diff options
author | Treeston <treeston.mmoc@gmail.com> | 2020-07-14 01:35:25 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-23 21:36:03 +0100 |
commit | d11c3807b32d51e48ed4557972a627f6366956d9 (patch) | |
tree | 3a551793088ff8b7d1475cc1045fbab811b94188 /src/server/game/Time/GameTime.h | |
parent | dfc1f08bd84503f6023d033396fc33d356220a62 (diff) |
Core/Time: Rename GetGameTime{System, Steady}Point methods
The names are a bit unhandy. Rename them (shorter but still meaningful).
GetGameTimeSystemPoint() -> GetSystemTime()
GetGameTimeSteadyPoint() -> Now()
Also add 2 new typedefs:
typedef std::chrono::steady_clock::time_point TimePoint;
typedef std::chrono::system_clock::time_point SystemTimePoint;
Closes #25042
(cherry picked from commit 896b68d5c297b06587645caebc98b704978ecaa7)
Diffstat (limited to 'src/server/game/Time/GameTime.h')
-rw-r--r-- | src/server/game/Time/GameTime.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Time/GameTime.h b/src/server/game/Time/GameTime.h index e24c5955fd2..4229872e016 100644 --- a/src/server/game/Time/GameTime.h +++ b/src/server/game/Time/GameTime.h @@ -19,7 +19,7 @@ #define __GAMETIME_H #include "Define.h" -#include <chrono> +#include "Duration.h" namespace GameTime { @@ -33,14 +33,14 @@ namespace GameTime TC_GAME_API uint32 GetGameTimeMS(); /// Current chrono system_clock time point - TC_GAME_API std::chrono::system_clock::time_point GetGameTimeSystemPoint(); + TC_GAME_API SystemTimePoint GetSystemTime(); /// Current chrono steady_clock time point - TC_GAME_API std::chrono::steady_clock::time_point GetGameTimeSteadyPoint(); + TC_GAME_API TimePoint Now(); /// Current chrono Clock time point template<typename Clock> - typename Clock::time_point GetGameTimePoint(); + typename Clock::time_point GetTime(); /// Uptime (in secs) TC_GAME_API uint32 GetUptime(); |