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authorjoschiwald <joschiwald.trinity@gmail.com>2014-11-12 19:16:14 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2014-11-12 19:16:14 +0100
commit620f23d9dcb94b21c2b3402765817362e2b82b2f (patch)
tree89a92c8266999f4a8e1b6bba8e54377ab01102cf /src/server/game/Tools/PlayerDump.cpp
parentf4926e0a8c0c028d6b50ee28aabde720a93cf280 (diff)
Core/World: hold deleted characters in character store
Diffstat (limited to 'src/server/game/Tools/PlayerDump.cpp')
-rw-r--r--src/server/game/Tools/PlayerDump.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp
index 79d96200d80..6f42d41c694 100644
--- a/src/server/game/Tools/PlayerDump.cpp
+++ b/src/server/game/Tools/PlayerDump.cpp
@@ -666,7 +666,7 @@ DumpReturn PlayerDumpReader::LoadDump(std::string const& file, uint32 account, s
CharacterDatabase.CommitTransaction(trans);
// in case of name conflict player has to rename at login anyway
- sWorld->AddCharacterNameData(ObjectGuid::Create<HighGuid::Player>(guid), name, gender, race, playerClass, level);
+ sWorld->AddCharacterInfo(ObjectGuid::Create<HighGuid::Player>(guid), name, gender, race, playerClass, level, false);
sObjectMgr->GetGenerator<HighGuid::Item>()->Set(sObjectMgr->GetGenerator<HighGuid::Item>()->GetNextAfterMaxUsed() + items.size());
sObjectMgr->_mailId += mails.size();