diff options
| author | xinef1 <w.szyszko2@gmail.com> | 2017-03-02 02:19:25 +0100 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2017-03-01 22:19:25 -0300 |
| commit | 7567cafec84080d26ea513242a1f540a823b8f9d (patch) | |
| tree | f6f37a7cc4d06db0dbb0e08a01f8a18cf47ac955 /src/server/game/Time/UpdateTime.h | |
| parent | 7011aabb56f061fc889ec42ce32b7605ceb35b53 (diff) | |
Ensure that all actions are compared to fixed point in time (ie. world update start) (#18910)
- Actions will not be dependent on processing moment
- Increased GameObjects cooldown resolution to milliseconds, fixes arming time of traps to be exactly one second and not something from range (1000, 1999)
- Created GameTime namespace and UpdateTime class and moved there some code out of world
Diffstat (limited to 'src/server/game/Time/UpdateTime.h')
| -rw-r--r-- | src/server/game/Time/UpdateTime.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/server/game/Time/UpdateTime.h b/src/server/game/Time/UpdateTime.h new file mode 100644 index 00000000000..32ddf49c8a4 --- /dev/null +++ b/src/server/game/Time/UpdateTime.h @@ -0,0 +1,74 @@ +/* + * Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef __UPDATETIME_H +#define __UPDATETIME_H + +#include "Define.h" + +#define AVG_DIFF_COUNT 500 + +class TC_GAME_API UpdateTime +{ + using DiffTableArray = std::array<uint32, AVG_DIFF_COUNT>; + + public: + uint32 GetAverageUpdateTime() const; + uint32 GetTimeWeightedAverageUpdateTime() const; + uint32 GetMaxUpdateTime() const; + uint32 GetMaxUpdateTimeOfCurrentTable() const; + uint32 GetLastUpdateTime() const; + + void UpdateWithDiff(uint32 diff); + + void RecordUpdateTimeReset(); + + protected: + UpdateTime(); + + void _RecordUpdateTimeDuration(std::string const& text, uint32 minUpdateTime); + + private: + DiffTableArray _updateTimeDataTable; + uint32 _averageUpdateTime; + uint32 _totalUpdateTime; + uint32 _updateTimeTableIndex; + uint32 _maxUpdateTime; + uint32 _maxUpdateTimeOfLastTable; + uint32 _maxUpdateTimeOfCurrentTable; + + uint32 _recordedTime; +}; + +class WorldUpdateTime : public UpdateTime +{ + public: + WorldUpdateTime() : UpdateTime(), _recordUpdateTimeInverval(0), _recordUpdateTimeMin(0), _lastRecordTime(0) { } + void LoadFromConfig(); + void SetRecordUpdateTimeInterval(uint32 t); + void RecordUpdateTime(uint32 gameTimeMs, uint32 diff, uint32 sessionCount); + void RecordUpdateTimeDuration(std::string const& text); + + private: + uint32 _recordUpdateTimeInverval; + uint32 _recordUpdateTimeMin; + uint32 _lastRecordTime; +}; + +TC_GAME_API extern WorldUpdateTime sWorldUpdateTime; + +#endif |
