diff options
author | Nay <dnpd.dd@gmail.com> | 2012-12-27 17:52:11 +0000 |
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committer | Nay <dnpd.dd@gmail.com> | 2012-12-27 17:52:11 +0000 |
commit | 91136ea55fe308db37d260969da60c488cf74b81 (patch) | |
tree | dc11b3024d73edd8a317b0d7b1d09261ecd11bbf /src/server/game/Texts/CreatureTextMgr.cpp | |
parent | 3ee6ec258a3ccf3dfe1d74eec9adbf8bbc2843f6 (diff) | |
parent | 7fe2d7309ae3b850f3a7c75fc9bb6ec18bea00a1 (diff) |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/game/Battlegrounds/Battleground.cpp
src/server/game/Battlegrounds/Battleground.h
src/server/game/DataStores/DBCEnums.h
src/server/game/Entities/Player/Player.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/scripts/Commands/cs_reload.cpp
Diffstat (limited to 'src/server/game/Texts/CreatureTextMgr.cpp')
-rw-r--r-- | src/server/game/Texts/CreatureTextMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp index fc0cea04013..6dc9610355f 100644 --- a/src/server/game/Texts/CreatureTextMgr.cpp +++ b/src/server/game/Texts/CreatureTextMgr.cpp @@ -196,7 +196,7 @@ void CreatureTextMgr::LoadCreatureTextLocales() mLocaleTextMap.clear(); // for reload case - QueryResult result = WorldDatabase.Query("SELECT entry, textGroup, id, text_loc1, text_loc2, text_loc3, text_loc4, text_loc5, text_loc6, text_loc7, text_loc8 FROM locales_creature_text"); + QueryResult result = WorldDatabase.Query("SELECT entry, groupid, id, text_loc1, text_loc2, text_loc3, text_loc4, text_loc5, text_loc6, text_loc7, text_loc8 FROM locales_creature_text"); if (!result) return; @@ -206,7 +206,7 @@ void CreatureTextMgr::LoadCreatureTextLocales() do { Field* fields = result->Fetch(); - CreatureTextLocale& loc = mLocaleTextMap[CreatureTextId(fields[0].GetUInt32(), uint32(fields[1].GetUInt8()), fields[2].GetUInt32())]; + CreatureTextLocale& loc = mLocaleTextMap[CreatureTextId(fields[0].GetUInt32(), uint32(fields[1].GetUInt8()), uint32(fields[2].GetUInt8()))]; for (uint8 i = 1; i < TOTAL_LOCALES; ++i) { LocaleConstant locale = LocaleConstant(i); |