInfo->AttributesEx5 & SPELL_ATTR5_START_PERIODIC_AT_APPLY)) - m_periodicTimer += m_amplitude; + if (m_period && !(m_spellInfo->AttributesEx5 & SPELL_ATTR5_START_PERIODIC_AT_APPLY)) + m_periodicTimer += m_period; } } } @@ -859,7 +859,7 @@ void AuraEffect::Update(uint32 diff, Unit* caster) ++m_tickNumber; // update before tick (aura can be removed in TriggerSpell or PeriodicTick calls) - m_periodicTimer += m_amplitude - diff; + m_periodicTimer += m_period - diff; UpdatePeriodic(caster); std::list<AuraApplication*> effectApplications; @@ -1128,7 +1128,7 @@ void AuraEffect::CleanupTriggeredSpells(Unit* target) // needed for spell 43680, maybe others /// @todo is there a spell flag, which can solve this in a more sophisticated way? if (m_spellInfo->Effects[GetEffIndex()].ApplyAuraName == SPELL_AURA_PERIODIC_TRIGGER_SPELL && - uint32(m_spellInfo->GetDuration()) == m_spellInfo->Effects[GetEffIndex()].Amplitude) + uint32(m_spellInfo->GetDuration()) == m_spellInfo->Effects[GetEffIndex()].ApplyAuraPeriod) return; target->RemoveAurasDueToSpell(tSpellId, GetCasterGUID()); @@ -4596,7 +4596,7 @@ void AuraEffect::HandleNoReagentUseAura(AuraApplication const* aurApp, uint8 mod if (target->GetTypeId() != TYPEID_PLAYER) return; - flag96 mask; + flag128 mask; Unit::AuraEffectList const& noReagent = target->GetAuraEffectsByType(SPELL_AURA_NO_REAGENT_USE); for (Unit::AuraEffectList::const_iterator i = noReagent.begin(); i != noReagent.end(); ++i) mask |= (*i)->m_spellInfo->Effects[(*i)->m_effIndex].SpellClassMask; @@ -4604,6 +4604,7 @@ void AuraEffect::HandleNoReagentUseAura(AuraApplication const* aurApp, uint8 mod target->SetUInt32Value(PLAYER_NO_REAGENT_COST_1 , mask[0]); target->SetUInt32Value(PLAYER_NO_REAGENT_COST_1+1, mask[1]); target->SetUInt32Value(PLAYER_NO_REAGENT_COST_1+2, mask[2]); + target->SetUInt32Value(PLAYER_NO_REAGENT_COST_1+3, mask[3]); } void AuraEffect::HandleAuraRetainComboPoints(AuraApplication const* aurApp, uint8 mode, bool apply) const diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.h b/src/server/game/Spells/Auras/SpellAuraEffects.h index d07885aaa83..22571f4851e 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.h +++ b/src/server/game/Spells/Auras/SpellAuraEffects.h @@ -47,7 +47,7 @@ class AuraEffect uint32 GetId() const { return m_spellInfo->Id; } uint32 GetEffIndex() const { return m_effIndex; } int32 GetBaseAmount() const { return m_baseAmount; } - int32 GetAmplitude() const { return m_amplitude; } + int32 GetPeriod() const { return m_period; } int32 GetMiscValueB() const { return m_spellInfo->Effects[m_effIndex].MiscValueB; } int32 GetMiscValue() const { return m_spellInfo->Effects[m_effIndex].MiscValue; } @@ -81,8 +81,8 @@ class AuraEffect void UpdatePeriodic(Unit* caster); uint32 GetTickNumber() const { return m_tickNumber; } - int32 GetTotalTicks() const { return m_amplitude ? (GetBase()->GetMaxDuration() / m_amplitude) : 1;} - void ResetPeriodic(bool resetPeriodicTimer = false) { if (resetPeriodicTimer) m_periodicTimer = m_amplitude; m_tickNumber = 0;} + int32 GetTotalTicks() const { return m_period ? (GetBase()->GetMaxDuration() / m_period) : 1;} + void ResetPeriodic(bool resetPeriodicTimer = false) { if (resetPeriodicTimer) m_periodicTimer = m_period; m_tickNumber = 0;} bool IsPeriodic() const { return m_isPeriodic; } void SetPeriodic(bool isPeriodic) { m_isPeriodic = isPeriodic; } @@ -112,7 +112,7 @@ class AuraEffect SpellModifier* m_spellmod; int32 m_periodicTimer; - int32 m_amplitude; + int32 m_period; uint32 m_tickNumber; uint8 const m_effIndex; diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index d0c40f2bb2b..67df56d892e 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -781,14 +781,14 @@ void Aura::RefreshTimers() bool resetPeriodic = true; if (m_spellInfo->AttributesEx8 & SPELL_ATTR8_DONT_RESET_PERIODIC_TIMER) { - int32 minAmplitude = m_maxDuration; + int32 minPeriod = m_maxDuration; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) if (AuraEffect const* eff = GetEffect(i)) - if (int32 ampl = eff->GetAmplitude()) - minAmplitude = std::min(ampl, minAmplitude); + if (int32 period = eff->GetPeriod()) + minPeriod = std::min(period, minPeriod); // If only one tick remaining, roll it over into new duration - if (GetDuration() <= minAmplitude) + if (GetDuration() <= minPeriod) { m_maxDuration += GetDuration(); resetPeriodic = false; diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index cb2e2e82e9d..75f6c7d86fa 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1451,7 +1451,7 @@ void Spell::SelectImplicitTargetObjectTargets(SpellEffIndex effIndex, SpellImpli void Spell::SelectImplicitChainTargets(SpellEffIndex effIndex, SpellImplicitTargetInfo const& targetType, WorldObject* target, uint32 effMask) { - uint32 maxTargets = m_spellInfo->Effects[effIndex].ChainTarget; + uint32 maxTargets = m_spellInfo->Effects[effIndex].ChainTargets; if (Player* modOwner = m_caster->GetSpellModOwner()) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_JUMP_TARGETS, maxTargets, this); @@ -2626,8 +2626,8 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA duration = 0; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) if (AuraEffect const* eff = m_spellAura->GetEffect(i)) - if (int32 amplitude = eff->GetAmplitude()) // amplitude is hastened by UNIT_MOD_CAST_SPEED - duration = std::max(std::max(origDuration / amplitude, 1) * amplitude, duration); + if (int32 period = eff->GetPeriod()) // period is hastened by UNIT_MOD_CAST_SPEED + duration = std::max(std::max(origDuration / period, 1) * period, duration); // if there is no periodic effect if (!duration) @@ -4815,7 +4815,7 @@ SpellCastResult Spell::CheckCast(bool strict) { if (m_spellInfo->CasterAuraState && !m_caster->HasAuraState(AuraStateType(m_spellInfo->CasterAuraState), m_spellInfo, m_caster)) return SPELL_FAILED_CASTER_AURASTATE; - if (m_spellInfo->CasterAuraStateNot && m_caster->HasAuraState(AuraStateType(m_spellInfo->CasterAuraStateNot), m_spellInfo, m_caster)) + if (m_spellInfo->ExcludeCasterAuraState && m_caster->HasAuraState(AuraStateType(m_spellInfo->ExcludeCasterAuraState), m_spellInfo, m_caster)) return SPELL_FAILED_CASTER_AURASTATE; // Note: spell 62473 requres casterAuraSpell = triggering spell @@ -5476,7 +5476,7 @@ SpellCastResult Spell::CheckCast(bool strict) InstanceTemplate const* it = sObjectMgr->GetInstanceTemplate(m_caster->GetMapId()); if (it) allowMount = it->AllowMount; - if (m_caster->GetTypeId() == TYPEID_PLAYER && !allowMount && !m_spellInfo->AreaGroupId) + if (m_caster->GetTypeId() == TYPEID_PLAYER && !allowMount && !m_spellInfo->RequiredAreasID) return SPELL_FAILED_NO_MOUNTS_ALLOWED; if (m_caster->IsInDisallowedMountForm()) diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 917f69547a1..dcd3338e0c2 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -346,26 +346,26 @@ SpellEffectInfo::SpellEffectInfo(SpellEntry const* /*spellEntry*/, SpellInfo con _spellInfo = spellInfo; _effIndex = _effect ? _effect->EffectIndex : effIndex; Effect = _effect ? _effect->Effect : 0; - ApplyAuraName = _effect ? _effect->EffectApplyAuraName : 0; - Amplitude = _effect ? _effect->EffectAmplitude : 0; + ApplyAuraName = _effect ? _effect->EffectAura : 0; + ApplyAuraPeriod = _effect ? _effect->EffectAuraPeriod : 0; DieSides = _effect ? _effect->EffectDieSides : 0; RealPointsPerLevel = _effect ? _effect->EffectRealPointsPerLevel : 0.0f; BasePoints = _effect ? _effect->EffectBasePoints : 0; - PointsPerComboPoint = _effect ? _effect->EffectPointsPerComboPoint : 0.0f; - ValueMultiplier = _effect ? _effect->EffectValueMultiplier : 0.0f; - DamageMultiplier = _effect ? _effect->EffectDamageMultiplier : 0.0f; - BonusMultiplier = _effect ? _effect->EffectBonusMultiplier : 0.0f; + PointsPerResource = _effect ? _effect->EffectPointsPerResource : 0.0f; + Amplitude = _effect ? _effect->EffectAmplitude : 0.0f; + ChainAmplitude = _effect ? _effect->EffectChainAmplitude : 0.0f; + BonusCoefficient = _effect ? _effect->EffectBonusCoefficient : 0.0f; MiscValue = _effect ? _effect->EffectMiscValue : 0; MiscValueB = _effect ? _effect->EffectMiscValueB : 0; Mechanic = Mechanics(_effect ? _effect->EffectMechanic : 0); - TargetA = SpellImplicitTargetInfo(_effect ? _effect->EffectImplicitTargetA : 0); - TargetB = SpellImplicitTargetInfo(_effect ? _effect->EffectImplicitTargetB : 0); + TargetA = SpellImplicitTargetInfo(_effect ? _effect->ImplicitTarget[0] : 0); + TargetB = SpellImplicitTargetInfo(_effect ? _effect->ImplicitTarget[1] : 0); RadiusEntry = _effect && _effect->EffectRadiusIndex ? sSpellRadiusStore.LookupEntry(_effect->EffectRadiusIndex) : NULL; MaxRadiusEntry = _effect && _effect->EffectRadiusMaxIndex ? sSpellRadiusStore.LookupEntry(_effect->EffectRadiusMaxIndex) : NULL; - ChainTarget = _effect ? _effect->EffectChainTarget : 0; + ChainTargets = _effect ? _effect->EffectChainTargets : 0; ItemType = _effect ? _effect->EffectItemType : 0; TriggerSpell = _effect ? _effect->EffectTriggerSpell : 0; - SpellClassMask = _effect ? _effect->EffectSpellClassMask : flag96(0); + SpellClassMask = _effect ? _effect->EffectSpellClassMask : flag128(); ImplicitTargetConditions = NULL; ScalingMultiplier = scaling ? scaling->Multiplier[_effIndex] : 0.0f; DeltaScalingMultiplier = scaling ? scaling->RandomMultiplier[_effIndex] : 0.0f; @@ -432,7 +432,7 @@ int32 SpellEffectInfo::CalcValue(Unit const* caster, int32 const* bp, Unit const { float basePointsPerLevel = RealPointsPerLevel; int32 basePoints = bp ? *bp : BasePoints; - float comboDamage = PointsPerComboPoint; + float comboDamage = PointsPerResource; // base amount modification based on spell lvl vs caster lvl if (ScalingMultiplier != 0.0f) @@ -589,7 +589,7 @@ int32 SpellEffectInfo::CalcBaseValue(int32 value) const float SpellEffectInfo::CalcValueMultiplier(Unit* caster, Spell* spell) const { - float multiplier = ValueMultiplier; + float multiplier = Amplitude; if (Player* modOwner = (caster ? caster->GetSpellModOwner() : NULL)) modOwner->ApplySpellMod(_spellInfo->Id, SPELLMOD_VALUE_MULTIPLIER, multiplier, spell); return multiplier; @@ -597,7 +597,7 @@ float SpellEffectInfo::CalcValueMultiplier(Unit* caster, Spell* spell) const float SpellEffectInfo::CalcDamageMultiplier(Unit* caster, Spell* spell) const { - float multiplier = DamageMultiplier; + float multiplier = ChainAmplitude; if (Player* modOwner = (caster ? caster->GetSpellModOwner() : NULL)) modOwner->ApplySpellMod(_spellInfo->Id, SPELLMOD_DAMAGE_MULTIPLIER, multiplier, spell); return multiplier; @@ -863,50 +863,57 @@ SpellEffectInfo::StaticData SpellEffectInfo::_data[TOTAL_SPELL_EFFECTS] = SpellInfo::SpellInfo(SpellEntry const* spellEntry, SpellEffectEntry const** effects) { - Id = spellEntry->Id; - Attributes = spellEntry->Attributes; - AttributesEx = spellEntry->AttributesEx; - AttributesEx2 = spellEntry->AttributesEx2; - AttributesEx3 = spellEntry->AttributesEx3; - AttributesEx4 = spellEntry->AttributesEx4; - AttributesEx5 = spellEntry->AttributesEx5; - AttributesEx6 = spellEntry->AttributesEx6; - AttributesEx7 = spellEntry->AttributesEx7; - AttributesEx8 = spellEntry->AttributesEx8; - AttributesEx9 = spellEntry->AttributesEx9; - AttributesEx10 = spellEntry->AttributesEx10; + Id = spellEntry->ID; + + SpellName = spellEntry->Name_lang; + //Rank = spellEntry->Rank; + RuneCostID = spellEntry->RuneCostID; + //SpellDifficultyId = spellEntry->DifficultyID; + SpellScalingId = spellEntry->ScalingID; + SpellAuraOptionsId = spellEntry->AuraOptionsID; + SpellAuraRestrictionsId = spellEntry->AuraRestrictionsID; + SpellCastingRequirementsId = spellEntry->CastingRequirementsID; + SpellCategoriesId = spellEntry->CategoriesID; + SpellClassOptionsId = spellEntry->ClassOptionsID; + SpellCooldownsId = spellEntry->CooldownsID; + SpellEquippedItemsId = spellEntry->EquippedItemsID; + SpellInterruptsId = spellEntry->InterruptsID; + SpellLevelsId = spellEntry->LevelsID; + //SpellPowerId = spellEntry->PowerID; + SpellReagentsId = spellEntry->ReagentsID; + SpellShapeshiftId = spellEntry->ShapeshiftID; + SpellTargetRestrictionsId = spellEntry->TargetRestrictionsID; + SpellTotemsId = spellEntry->TotemsID; + SpellMiscId = spellEntry->MiscID; + + // SpellMiscEntry + SpellMiscEntry const* _misc = GetSpellMisc(); + Attributes = _misc ? _misc->Attributes : 0; + AttributesEx = _misc ? _misc->AttributesEx : 0; + AttributesEx2 = _misc ? _misc->AttributesExB : 0; + AttributesEx3 = _misc ? _misc->AttributesExC : 0; + AttributesEx4 = _misc ? _misc->AttributesExD : 0; + AttributesEx5 = _misc ? _misc->AttributesExE : 0; + AttributesEx6 = _misc ? _misc->AttributesExF : 0; + AttributesEx7 = _misc ? _misc->AttributesExG : 0; + AttributesEx8 = _misc ? _misc->AttributesExH : 0; + AttributesEx9 = _misc ? _misc->AttributesExI : 0; + AttributesEx10 = _misc ? _misc->AttributesExJ : 0; + AttributesEx11 = _misc ? _misc->AttributesExK : 0; + AttributesEx12 = _misc ? _misc->AttributesExL : 0; + AttributesEx13 = _misc ? _misc->AttributesExM : 0; + CastTimeEntry = _misc ? (_misc->CastingTimeIndex ? sSpellCastTimesStore.LookupEntry(_misc->CastingTimeIndex) : NULL) : NULL; + DurationEntry = _misc ? (_misc->DurationIndex ? sSpellDurationStore.LookupEntry(_misc->DurationIndex) : NULL) : NULL; + RangeEntry = _misc ? (_misc->RangeIndex ? sSpellRangeStore.LookupEntry(_misc->RangeIndex) : NULL) : NULL; + Speed = _misc ? _misc->Speed : 0; + SchoolMask = _misc ? _misc->SchoolMask : 0; AttributesCu = 0; - CastTimeEntry = spellEntry->CastingTimeIndex ? sSpellCastTimesStore.LookupEntry(spellEntry->CastingTimeIndex) : NULL; - DurationEntry = spellEntry->DurationIndex ? sSpellDurationStore.LookupEntry(spellEntry->DurationIndex) : NULL; - PowerType = spellEntry->powerType; - RangeEntry = spellEntry->rangeIndex ? sSpellRangeStore.LookupEntry(spellEntry->rangeIndex) : NULL; - Speed = spellEntry->speed; - + //PowerType = _misc ? _misc->powerType : 0; for (uint8 i = 0; i < 2; ++i) - SpellVisual[i] = spellEntry->SpellVisual[i]; - - SpellIconID = spellEntry->SpellIconID; - ActiveIconID = spellEntry->activeIconID; - SpellName = spellEntry->SpellName; - Rank = spellEntry->Rank; - SchoolMask = spellEntry->SchoolMask; - RuneCostID = spellEntry->runeCostID; - SpellDifficultyId = spellEntry->SpellDifficultyId; - SpellScalingId = spellEntry->SpellScalingId; - SpellAuraOptionsId = spellEntry->SpellAuraOptionsId; - SpellAuraRestrictionsId = spellEntry->SpellAuraRestrictionsId; - SpellCastingRequirementsId = spellEntry->SpellCastingRequirementsId; - SpellCategoriesId = spellEntry->SpellCategoriesId; - SpellClassOptionsId = spellEntry->SpellClassOptionsId; - SpellCooldownsId = spellEntry->SpellCooldownsId; - SpellEquippedItemsId = spellEntry->SpellEquippedItemsId; - SpellInterruptsId = spellEntry->SpellInterruptsId; - SpellLevelsId = spellEntry->SpellLevelsId; - SpellPowerId = spellEntry->SpellPowerId; - SpellReagentsId = spellEntry->SpellReagentsId; - SpellShapeshiftId = spellEntry->SpellShapeshiftId; - SpellTargetRestrictionsId = spellEntry->SpellTargetRestrictionsId; - SpellTotemsId = spellEntry->SpellTotemsId; + SpellVisual[i] = _misc ? _misc->SpellVisualID[i] : 0; + + SpellIconID = _misc ? _misc->SpellIconID : 0; + ActiveIconID = _misc ? _misc->ActiveIconID : 0; // SpellDifficultyEntry for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) @@ -923,27 +930,27 @@ SpellInfo::SpellInfo(SpellEntry const* spellEntry, SpellEffectEntry const** effe // SpellAuraOptionsEntry SpellAuraOptionsEntry const* _options = GetSpellAuraOptions(); - ProcFlags = _options ? _options->procFlags : 0; - ProcChance = _options ? _options->procChance : 0; - ProcCharges = _options ? _options->procCharges : 0; - StackAmount = _options ? _options->StackAmount : 0; + ProcFlags = _options ? _options->ProcTypeMask : 0; + ProcChance = _options ? _options->ProcChance : 0; + ProcCharges = _options ? _options->ProcCharges : 0; + StackAmount = _options ? _options->CumulativeAura : 0; // SpellAuraRestrictionsEntry SpellAuraRestrictionsEntry const* _aura = GetSpellAuraRestrictions(); CasterAuraState = _aura ? _aura->CasterAuraState : 0; TargetAuraState = _aura ? _aura->TargetAuraState : 0; - CasterAuraStateNot = _aura ? _aura->CasterAuraStateNot : 0; - TargetAuraStateNot = _aura ? _aura->TargetAuraStateNot : 0; - CasterAuraSpell = _aura ? _aura->casterAuraSpell : 0; - TargetAuraSpell = _aura ? _aura->targetAuraSpell : 0; - ExcludeCasterAuraSpell = _aura ? _aura->excludeCasterAuraSpell : 0; - ExcludeTargetAuraSpell = _aura ? _aura->excludeTargetAuraSpell : 0; + ExcludeCasterAuraState = _aura ? _aura->ExcludeCasterAuraState : 0; + ExcludeTargetAuraState = _aura ? _aura->ExcludeTargetAuraState : 0; + CasterAuraSpell = _aura ? _aura->CasterAuraSpell : 0; + TargetAuraSpell = _aura ? _aura->TargetAuraSpell : 0; + ExcludeCasterAuraSpell = _aura ? _aura->ExcludeCasterAuraSpell : 0; + ExcludeTargetAuraSpell = _aura ? _aura->ExcludeTargetAuraSpell : 0; // SpellCastingRequirementsEntry SpellCastingRequirementsEntry const* _castreq = GetSpellCastingRequirements(); RequiresSpellFocus = _castreq ? _castreq->RequiresSpellFocus : 0; FacingCasterFlags = _castreq ? _castreq->FacingCasterFlags : 0; - AreaGroupId = _castreq ? _castreq->AreaGroupId : -1; + RequiredAreasID = _castreq ? _castreq->RequiredAreasID : -1; // SpellCategoriesEntry SpellCategoriesEntry const* _categorie = GetSpellCategories(); @@ -1522,10 +1529,10 @@ SpellCastResult SpellInfo::CheckShapeshift(uint32 form) const SpellCastResult SpellInfo::CheckLocation(uint32 map_id, uint32 zone_id, uint32 area_id, Player const* player) const { // normal case - if (AreaGroupId > 0) + if (RequiredAreasID > 0) { bool found = false; - AreaGroupEntry const* groupEntry = sAreaGroupStore.LookupEntry(AreaGroupId); + AreaGroupEntry const* groupEntry = sAreaGroupStore.LookupEntry(RequiredAreasID); while (groupEntry) { for (uint8 i = 0; i < MAX_GROUP_AREA_IDS; ++i) @@ -1798,7 +1805,7 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, WorldObject const* ta if (TargetAuraState && !unitTarget->HasAuraState(AuraStateType(TargetAuraState), this, caster)) return SPELL_FAILED_TARGET_AURASTATE; - if (TargetAuraStateNot && unitTarget->HasAuraState(AuraStateType(TargetAuraStateNot), this, caster)) + if (ExcludeTargetAuraState && unitTarget->HasAuraState(AuraStateType(ExcludeTargetAuraState), this, caster)) return SPELL_FAILED_TARGET_AURASTATE; } @@ -2168,7 +2175,7 @@ SpellSpecificType SpellInfo::GetSpellSpecific() const return SPELL_SPECIFIC_STING; // only hunter aspects have this (but not all aspects in hunter family) - if (SpellFamilyFlags.HasFlag(0x00380000, 0x00440000, 0x00001010)) + if (SpellFamilyFlags & flag96(0x00380000, 0x00440000, 0x00001010)) return SPELL_SPECIFIC_ASPECT; break; @@ -2317,8 +2324,8 @@ uint32 SpellInfo::GetMaxTicks() const case SPELL_AURA_PERIODIC_DAMAGE: case SPELL_AURA_PERIODIC_HEAL: case SPELL_AURA_PERIODIC_LEECH: - if (Effects[x].Amplitude != 0) - return DotDuration / Effects[x].Amplitude; + if (Effects[x].ApplyAuraPeriod != 0) + return DotDuration / Effects[x].ApplyAuraPeriod; break; } } @@ -2881,6 +2888,11 @@ SpellTotemsEntry const* SpellInfo::GetSpellTotems() const return SpellTotemsId ? sSpellTotemsStore.LookupEntry(SpellTotemsId) : NULL; } +SpellMiscEntry const* SpellInfo::GetSpellMisc() const +{ + return SpellMiscId ? sSpellMiscStore.LookupEntry(SpellMiscId) : NULL; +} + SpellAuraOptionsEntry const* SpellInfo::GetSpellAuraOptions() const { return SpellAuraOptionsId ? sSpellAuraOptionsStore.LookupEntry(SpellAuraOptionsId) : NULL; diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h index ea29eb1b00f..edf997db0e5 100644 --- a/src/server/game/Spells/SpellInfo.h +++ b/src/server/game/Spells/SpellInfo.h @@ -233,14 +233,14 @@ class SpellEffectInfo public: uint32 Effect; uint32 ApplyAuraName; - uint32 Amplitude; + uint32 ApplyAuraPeriod; int32 DieSides; float RealPointsPerLevel; int32 BasePoints; - float PointsPerComboPoint; - float ValueMultiplier; - float DamageMultiplier; - float BonusMultiplier; + float PointsPerResource; + float Amplitude; + float ChainAmplitude; + float BonusCoefficient; int32 MiscValue; int32 MiscValueB; Mechanics Mechanic; @@ -248,19 +248,19 @@ public: SpellImplicitTargetInfo TargetB; SpellRadiusEntry const* RadiusEntry; SpellRadiusEntry const* MaxRadiusEntry; - uint32 ChainTarget; + uint32 ChainTargets; uint32 ItemType; uint32 TriggerSpell; - flag96 SpellClassMask; + flag128 SpellClassMask; std::list<Condition*>* ImplicitTargetConditions; // SpellScalingEntry float ScalingMultiplier; float DeltaScalingMultiplier; float ComboScalingMultiplier; - SpellEffectInfo() : _spellInfo(NULL), _effIndex(0), Effect(0), ApplyAuraName(0), Amplitude(0), DieSides(0), - RealPointsPerLevel(0), BasePoints(0), PointsPerComboPoint(0), ValueMultiplier(0), DamageMultiplier(0), - BonusMultiplier(0), MiscValue(0), MiscValueB(0), Mechanic(MECHANIC_NONE), RadiusEntry(NULL), ChainTarget(0), + SpellEffectInfo() : _spellInfo(NULL), _effIndex(0), Effect(0), ApplyAuraName(0), ApplyAuraPeriod(0), DieSides(0), + RealPointsPerLevel(0), BasePoints(0), PointsPerResource(0), Amplitude(0), ChainAmplitude(0), + BonusCoefficient(0), MiscValue(0), MiscValueB(0), Mechanic(MECHANIC_NONE), RadiusEntry(NULL), ChainTargets(0), ItemType(0), TriggerSpell(0), ImplicitTargetConditions(NULL) {} SpellEffectInfo(SpellEntry const* spellEntry, SpellInfo const* spellInfo, uint8 effIndex, SpellEffectEntry const* effect); @@ -316,6 +316,9 @@ public: uint32 AttributesEx8; uint32 AttributesEx9; uint32 AttributesEx10; + uint32 AttributesEx11; + uint32 AttributesEx12; + uint32 AttributesEx13; uint32 AttributesCu; uint32 Stances; uint32 StancesNot; @@ -325,8 +328,8 @@ public: uint32 FacingCasterFlags; uint32 CasterAuraState; uint32 TargetAuraState; - uint32 CasterAuraStateNot; - uint32 TargetAuraStateNot; + uint32 ExcludeCasterAuraState; + uint32 ExcludeTargetAuraState; uint32 CasterAuraSpell; uint32 TargetAuraSpell; uint32 ExcludeCasterAuraSpell; @@ -370,10 +373,10 @@ public: uint32 MaxTargetLevel; uint32 MaxAffectedTargets; uint32 SpellFamilyName; - flag96 SpellFamilyFlags; + flag128 SpellFamilyFlags; uint32 DmgClass; uint32 PreventionType; - int32 AreaGroupId; + int32 RequiredAreasID; uint32 SchoolMask; uint32 SpellDifficultyId; uint32 SpellScalingId; @@ -391,6 +394,7 @@ public: uint32 SpellShapeshiftId; uint32 SpellTargetRestrictionsId; uint32 SpellTotemsId; + uint32 SpellMiscId; // SpellScalingEntry int32 CastTimeMin; int32 CastTimeMax; @@ -418,6 +422,7 @@ public: SpellScalingEntry const* GetSpellScaling() const; SpellShapeshiftEntry const* GetSpellShapeshift() const; SpellTotemsEntry const* GetSpellTotems() const; + SpellMiscEntry const* GetSpellMisc() const; SpellInfo(SpellEntry const* spellEntry, SpellEffectEntry const** effects); ~SpellInfo(); diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 4463fc0da75..6d2973b1644 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2813,7 +2813,7 @@ void SpellMgr::LoadSpellInfoStore() if (!effect) continue; - effectsBySpell[effect->EffectSpellId].effects[effect->EffectIndex] = effect; + effectsBySpell[effect->SpellID].effects[effect->EffectIndex] = effect; } for (uint32 i = 0; i < sSpellStore.GetNumRows(); ++i) @@ -3188,7 +3188,7 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->ProcCharges = 1; break; case 44544: // Fingers of Frost - spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(685904631, 1151048, 0); + spellInfo->Effects[EFFECT_0].SpellClassMask = flag128(685904631, 1151048, 0, 0); break; case 74396: // Fingers of Frost visual buff spellInfo->ProcCharges = 2; @@ -3212,7 +3212,7 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->Effects[EFFECT_0].MiscValue |= 1; break; case 51912: // Crafty's Ultra-Advanced Proto-Typical Shortening Blaster - spellInfo->Effects[EFFECT_0].Amplitude = 3000; + spellInfo->Effects[EFFECT_0].ApplyAuraPeriod = 3000; break; // Master Shapeshifter: missing stance data for forms other than bear - bear version has correct data // To prevent aura staying on target after talent unlearned @@ -3231,7 +3231,7 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->Effects[EFFECT_1].Effect = SPELL_EFFECT_APPLY_AURA; spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER; spellInfo->Effects[EFFECT_1].MiscValue = SPELLMOD_EFFECT2; - spellInfo->Effects[EFFECT_1].SpellClassMask = flag96(0x00000000, 0x00004000, 0x00000000); + spellInfo->Effects[EFFECT_1].SpellClassMask = flag128(0x00000000, 0x00004000, 0x00000000, 0x00000000); break; case 47569: // Improved Shadowform (Rank 1) // with this spell atrribute aura can be stacked several times @@ -3273,7 +3273,7 @@ void SpellMgr::LoadSpellInfoCorrections() break; case 53241: // Marked for Death (Rank 1) case 53243: // Marked for Death (Rank 2) - spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x00067801, 0x10820001, 0x00000801); + spellInfo->Effects[EFFECT_0].SpellClassMask = flag128(0x00067801, 0x10820001, 0x00000801, 0x00000000); break; case 5176: // Wrath case 2912: // Starfire @@ -3294,22 +3294,22 @@ void SpellMgr::LoadSpellInfoCorrections() // this is done because another spell also uses the same SpellFamilyFlags as Icy Touch // SpellFamilyFlags[0] & 0x00000040 in SPELLFAMILY_DEATHKNIGHT is currently unused (3.3.5a) // this needs research on modifier applying rules, does not seem to be in Attributes fields - spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x00000040, 0x00000000, 0x00000000); + spellInfo->Effects[EFFECT_0].SpellClassMask = flag128(0x00000040, 0x00000000, 0x00000000, 0x00000000); break; case 64949: // Idol of the Flourishing Life - spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x00000000, 0x02000000, 0x00000000); + spellInfo->Effects[EFFECT_0].SpellClassMask = flag128(0x00000000, 0x02000000, 0x00000000, 0x00000000); spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER; break; case 34231: // Libram of the Lightbringer case 60792: // Libram of Tolerance case 64956: // Libram of the Resolute - spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x80000000, 0x00000000, 0x00000000); + spellInfo->Effects[EFFECT_0].SpellClassMask = flag128(0x80000000, 0x00000000, 0x00000000, 0x00000000); spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER; break; case 28851: // Libram of Light case 28853: // Libram of Divinity case 32403: // Blessed Book of Nagrand - spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x40000000, 0x00000000, 0x00000000); + spellInfo->Effects[EFFECT_0].SpellClassMask = flag128(0x40000000, 0x00000000, 0x00000000, 0x00000000); spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER; break; case 45602: // Ride Carpet @@ -3540,7 +3540,7 @@ void SpellMgr::LoadSpellInfoCorrections() break; case 71266: // Swarming Shadows case 72890: // Swarming Shadows - spellInfo->AreaGroupId = 0; // originally, these require area 4522, which is... outside of Icecrown Citadel + spellInfo->RequiredAreasID = 0; // originally, these require area 4522, which is... outside of Icecrown Citadel break; case 70602: // Corruption case 48278: // Paralyze |
