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authorSnapperRy <snapperryen@gmail.com>2016-09-13 04:16:05 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2017-02-26 19:59:07 +0100
commitcab4ce3a532b15f95144ef17ff2bf752c56495d6 (patch)
tree2f4e0cd0dbf81dabd431475b96c39dd09e5c55ba /src/server/game/Tools
parent29ce69b3ad489be67c229aef5aa7f2208a0bd00d (diff)
Core/Fishing: implement retail-like fishing skill-up functionality (#17528)
Follow-up to 6f1e823. Forgot to update base characters database. Sorry.
Diffstat (limited to 'src/server/game/Tools')
-rw-r--r--src/server/game/Tools/PlayerDump.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp
index 28f640cd4ce..b072760dc0f 100644
--- a/src/server/game/Tools/PlayerDump.cpp
+++ b/src/server/game/Tools/PlayerDump.cpp
@@ -24,7 +24,7 @@
#include "AccountMgr.h"
#include "World.h"
-#define DUMP_TABLE_COUNT 34
+#define DUMP_TABLE_COUNT 35
struct DumpTable
{
char const* name;
@@ -44,6 +44,7 @@ DumpTable const dumpTables[DUMP_TABLE_COUNT] =
{ "character_currency", DTT_CURRENCY },
{ "character_declinedname", DTT_CHAR_TABLE },
{ "character_equipmentsets", DTT_EQSET_TABLE},
+ { "character_fishingsteps", DTT_CHAR_TABLE },
{ "character_glyphs", DTT_CHAR_TABLE },
{ "character_homebind", DTT_CHAR_TABLE },
{ "character_inventory", DTT_INVENTORY },