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authorSpp <spp@jorge.gr>2012-10-24 15:34:23 +0200
committerSpp <spp@jorge.gr>2012-10-24 15:34:48 +0200
commit9fbc4c0ae2acab3ceba717b33c72e2382a1e5bb8 (patch)
tree2190f494bc8830b8a695c5fcad612e4d0c350fee /src/server/game/Warden/Warden.cpp
parent013fb1f4d9131fc8ec45931445e6a05408dce8f9 (diff)
Core/Misc: reduced amount of string memory allocations (Step II)
Diffstat (limited to 'src/server/game/Warden/Warden.cpp')
-rw-r--r--src/server/game/Warden/Warden.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Warden/Warden.cpp b/src/server/game/Warden/Warden.cpp
index d651fbd4ce1..ce64dbd1a94 100644
--- a/src/server/game/Warden/Warden.cpp
+++ b/src/server/game/Warden/Warden.cpp
@@ -106,7 +106,7 @@ void Warden::Update()
if (_clientResponseTimer > maxClientResponseDelay * IN_MILLISECONDS)
{
sLog->outWarn(LOG_FILTER_WARDEN, "%s (latency: %u, IP: %s) exceeded Warden module response delay for more than %s - disconnecting client",
- _session->GetPlayerName(false).c_str(), _session->GetLatency(), _session->GetRemoteAddress().c_str(), secsToTimeString(maxClientResponseDelay, true).c_str());
+ _session->GetPlayerInfo().c_str(), _session->GetLatency(), _session->GetRemoteAddress().c_str(), secsToTimeString(maxClientResponseDelay, true).c_str());
_session->KickPlayer();
}
else