aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Time/GameTime.h
diff options
context:
space:
mode:
authorTreeston <treeston.mmoc@gmail.com>2020-07-14 01:35:25 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-23 21:36:03 +0100
commitd11c3807b32d51e48ed4557972a627f6366956d9 (patch)
tree3a551793088ff8b7d1475cc1045fbab811b94188 /src/server/game/Time/GameTime.h
parentdfc1f08bd84503f6023d033396fc33d356220a62 (diff)
Core/Time: Rename GetGameTime{System, Steady}Point methods
The names are a bit unhandy. Rename them (shorter but still meaningful). GetGameTimeSystemPoint() -> GetSystemTime() GetGameTimeSteadyPoint() -> Now() Also add 2 new typedefs: typedef std::chrono::steady_clock::time_point TimePoint; typedef std::chrono::system_clock::time_point SystemTimePoint; Closes #25042 (cherry picked from commit 896b68d5c297b06587645caebc98b704978ecaa7)
Diffstat (limited to 'src/server/game/Time/GameTime.h')
-rw-r--r--src/server/game/Time/GameTime.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Time/GameTime.h b/src/server/game/Time/GameTime.h
index e24c5955fd2..4229872e016 100644
--- a/src/server/game/Time/GameTime.h
+++ b/src/server/game/Time/GameTime.h
@@ -19,7 +19,7 @@
#define __GAMETIME_H
#include "Define.h"
-#include <chrono>
+#include "Duration.h"
namespace GameTime
{
@@ -33,14 +33,14 @@ namespace GameTime
TC_GAME_API uint32 GetGameTimeMS();
/// Current chrono system_clock time point
- TC_GAME_API std::chrono::system_clock::time_point GetGameTimeSystemPoint();
+ TC_GAME_API SystemTimePoint GetSystemTime();
/// Current chrono steady_clock time point
- TC_GAME_API std::chrono::steady_clock::time_point GetGameTimeSteadyPoint();
+ TC_GAME_API TimePoint Now();
/// Current chrono Clock time point
template<typename Clock>
- typename Clock::time_point GetGameTimePoint();
+ typename Clock::time_point GetTime();
/// Uptime (in secs)
TC_GAME_API uint32 GetUptime();