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| author | ariel- <ariel-@users.noreply.github.com> | 2016-08-01 14:55:13 -0300 | 
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-11 21:37:40 +0100 | 
| commit | 9c0f2c49457930bf4a0dc27a51e5c22b2013dbfd (patch) | |
| tree | 7b6ee83e7f90ef060ffa79d63622d0765ff1e838 /src/server/game/Texts/CreatureTextMgr.cpp | |
| parent | af11f48356475a516c0cc0b6ca972c64e8dab93b (diff) | |
Core/PvP: Gameobject rotation in BGs and Wintergrasp.
- Add a workaround in BattleGround correcting for bad rotations in BG scripts
- Calculate rotation from rotation in Wintergrasp, this function hasn't a rotation parameter and should be added in the future.
- Also removed an ugly hardcode in Battlefield::SpawnGameObject
Closes #17711
(cherry picked from commit 33fbc453d236d943c24fb10522ac0720c3174c3d)
# Conflicts:
#	src/server/game/Battlefield/Battlefield.cpp
#	src/server/game/Battlegrounds/Battleground.cpp
Diffstat (limited to 'src/server/game/Texts/CreatureTextMgr.cpp')
0 files changed, 0 insertions, 0 deletions
