diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
commit | b23190393248455f04d3a06def030a1ec7efad1e (patch) | |
tree | 1ce3772314492dcdb985641269a3114813d4b4dc /src/server/game/Tools | |
parent | b20acfe701e6f5f995f2776f076d3c494c02e1aa (diff) |
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/game/Tools')
-rw-r--r-- | src/server/game/Tools/CharacterDatabaseCleaner.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Tools/CharacterDatabaseCleaner.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index 86210d8f56e..4f67878885e 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -18,10 +18,10 @@ #include "Common.h" #include "CriteriaHandler.h" #include "CharacterDatabaseCleaner.h" +#include "DatabaseEnv.h" #include "DB2Stores.h" #include "Log.h" #include "World.h" -#include "Database/DatabaseEnv.h" #include "SpellMgr.h" #include "SpellInfo.h" #include <sstream> @@ -69,7 +69,7 @@ void CharacterDatabaseCleaner::CleanDatabase() TC_LOG_INFO("server.loading", ">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime)); } -void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table, bool (*check)(uint32)) +void CharacterDatabaseCleaner::CheckUnique(char const* column, char const* table, bool (*check)(uint32)) { QueryResult result = CharacterDatabase.PQuery("SELECT DISTINCT %s FROM %s", column, table); if (!result) diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.h b/src/server/game/Tools/CharacterDatabaseCleaner.h index d1cec3575bc..83a639f99ab 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.h +++ b/src/server/game/Tools/CharacterDatabaseCleaner.h @@ -31,7 +31,7 @@ namespace CharacterDatabaseCleaner TC_GAME_API void CleanDatabase(); - TC_GAME_API void CheckUnique(const char* column, const char* table, bool (*check)(uint32)); + TC_GAME_API void CheckUnique(char const* column, char const* table, bool (*check)(uint32)); TC_GAME_API bool AchievementProgressCheck(uint32 criteria); TC_GAME_API bool SkillCheck(uint32 skill); |