diff options
author | leak <none@none> | 2010-12-22 00:12:03 +0100 |
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committer | leak <none@none> | 2010-12-22 00:12:03 +0100 |
commit | 6115b0bd5f05b3e9986f2ff1e1d8f142a4538e7f (patch) | |
tree | c41d4dfbfbb9b7b2ee60aab652fb0f59d7641b6d /src/server/game/Texts/CreatureTextMgr.cpp | |
parent | a45a039e736fb81aff6c2a4812561de220da62ec (diff) |
Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100%
R.I.P
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Texts/CreatureTextMgr.cpp')
-rwxr-xr-x | src/server/game/Texts/CreatureTextMgr.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp index 17bf02939b4..7ea25511f01 100755 --- a/src/server/game/Texts/CreatureTextMgr.cpp +++ b/src/server/game/Texts/CreatureTextMgr.cpp @@ -19,7 +19,6 @@ #include "DatabaseEnv.h" #include "SQLStorage.h" #include "CreatureTextMgr.h" -#include "ProgressBar.h" #include "ObjectMgr.h" void CreatureTextMgr::LoadCreatureTexts() @@ -34,20 +33,16 @@ void CreatureTextMgr::LoadCreatureTexts() if (!result) { - barGoLink bar(1); - bar.step(); sLog.outString(">> Loaded 0 ceature texts. DB table `creature_texts` is empty."); sLog.outString(); return; } - barGoLink bar(result->GetRowCount()); uint32 textCount = 0; uint32 creatureCount = 0; do { - bar.step(); Field* fields = result->Fetch(); CreatureTextEntry temp; |