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authorleak <leak@bitmx.net>2014-07-02 02:20:53 +0200
committerleak <leak@bitmx.net>2014-07-02 02:20:53 +0200
commite0aed65c8ce46053b078bce0ea237db249e5b1dc (patch)
treec79299308fa8eed9e9b35efe01ce5023cb2da928 /src/server/game/Warden/WardenWin.cpp
parent66c94ce965b763a3c144c0e542e7329a24a3a2e3 (diff)
ACE cleanup on game, now the major issue remains WorldSocket
Diffstat (limited to 'src/server/game/Warden/WardenWin.cpp')
-rw-r--r--src/server/game/Warden/WardenWin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Warden/WardenWin.cpp b/src/server/game/Warden/WardenWin.cpp
index 18bf2897358..5c3a86988db 100644
--- a/src/server/game/Warden/WardenWin.cpp
+++ b/src/server/game/Warden/WardenWin.cpp
@@ -206,7 +206,7 @@ void WardenWin::RequestData()
ByteBuffer buff;
buff << uint8(WARDEN_SMSG_CHEAT_CHECKS_REQUEST);
- ACE_READ_GUARD(ACE_RW_Mutex, g, sWardenCheckMgr->_checkStoreLock);
+ boost::shared_lock<boost::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock);
for (uint32 i = 0; i < sWorld->getIntConfig(CONFIG_WARDEN_NUM_OTHER_CHECKS); ++i)
{
@@ -369,7 +369,7 @@ void WardenWin::HandleData(ByteBuffer &buff)
uint8 type;
uint16 checkFailed = 0;
- ACE_READ_GUARD(ACE_RW_Mutex, g, sWardenCheckMgr->_checkStoreLock);
+ boost::shared_lock<boost::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock);
for (std::list<uint16>::iterator itr = _currentChecks.begin(); itr != _currentChecks.end(); ++itr)
{