diff options
author | leak <leak@bitmx.net> | 2014-07-02 02:20:53 +0200 |
---|---|---|
committer | leak <leak@bitmx.net> | 2014-07-02 02:20:53 +0200 |
commit | e0aed65c8ce46053b078bce0ea237db249e5b1dc (patch) | |
tree | c79299308fa8eed9e9b35efe01ce5023cb2da928 /src/server/game/Warden/WardenWin.cpp | |
parent | 66c94ce965b763a3c144c0e542e7329a24a3a2e3 (diff) |
ACE cleanup on game, now the major issue remains WorldSocket
Diffstat (limited to 'src/server/game/Warden/WardenWin.cpp')
-rw-r--r-- | src/server/game/Warden/WardenWin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Warden/WardenWin.cpp b/src/server/game/Warden/WardenWin.cpp index 18bf2897358..5c3a86988db 100644 --- a/src/server/game/Warden/WardenWin.cpp +++ b/src/server/game/Warden/WardenWin.cpp @@ -206,7 +206,7 @@ void WardenWin::RequestData() ByteBuffer buff; buff << uint8(WARDEN_SMSG_CHEAT_CHECKS_REQUEST); - ACE_READ_GUARD(ACE_RW_Mutex, g, sWardenCheckMgr->_checkStoreLock); + boost::shared_lock<boost::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock); for (uint32 i = 0; i < sWorld->getIntConfig(CONFIG_WARDEN_NUM_OTHER_CHECKS); ++i) { @@ -369,7 +369,7 @@ void WardenWin::HandleData(ByteBuffer &buff) uint8 type; uint16 checkFailed = 0; - ACE_READ_GUARD(ACE_RW_Mutex, g, sWardenCheckMgr->_checkStoreLock); + boost::shared_lock<boost::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock); for (std::list<uint16>::iterator itr = _currentChecks.begin(); itr != _currentChecks.end(); ++itr) { |